Stockfish Testing Queue

Pending - 1 tests 0.0 hrs

Active - 0 tests

Finished - 413 tests

18-07-22 And cont_prune_2k diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12539 W: 2723 L: 2793 D: 7023
sprt @ 10+0.1 th 1 Final take...
18-07-22 And cont_prune_6k diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6696 W: 1429 L: 1528 D: 3739
sprt @ 10+0.1 th 1 Cont pruning margin by improving flag...
18-07-22 And cont_prune_4k diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6310 W: 1331 L: 1431 D: 3548
sprt @ 10+0.1 th 1 Cont pruning margin by improving flag...
18-07-18 And ks_weak_attackers2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15860 W: 3478 L: 3531 D: 8851
sprt @ 10+0.1 th 1 More general unsupported attacked.
18-07-18 And ks_queen_magnify2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10030 W: 2171 L: 2253 D: 5606
sprt @ 10+0.1 th 1 Compensate by reducing other weights by ~10%.
18-07-18 And ks_weak_attackers diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8808 W: 1870 L: 1958 D: 4980
sprt @ 10+0.1 th 1 Reduce KS when the attacking pieces are contested by our own. Please check this patch for correctness, first time dealing with SF's Bitboard mechanics.
18-07-17 And ks_queen_magnify diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17623 W: 3945 L: 3989 D: 9689
sprt @ 10+0.1 th 1 Bugfix the addition expression.
18-07-16 And push_threat_escape diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 31005 W: 6853 L: 6831 D: 17321
sprt @ 10+0.1 th 1 Don't allow pawn push threats when we are escaping an enemy pawn.
18-07-11 And simplify_razoring diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 89389 W: 14956 L: 15255 D: 59178
sprt @ 60+0.6 th 1 LTC: Only depth 1 razoring, nothing fancy.
18-07-10 And simplify_razoring diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 46278 W: 10215 L: 10142 D: 25921
sprt @ 10+0.1 th 1 Only depth 1 razoring, nothing fancy.
18-07-05 And push_threat_enpass diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 32309 W: 7183 L: 7154 D: 17972
sprt @ 10+0.1 th 1 [0,5] this time. Would like an authoritative answer on [0,4] vs [0,5], as this is a inconsistency fix.
18-06-21 And ks_weak_target diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 27753 W: 6163 L: 6157 D: 15433
sprt @ 10+0.1 th 1 More penalty for weak squares with our pieces on them.
18-06-21 And ks_diag_safecheck diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 15101 W: 3289 L: 3394 D: 8418
sprt @ 10+0.1 th 1 Feel that [0, 4] is appropriate here . Open for disagreement.
18-06-21 And lmp_tweak3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 1975 W: 400 L: 524 D: 1051
sprt @ 10+0.1 th 1 Last try, with tweaks to the formula too ...
18-06-21 And lmp_tweak2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 1751 W: 337 L: 461 D: 953
sprt @ 10+0.1 th 1 Just by quietCnt ...
18-06-21 And lmp_tweak diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 1394 W: 261 L: 387 D: 746
sprt @ 10+0.1 th 1 Index MCP using max(quietCnt, captureCnt) ...
18-06-20 And cap_lmp_formula diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 23934 W: 5251 L: 5321 D: 13362
sprt @ 10+0.1 th 1 Cap the formula for move count / late move pruning.
18-06-09 And capture_pruning diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 33635 W: 6780 L: 6753 D: 20102
sprt @ 10+0.1 th 1 Remove awful capturePruning array -- apply for all depths.
18-06-09 And king_closing_in diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 32905 W: 6467 L: 6445 D: 19993
sprt @ 10+0.1 th 1 Danger when overlapping king areas.
18-06-09 And capture_pruning_extend diff
LLR: -3.07 (-2.94,2.94) [0.00,5.00]
Total: 20902 W: 4189 L: 4226 D: 12487
sprt @ 10+0.1 th 1 Allow pruning low depth when extended.
18-06-07 And lmr_depth_1 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 17558 W: 3513 L: 3609 D: 10436
sprt @ 10+0.1 th 1 Ensure LMRDepth >= ONE_PLY, adjust Futility formula, fake node count.
18-06-07 And lmr_depth_2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 5757 W: 1100 L: 1202 D: 3455
sprt @ 10+0.1 th 1 [0,5] this time, since not really simpler
18-06-07 And lmr_formula diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 27782 W: 5512 L: 5570 D: 16700
sprt @ 10+0.1 th 1 Tweak the LMR formula.
18-06-07 And lmr_formula2 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 23444 W: 4700 L: 4774 D: 13970
sprt @ 10+0.1 th 1 Tweak again, other direction.
18-05-29 And ks_safe_stupid diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 4247 W: 831 L: 978 D: 2438
sprt @ 10+0.1 th 1 Testing on [0,4] . Simplification ... but also convolution.
18-05-28 And ks_weak_by_2BA diff
LLR: -2.02 (-2.94,2.94) [0.00,5.00]
Total: 83580 W: 16985 L: 16686 D: 49909
sprt @ 10+0.1 th 1 Move more weight over to the by2weak term. Nearing the last attempts here...
18-05-28 And ks_weak_by_2AB diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 14385 W: 2876 L: 2938 D: 8571
sprt @ 10+0.1 th 1 Last Try: Take the middle of the original passed values (JamesTCEC idea).
18-05-28 And ks_weak_by_2B diff
LLR: -2.63 (-2.94,2.94) [0.00,5.00]
Total: 25670 W: 3720 L: 3735 D: 18215
sprt @ 60+0.6 th 1 LTC: Add back the +40 baseline for KS.
18-05-28 And ks_weak_by_2B diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 180750 W: 36966 L: 35999 D: 107785
sprt @ 10+0.1 th 1 Add back the +40 baseline for KS.
18-05-28 And ks_weak_by_parts2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 38892 W: 7877 L: 7825 D: 23190
sprt @ 10+0.1 th 1 Opposite of ks_weak_by_parts.
18-05-28 And ks_mobility_sum diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 26303 W: 5249 L: 5312 D: 15742
sprt @ 10+0.1 th 1 Been tried? If not, move mobility into the usual KS summation. Testing with [0,4], because the change is pretty large, but some may call it a simplification.
18-05-28 And ks_weak_by_parts diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17351 W: 3448 L: 3496 D: 10407
sprt @ 10+0.1 th 1 More weight to weak squares the enemy has a piece on.
18-05-28 And ks_invaders diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 13032 W: 2609 L: 2677 D: 7746
sprt @ 10+0.1 th 1 KS: Look at enemy pieces in the King area that are supported by 2, or on weak square.
18-05-28 And ks_more_mobile_enemy diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10424 W: 2104 L: 2184 D: 6136
sprt @ 10+0.1 th 1 Increase KS danger when our opponent is more mobile.
18-05-28 And ks_weak_by_2C diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 39765 W: 8065 L: 8009 D: 23691
sprt @ 10+0.1 th 1 Increase from 33 to 53.
18-05-28 And ks_weak_by_2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 132130 W: 26776 L: 26294 D: 79060
sprt @ 10+0.1 th 1 More penalty for the weak squares attacked by two.
18-05-28 And ks_weak_by_2A diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 13544 W: 1953 L: 2025 D: 9566
sprt @ 60+0.6 th 1 LTC: Reduce normal weak weight, add to the weak_by_2 weight. bench Ÿ5104075
18-05-28 And ks_weak_by_2A diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 52808 W: 10909 L: 10534 D: 31365
sprt @ 10+0.1 th 1 Reduce normal weak weight, add to the weak_by_2 weight. bench Ÿ5104075
18-05-28 And ks_attacked_by_2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18166 W: 3610 L: 3655 D: 10901
sprt @ 10+0.1 th 1 Penalty for squares attacked by 2.
18-05-28 And ks_king_ring_pawns2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7352 W: 1444 L: 1539 D: 4369
sprt @ 10+0.1 th 1 Raise values from version 1.
18-05-28 And ks_king_area_scale9 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7485 W: 1438 L: 1532 D: 4515
sprt @ 10+0.1 th 1 Scale king area for attack counts. "
18-05-28 And ks_king_ring_pawns diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5232 W: 983 L: 1087 D: 3162
sprt @ 10+0.1 th 1 More safe with pawns in king ring. Adjust baseline to compensate.
18-05-28 And ks_king_area_scale11 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 3280 W: 624 L: 738 D: 1918
sprt @ 10+0.1 th 1 Same as ks_king_area_scale9, but use 11.
18-05-28 And ks_pawn_attackcounts diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 12165 W: 2447 L: 2563 D: 7155
sprt @ 10+0.1 th 1 Add the pawn attacks to kingAttackCounts as well.
18-05-25 And smp_aspiration diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20767 W: 3710 L: 3747 D: 13310
sprt @ 5+0.05 th 8 Vary window size per thread. Non functional on 1 thread.
18-05-25 And overloaded_pawn_by2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10689 W: 2088 L: 2167 D: 6434
sprt @ 10+0.1 th 1 Overloaded uses attacked and defended just once ... let us attack more than once if we are using a pawn to do so.
18-05-25 And overloaded_pawn_attacks diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10477 W: 2066 L: 2146 D: 6265
sprt @ 10+0.1 th 1 Don't allow pawns to define overloaded pieces.
18-05-25 And mcp_statscore_A diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 35257 W: 7083 L: 7049 D: 21125
sprt @ 10+0.1 th 1 Don't start MCP until we hit bad quiets.
18-05-25 And prob_pick_tt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13176 W: 2582 L: 2650 D: 7944
sprt @ 10+0.1 th 1 Let an okay probcut move become the ttMove.
18-05-25 And lmr_depth_never_imp diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 12238 W: 2420 L: 2535 D: 7283
sprt @ 10+0.1 th 1 Always use improving=false for lmrDepth.