Stockfish Testing Queue

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Finished - 471 tests

21-04-17 El unproven diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 70174 W: 12829 L: 12793 D: 44552
sprt @ 10+0.1 th 1 Always verify unproven mate scores. Test for no regression (no bench change).
19-04-17 El doublei2 diff
LLR: -0.89 (-2.94,2.94) [0.00,5.00]
Total: 121239 W: 22278 L: 21797 D: 77164
sprt @ 10+0.1 th 1 Use tuned values
18-04-17 El tune_doublei diff
39125/40000 iterations
80000/80000 games played
80000 @ 20+0.2 th 1 Tune doubled penalty for pawns (take 2)
18-04-17 El tune_doublei diff
10205/40000 iterations
21047/80000 games played
80000 @ 20+0.2 th 1 Tune doubled penalty for pawns
17-04-17 El doublei diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 69428 W: 12731 L: 12649 D: 44048
sprt @ 10+0.1 th 1 Increase doubled pawn penalty by a third
14-04-17 El worstThread diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 5350 W: 791 L: 892 D: 3667
sprt @ 5+0.05 th 7 Let worst thread run without NMP
06-04-17 El protector diff
LLR: 0.02 (-2.94,2.94) [-3.00,1.00]
Total: 125 W: 23 L: 22 D: 80
sprt @ 10+0.1 th 1 Run protector for minors as simplification (take 2 with adjusted values)
06-04-17 El protector diff
LLR: -1.75 (-2.94,2.94) [-3.00,1.00]
Total: 62807 W: 11274 L: 11474 D: 40059
sprt @ 10+0.1 th 1 Run protector for minors as simplification
05-04-17 El excl diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 6708 W: 1125 L: 1222 D: 4361
sprt @ 10+0.1 th 1 Excluded move tweak
04-04-17 El init_move diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8349 W: 1447 L: 1537 D: 5365
sprt @ 10+0.1 th 1 Give bonus if more pieces can move (fixed logic)
04-04-17 El init_move diff
LLR: -0.05 (-2.94,2.94) [0.00,5.00]
Total: 23 W: 3 L: 5 D: 15
sprt @ 10+0.1 th 1 Give bonus if more pieces can move
31-03-17 El tune_lazyeval diff
18805/30000 iterations
38308/60000 games played
60000 @ 20+0.2 th 1 Tune Lazy Eval parameters (fixed TC)
30-03-17 El lazy_tweak diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 98019 W: 17608 L: 17320 D: 63091
sprt @ 10+0.1 th 1 Lazier at low depths, less lazy at higher depths
29-03-17 El scale_closed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8910 W: 1558 L: 1645 D: 5707
sprt @ 10+0.1 th 1 Scale locked pawn chains, take 2
29-03-17 El scale_closed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12567 W: 2210 L: 2282 D: 8075
sprt @ 10+0.1 th 1 Scale locked pawn chains
25-03-17 El combo_tune diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 17928 W: 3168 L: 3264 D: 11496
sprt @ 10+0.1 th 1 Combo of parameter tweaks
22-03-17 El closed_scale diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 24102 W: 4272 L: 4296 D: 15534
sprt @ 10+0.1 th 1 Last try: only reduce scaling if pawns opposed by other side
22-03-17 El closed_scale diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 37137 W: 6595 L: 6564 D: 23978
sprt @ 10+0.1 th 1 Take 3: reduce scaling even more
21-03-17 El closed_scale diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 42536 W: 7622 L: 7567 D: 27347
sprt @ 10+0.1 th 1 Take 2: reduce scaling for opposite colored bishops endgame
20-03-17 El closed_scale diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10748 W: 1861 L: 1941 D: 6946
sprt @ 10+0.1 th 1 Reduce scaling for positions where stronger side's pawns can't move.
20-03-17 El pawn7 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 3835 W: 637 L: 746 D: 2452
sprt @ 10+0.1 th 1 No pruning when pawn on 7th rank
15-03-17 El closedB diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 24180 W: 4292 L: 4315 D: 15573
sprt @ 10+0.1 th 1 Use moveable pawns in evaluate_initiative
14-03-17 El nmp_sc3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8167 W: 1068 L: 1159 D: 5940
sprt @ 10+0.1 th 1 Take 3: include more cases. Also use 8moves book to give focus on endgames where this issue is more pressing.
13-03-17 El nmp_sc3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 2343 W: 340 L: 454 D: 1549
sprt @ 10+0.1 th 1 Take 2: leave out the staticEval check
13-03-17 El nmp_sc3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 24000 W: 4280 L: 4304 D: 15416
sprt @ 10+0.1 th 1 No NMP when the side to move has no pawns that can be moved.
09-03-17 El nmp_sc3 diff
ELO: 0.69 +-3.7 (95%) LOS: 64.4%
Total: 10000 W: 1481 L: 1461 D: 7058
10000 @ 30+0.3 th 1 Increase the material threshold for NMP on higher depths. Do a quick test on medium TC to see if it doesn't regress.
08-03-17 El nmp_sc2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7827 W: 1310 L: 1402 D: 5115
sprt @ 10+0.1 th 1 Take 3
07-03-17 El nmp_sc2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7582 W: 1285 L: 1378 D: 4919
sprt @ 10+0.1 th 1 Take 2
07-03-17 El nmp_sc2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5718 W: 1002 L: 1103 D: 3613
sprt @ 10+0.1 th 1 Don't do NMP when there are few pieces on the board
06-03-17 El nmp_sc diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9463 W: 1629 L: 1714 D: 6120
sprt @ 10+0.1 th 1 No NMP if eval for position was completed early
06-03-17 El kn_dist diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5119 W: 859 L: 962 D: 3298
sprt @ 10+0.1 th 1 Penalty when knight is far away from kings and pawns
03-03-17 El space_twk diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 13670 W: 2382 L: 2450 D: 8838
sprt @ 10+0.1 th 1 Space tweak, also consider flanks in some cases
03-03-17 El closed2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 13936 W: 2470 L: 2536 D: 8930
sprt @ 10+0.1 th 1 Decrease mobilityFactor compared to take 1
01-03-17 El closed2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11805 W: 2098 L: 2173 D: 7534
sprt @ 10+0.1 th 1 Take 3: give penalty when position is recognized as "closed"
01-03-17 El closed2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15167 W: 2653 L: 2714 D: 9800
sprt @ 10+0.1 th 1 Take 2: increase factor
28-02-17 El closed2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 37469 W: 6667 L: 6634 D: 24168
sprt @ 10+0.1 th 1 Use mobilityFactor in initiative
28-02-17 El closed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8390 W: 1427 L: 1517 D: 5446
sprt @ 10+0.1 th 1 Take 3
28-02-17 El closed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9167 W: 1572 L: 1658 D: 5937
sprt @ 10+0.1 th 1 Take 2
28-02-17 El closed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6797 W: 1188 L: 1284 D: 4325
sprt @ 10+0.1 th 1 Use number of blocked pawns in evaluate_initiative
28-02-17 El king_block diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9985 W: 1703 L: 1786 D: 6496
sprt @ 10+0.1 th 1 Final attempt for blocked piece in front of passed pawn
27-02-17 El king_block diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9173 W: 1558 L: 1644 D: 5971
sprt @ 10+0.1 th 1 Take 4: extend take 3 to more cases
27-02-17 El king_block diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 38784 W: 6957 L: 6918 D: 24909
sprt @ 10+0.1 th 1 Take 3: no extra bonus if king is on block square and can't leave queening file
27-02-17 El king_block diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10015 W: 1708 L: 1791 D: 6516
sprt @ 10+0.1 th 1 Take 2: just add king for HinderPassedPawn penalty
27-02-17 El king_block diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 16873 W: 2907 L: 2962 D: 11004
sprt @ 10+0.1 th 1 Penalty if our king is in the path of a passed pawn
24-02-17 El lmr_hist diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 37782 W: 6812 L: 6840 D: 24130
sprt @ 10+0.1 th 1 History difference dependent reduction factor
23-02-17 El futility_exit diff
LLR: 0.42 (-2.94,2.94) [-3.00,1.00]
Total: 13713 W: 2449 L: 2450 D: 8814
sprt @ 10+0.1 th 1 Is the !InCheck check still necessary in futility pruning?
22-02-17 El nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7358 W: 1268 L: 1362 D: 4728
sprt @ 10+0.1 th 1 NMP and futility pruning
22-02-17 El nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6932 W: 1191 L: 1287 D: 4454
sprt @ 10+0.1 th 1 Don't return nullValue too soon
21-02-17 El nmpt diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 13030 W: 2263 L: 2442 D: 8325
sprt @ 10+0.1 th 1 Use simpler null move dynamic reduction formula
20-02-17 El nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17120 W: 3037 L: 3090 D: 10993
sprt @ 10+0.1 th 1 NMP tweak