Stockfish Testing Queue

Finished - 1570 tests

19-05-21 MJZ Lost_position3c diff
ELO: -13.51 +-6.9 (95%) LOS: 0.0%
Total: 3397 W: 532 L: 664 D: 2201
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. tte->depth > (depth x3/4 + 1) - search at (depth - 6)
19-05-21 MJZ Lost_position3 diff
ELO: -9.70 +-6.2 (95%) LOS: 0.1%
Total: 4119 W: 643 L: 758 D: 2718
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. tte->depth > (depth x3/4 - 1) - search at (depth - 6)
19-05-21 MJZ Lost_position3b diff
ELO: -3.85 +-5.8 (95%) LOS: 9.6%
Total: 4873 W: 829 L: 883 D: 3161
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. tte->depth > depth x3/4 - search at (depth - 6)
19-05-21 MJZ Lost_position3 diff
ELO: -9.77 +-7.0 (95%) LOS: 0.3%
Total: 3449 W: 577 L: 674 D: 2198
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. tte->depth > 3 + depth / 2 - search at (depth - 6)
19-05-20 MJZ Lost_position3 diff
ELO: -3.13 +-5.6 (95%) LOS: 13.7%
Total: 5000 W: 824 L: 869 D: 3307
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea - tte->depth > 4 + depth / 2 - search at (depth - 6)
19-05-21 MJZ Lost_position3b diff
ELO: -7.30 +-5.7 (95%) LOS: 0.6%
Total: 5000 W: 820 L: 925 D: 3255
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea - tte->depth > 4 + depth / 2 - search at (depth - 6) - threshold +700
19-05-20 MJZ Lost_position3 diff
ELO: -11.05 +-6.7 (95%) LOS: 0.1%
Total: 3554 W: 553 L: 666 D: 2335
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea - tte->depth > 6 + depth / 2 - search at depth - 6
19-05-20 MJZ Lost_position3 diff
ELO: -15.83 +-11.1 (95%) LOS: 0.2%
Total: 1340 W: 207 L: 268 D: 865
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea - tte->depth > 6 + depth / 2
19-05-20 MJZ Lost_position3 diff
ELO: -13.83 +-5.8 (95%) LOS: 0.0%
Total: 4825 W: 763 L: 955 D: 3107
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea (needs high depth search) - new run after correction
19-05-20 MJZ Lost_position3b diff
ELO: -15.63 +-5.8 (95%) LOS: 0.0%
Total: 4826 W: 735 L: 952 D: 3139
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea (needs high depth search) - begin at depth > 8
19-05-20 MJZ Lost_position3 diff
ELO: -89.43 +-26.3 (95%) LOS: 0.0%
Total: 270 W: 22 L: 90 D: 158
5000 @ 60+0.6 th 1 Save lost positions into TT and force tt cutoffs. First try to check the idea (needs high depth search)
19-05-20 MJZ KPassed_distance diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 23757 W: 5289 L: 5335 D: 13133
sprt @ 10+0.1 th 1 Increase passed bonus in late endagme. +1/8
19-05-20 MJZ KPassed_distance2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 19866 W: 4444 L: 4510 D: 10912
sprt @ 10+0.1 th 1 Increase passed bonus in late endagme. +1/4, filter close NPM - new run
19-05-19 MJZ ttPv_reduction diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 25526 W: 5650 L: 5713 D: 14163
sprt @ 10+0.1 th 1 Check if doubling reduction for ttPv is needed after simplification.
19-05-20 MJZ LMR-allMoves diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 7490 W: 1593 L: 1721 D: 4176
sprt @ 10+0.1 th 1 Experiment : extend LMR to captures and promotions.
19-05-18 MJZ WeakPawn-Initiative diff
LLR: -2.95 (-2.94,2.94) [0.00,3.50]
Total: 22003 W: 3687 L: 3801 D: 14515
sprt @ 60+0.6 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (6x) - compensation -109 - Spec LTC for best try
19-05-18 MJZ King-EGmob diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 23264 W: 5166 L: 5215 D: 12883
sprt @ 10+0.1 th 1 Penalty if our king is blocked in last 2 ranks. (0,12) - only our blocked pawns or sq attacked by opponent - only NPM < 6000
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 37738 W: 8488 L: 8464 D: 20786
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (6x) - compensation -107 - filter abs(eg) > 20
19-05-18 MJZ King-EGmob diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 31988 W: 7124 L: 7130 D: 17734
sprt @ 10+0.1 th 1 Penalty if our king is blocked in last 2 ranks. (0, 8) - only our blocked pawns or sq attacked by opponent - only NPM < 6000
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 32964 W: 7314 L: 7315 D: 18335
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (5x) - compensation -107
19-05-18 MJZ King-EGmob diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 20245 W: 4532 L: 4596 D: 11117
sprt @ 10+0.1 th 1 Penalty if our king is blocked in last 2 ranks. (0, 8) - only our blocked pawns or sq attacked by opponent
19-05-18 MJZ King-EGmob diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 17541 W: 3902 L: 3979 D: 9660
sprt @ 10+0.1 th 1 Penalty if our king is blocked in last 2 ranks. (0, 8) - new run after correction.
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 9867 W: 2198 L: 2314 D: 5355
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (7x) - compensation -109, -1 to general
19-05-18 MJZ WeakPawn-Initiative diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 45005 W: 10060 L: 10001 D: 24944
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (6x) - compensation -109
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 14039 W: 3070 L: 3165 D: 7804
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (8x) - compensation -111
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 40207 W: 8988 L: 8953 D: 22266
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (6x) - compensation -107
19-05-18 MJZ King-EGmob diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 15792 W: 3468 L: 3554 D: 8770
sprt @ 10+0.1 th 1 Penalty if our king is blocked in last 2 ranks. (0, 8)
19-05-18 MJZ Backward-rank diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 7922 W: 1720 L: 1846 D: 4356
sprt @ 10+0.1 th 1 Increase penality for backward pawns if they are in lower ranks. (12, 33) - (1, 3) x min(r, 4)
19-05-17 MJZ WeakPawn-Initiative diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 43856 W: 9829 L: 9775 D: 24252
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (4x).
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 23086 W: 5126 L: 5176 D: 12784
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (6x).
19-05-18 MJZ Backward-rank diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 24661 W: 5452 L: 5494 D: 13715
sprt @ 10+0.1 th 1 Increase penality for backward pawns if they are in lower ranks. (12, 36) - (1, 3) x min(r, 4)
19-05-18 MJZ WeakPawn-Initiative2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 6479 W: 1359 L: 1491 D: 3629
sprt @ 10+0.1 th 1 The effect of weak pawns is in general amplified with other weaknesses. Add a bonus to initiative to take it in account (4x) - second method
19-05-17 MJZ KP_distance5 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 19420 W: 4286 L: 4354 D: 10780
sprt @ 10+0.1 th 1 EG Bonus depending on distance between pawns and king. (0,3)(3-d) + bonus for far passed pawns to compensate. Run after tuning session.
19-05-17 MJZ KP_distance6 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14925 W: 3324 L: 3415 D: 8186
sprt @ 10+0.1 th 1 Only bonus for far passed pawns (1, 6) + tuning part.
19-05-17 MJZ KP_distance_tune diff
9322/10000 iterations
19984/20000 games played
20000 @ 60+0.6 th 1 King-Pawn distance tune - try 2
19-05-11 MJZ Blocked_Pawns2 diff
LLR: -2.95 (-2.94,2.94) [0.00,3.50]
Total: 80995 W: 13918 L: 13863 D: 53214
sprt @ 60+0.6 th 1 Add pawns blocked by 2 opponent pawns and not protected by our pawns to the blocked pawns BB. Spec LTC
19-05-17 MJZ KP_distance_tune diff
12954/20000 iterations
27792/40000 games played
40000 @ 20+0.2 th 1 King-Pawn distance tune
19-05-17 MJZ KP_distance5 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 7825 W: 1658 L: 1784 D: 4383
sprt @ 10+0.1 th 1 EG Bonus depending on distance between pawns and king. (0,3)(3-d) + bonus for far passed pawns to compensate (4, 10)
19-05-16 MJZ KP_distance5 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 20556 W: 4574 L: 4636 D: 11346
sprt @ 10+0.1 th 1 EG Bonus depending on distance between pawns and king. (0,3)(3-d) + bonus for far passed pawns to compensate (2, 6)
19-05-16 MJZ KP_distance4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 21031 W: 4674 L: 4734 D: 11623
sprt @ 10+0.1 th 1 EG Bonus depending on distance between pawns and king. (0,2)(2-d) + bonus for far passed pawns to compensate (2, 6) - try 2 after SG advice
19-05-16 MJZ KP_distance3 diff
LLR: -2.46 (-2.94,2.94) [0.50,4.50]
Total: 20193 W: 4472 L: 4509 D: 11212
sprt @ 10+0.1 th 1 Bonus passed pawns far from their king (2, 6)
19-05-16 MJZ KP_distance diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 18241 W: 4016 L: 4090 D: 10135
sprt @ 10+0.1 th 1 EG Bonus depending on distance between pawns and king. (0,2)(2-d)
19-05-16 MJZ EG_ExtensionM diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 13209 W: 2902 L: 3001 D: 7306
sprt @ 10+0.1 th 1 EG extension for NPM==0 && 20<abs(alpha)<300 && depth<4 && move=ttMove && abs(staticEval) < 500
19-05-16 MJZ EG_ExtensionM_tune diff
9277/10000 iterations
20000/20000 games played
20000 @ 20+0.2 th 1 EG extension tuning - second try after correction
19-05-16 MJZ EG_ExtensionM diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 31867 W: 7103 L: 7109 D: 17655
sprt @ 10+0.1 th 1 EG extension for NPM==0 && 20<abs(alpha)<300 && depth<4 && move=ttMove + EG simplification in static eval to accelerate extensions
19-05-16 MJZ EG_ExtensionM_tune diff
1732/10000 iterations
4048/20000 games played
20000 @ 20+02 th 1 EG extension tuning
19-05-16 MJZ EG_ExtensionM diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14889 W: 3250 L: 3341 D: 8298
sprt @ 10+0.1 th 1 EG extension for NPM==0 and 20<abs(alpha)<300 and ply>4 + EG simplification in static eval to accelerate extensions
19-05-15 MJZ SecondPV diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 8223 W: 1766 L: 1890 D: 4567
sprt @ 10+0.1 th 1 Search a second PV at root node if seldepth > depth / 2. First check of the idea
19-05-15 MJZ WeakPawns diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 41156 W: 9227 L: 9187 D: 22742
sprt @ 10+0.1 th 1 Add a small bonus for opponent weak_unopposed_pawn even in case of no queen or rook. (3,6)
19-05-15 MJZ SteadyPV diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 11143 W: 2401 L: 2510 D: 6232
sprt @ 10+0.1 th 1 Extend ttMove for steady evoluting eval PV. 50 < evolution < 1900 after some tuning