Stockfish Testing Queue

Finished - 1338 tests

17-03-01 Elb closed2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11805 W: 2098 L: 2173 D: 7534
sprt @ 10+0.1 th 1 Take 3: give penalty when position is recognized as "closed"
17-03-01 Elb closed2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15167 W: 2653 L: 2714 D: 9800
sprt @ 10+0.1 th 1 Take 2: increase factor
17-02-28 Elb closed2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 37469 W: 6667 L: 6634 D: 24168
sprt @ 10+0.1 th 1 Use mobilityFactor in initiative
17-02-28 Elb closed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8390 W: 1427 L: 1517 D: 5446
sprt @ 10+0.1 th 1 Take 3
17-02-28 Elb closed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9167 W: 1572 L: 1658 D: 5937
sprt @ 10+0.1 th 1 Take 2
17-02-28 Elb closed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6797 W: 1188 L: 1284 D: 4325
sprt @ 10+0.1 th 1 Use number of blocked pawns in evaluate_initiative
17-02-28 Elb king_block diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9985 W: 1703 L: 1786 D: 6496
sprt @ 10+0.1 th 1 Final attempt for blocked piece in front of passed pawn
17-02-27 Elb king_block diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9173 W: 1558 L: 1644 D: 5971
sprt @ 10+0.1 th 1 Take 4: extend take 3 to more cases
17-02-27 Elb king_block diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 38784 W: 6957 L: 6918 D: 24909
sprt @ 10+0.1 th 1 Take 3: no extra bonus if king is on block square and can't leave queening file
17-02-27 Elb king_block diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10015 W: 1708 L: 1791 D: 6516
sprt @ 10+0.1 th 1 Take 2: just add king for HinderPassedPawn penalty
17-02-27 Elb king_block diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 16873 W: 2907 L: 2962 D: 11004
sprt @ 10+0.1 th 1 Penalty if our king is in the path of a passed pawn
17-02-24 Elb lmr_hist diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 37782 W: 6812 L: 6840 D: 24130
sprt @ 10+0.1 th 1 History difference dependent reduction factor
17-02-23 Elb futility_exit diff
LLR: 0.42 (-2.94,2.94) [-3.00,1.00]
Total: 13713 W: 2449 L: 2450 D: 8814
sprt @ 10+0.1 th 1 Is the !InCheck check still necessary in futility pruning?
17-02-22 Elb nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7358 W: 1268 L: 1362 D: 4728
sprt @ 10+0.1 th 1 NMP and futility pruning
17-02-22 Elb nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6932 W: 1191 L: 1287 D: 4454
sprt @ 10+0.1 th 1 Don't return nullValue too soon
17-02-21 Elb nmpt diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 13030 W: 2263 L: 2442 D: 8325
sprt @ 10+0.1 th 1 Use simpler null move dynamic reduction formula
17-02-20 Elb nmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17120 W: 3037 L: 3090 D: 10993
sprt @ 10+0.1 th 1 NMP tweak
17-02-17 Elb pawn6 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 30270 W: 5444 L: 5441 D: 19385
sprt @ 10+0.1 th 1 Take 2: double the bonus if the Queen can threaten check or mate with the help of a pawn on the 6th rank.
17-02-17 Elb pawn6 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 26054 W: 4667 L: 4682 D: 16705
sprt @ 10+0.1 th 1 Extra bonus if passed pawn on 6th rank and Queen can threaten mate
17-02-15 Elb nmp_ka3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17145 W: 3024 L: 3077 D: 11044
sprt @ 10+0.1 th 1 More verification towards endgame
17-02-15 Elb nmp_ka3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 21679 W: 3864 L: 3897 D: 13918
sprt @ 10+0.1 th 1 Less verification towards endgame
17-02-14 Elb nmp_ka3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 20334 W: 3644 L: 3683 D: 13007
sprt @ 10+0.1 th 1 Simpler version of http://tests.stockfishchess.org/tests/view/589e0c280ebc59099759f54c
17-02-13 Elb nmp_ka2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22217 W: 3020 L: 3063 D: 16134
sprt @ 10+0.1 th 1 Maybe last try on this one
17-02-13 Elb nmp_ka2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11212 W: 1469 L: 1550 D: 8193
sprt @ 10+0.1 th 1 Limit NMP in certain endgames
17-02-12 Elb nmp_ka diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 29352 W: 5238 L: 5239 D: 18875
sprt @ 10+0.1 th 1 Take 3
17-02-10 Elb nmp_ka diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 58564 W: 10423 L: 10302 D: 37839
sprt @ 10+0.1 th 1 Take 2
17-02-09 Elb nmp_ka diff
LLR: -2.98 (-2.94,2.94) [0.00,5.00]
Total: 8284 W: 1444 L: 1535 D: 5305
sprt @ 10+0.1 th 1 No NMP if there is a possible attack on king
17-02-09 Elb hinder_opb diff
LLR: -2.92 (-2.94,2.94) [0.00,5.00]
Total: 17487 W: 3181 L: 3230 D: 11076
sprt @ 10+0.1 th 1 Take 2
17-02-08 Elb hinder_opb diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 34698 W: 6296 L: 6273 D: 22129
sprt @ 10+0.1 th 1 Extra penalty if opponent can hinder pawns in opb endgames (fixed version).
17-02-08 Elb hinder_opb diff
LLR: 0.05 (-2.94,2.94) [0.00,5.00]
Total: 2121 W: 371 L: 360 D: 1390
sprt @ 10+0.1 th 1 Extra penalty if opponent can hinder pawns in opb endgames
17-02-06 Elb mob_bon diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 11880 W: 2088 L: 2204 D: 7588
sprt @ 10+0.1 th 1 Use tuned values for mobility bonus
17-02-04 Elb tune_mb diff
27502/30000 iterations
60000/60000 games played
60000 @ 20+0.2 th 1 Tune mobility bonus with inclusion of Queen mobility simplification patch (#990) Reschedule with only the nonzero values
17-02-03 Elb tune_mb diff
10946/30000 iterations
23865/60000 games played
60000 @ 20+0.2 th 1 Tune mobility bonus with inclusion of Queen mobility simplification patch (#990)
17-02-01 Elb kingpawn diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17405 W: 3130 L: 3181 D: 11094
sprt @ 10+0.1 th 1 Take 2: a more correct version
17-02-01 Elb kingpawn diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 17996 W: 3233 L: 3282 D: 11481
sprt @ 10+0.1 th 1 Bonus if opposing king can castle but has to defend a pawn.
17-01-31 Elb ttStat diff
LLR: -1.16 (-2.94,2.94) [-3.00,1.00]
Total: 62714 W: 11216 L: 11384 D: 40114
sprt @ 10+0.1 th 1 Can we get rid of the captureOrPromotion check?
17-01-27 Elb king_mob diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 14321 W: 2526 L: 2591 D: 9204
sprt @ 10+0.1 th 1 Take 2: use kingMobility in evaluate_initiative
17-01-27 Elb king_mob diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 20102 W: 3540 L: 3580 D: 12982
sprt @ 10+0.1 th 1 Penalty for reduced king mobility in endgame
17-01-26 Elb nmp5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9421 W: 1600 L: 1685 D: 6136
sprt @ 10+0.1 th 1 Take 5: only do NMP if both sides have non pawn material
17-01-25 Elb nmp5 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 19690 W: 3535 L: 3576 D: 12579
sprt @ 10+0.1 th 1 Take 4: only do NMP for cut nodes
17-01-25 Elb nmp5 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34091 W: 6030 L: 6244 D: 21817
sprt @ 10+0.1 th 1 Take 3: get rid of the material threshold altogether.
17-01-25 Elb nmp5 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 5488 W: 920 L: 1058 D: 3510
sprt @ 10+0.1 th 1 Take 2: take 1 is neutral, so increase threshold more.
17-01-25 Elb nmp5 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 38244 W: 6884 L: 6910 D: 24450
sprt @ 10+0.1 th 1 Increase material threshold for NMP
17-01-18 Elb nmp4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 19393 W: 3512 L: 3554 D: 12327
sprt @ 10+0.1 th 1 NMP tweak, take 4
17-01-17 Elb nmp4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 16130 W: 2912 L: 2968 D: 10250
sprt @ 10+0.1 th 1 NMP tweak, take 3
17-01-17 Elb nmp4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8695 W: 1503 L: 1591 D: 5601
sprt @ 10+0.1 th 1 NMP tweak, take 2
17-01-17 Elb nmp4 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4185 W: 725 L: 833 D: 2627
sprt @ 10+0.1 th 1 NMP tweak
17-01-12 Elb step13 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 1561 W: 213 L: 331 D: 1017
sprt @ 10+0.1 th 1 Take 2
17-01-11 Elb step13 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 24071 W: 4328 L: 4351 D: 15392
sprt @ 10+0.1 th 1 Try joergoster's solution in https://github.com/official-stockfish/Stockfish/issues/760
17-01-05 Elb pickbest_simple diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 57187 W: 7035 L: 6959 D: 43193
sprt @ 20+0.2 th 7 (LTC) Simplify the best thread pick as proposed by Marco in pull request #947