Stockfish Testing Queue

Finished - 2119 tests

18-12-11 MJZ Futility_Tests2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 40942 W: 8890 L: 8821 D: 23231
sprt @ 10+0.1 th 1 Early prune if lower bound, ttDepth > max(depth - 2, 8), eval > beta + 360
18-12-11 MJZ Futility_Tests diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 42181 W: 9236 L: 9160 D: 23785
sprt @ 10+0.1 th 1 Early prune if lower bound, ttDepth > max(depth - 2, 8), eval > beta + 400
18-12-11 MJZ Futility_Tests3 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 8925 W: 1919 L: 2007 D: 4999
sprt @ 10+0.1 th 1 Early prune if lower bound, ttDepth > max(depth - 2, 8), eval > beta + 440
18-12-11 MJZ Futility_Tests diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 3462 W: 704 L: 818 D: 1940
sprt @ 10+0.1 th 1 Early prune if lower bound, ttDepth > depth - 4, eval > beta + 400
18-12-11 MJZ Futility_Tests diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 2938 W: 625 L: 744 D: 1569
sprt @ 10+0.1 th 1 Early prune if lower bound, ttDepth > 12, eval > beta + 400
18-12-11 MJZ Futility_Tests diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 5387 W: 1098 L: 1273 D: 3016
sprt @ 10+0.1 th 1 Preliminary test to evaluate the impact of removing depth condition in futility pruning
18-12-08 MJZ Cutted_King diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11075 W: 2370 L: 2447 D: 6258
sprt @ 10+0.1 th 1 Bonus for king in end game if it is not cutted from the center. First try - (0,20)
18-11-23 MJZ RookOnFile diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 38252 W: 8444 L: 8387 D: 21421
sprt @ 10+0.1 th 1 More bonus for RookOnFile if there is only one open file. (50,24) - (42,19)
18-11-23 MJZ RookOnFile2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 33678 W: 7366 L: 7332 D: 18980
sprt @ 10+0.1 th 1 More bonus for RookOnFile if there is only one open file. (50,24) - (40,18)
18-11-22 MJZ RookOnFile diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25848 W: 5648 L: 5652 D: 14548
sprt @ 10+0.1 th 1 More bonus for RookOnFile if there is only one open file. (50,24) - (44,20)
18-11-22 MJZ Pawn_EG diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 19408 W: 4270 L: 4306 D: 10832
sprt @ 10+0.1 th 1 Bonus for pawns in very late game. (0,20) if NPM < 2 rooks
18-11-09 MJZ Passed_Protection diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15613 W: 2434 L: 2496 D: 10683
sprt @ 60+0.6 th 1 LTC - MG Bonus for well protected passed pawn. First try (w,0)
18-11-09 MJZ Passed_Protection2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8664 W: 1803 L: 1892 D: 4969
sprt @ 10+0.1 th 1 MG Bonus for well protected passed pawn. (2 w, 0)
18-11-09 MJZ Passed_Protection diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 8351 W: 1862 L: 1691 D: 4798
sprt @ 10+0.1 th 1 MG Bonus for well protected passed pawn. First try (w,0)
18-11-09 MJZ QueenPinners7 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20977 W: 4467 L: 4496 D: 12014
sprt @ 10+0.1 th 1 Try to improve the evaluation queen blocker : any correlation with queen mobility ? 5x(15-mob[2..8])
18-11-08 MJZ QueenPinners5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 31256 W: 6630 L: 6610 D: 18016
sprt @ 10+0.1 th 1 Try to improve the evaluation queen blocker : separate pin and discovered attacks. QueenDiscovered=(30, 6)
18-11-08 MJZ QueenPinners5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 30704 W: 6572 L: 6554 D: 17578
sprt @ 10+0.1 th 1 Try to improve the evaluation queen blocker : separate pin and discovered attacks.
18-11-08 MJZ QueenPinners6 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25554 W: 5455 L: 5462 D: 14637
sprt @ 10+0.1 th 1 Try to improve the evaluation queen blocker : separate pin and discovered attacks. QueenDiscovered=(40, 8)
18-11-08 MJZ WeakPawn_MG diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10206 W: 2140 L: 2221 D: 5845
sprt @ 10+0.1 th 1 Try to improve the evaluation of weak and hanging pawns at MG. Weak=3, hanging+=50
18-11-06 MJZ WeakPawn_MG2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 13629 W: 2972 L: 3036 D: 7621
sprt @ 10+0.1 th 1 Separate hanging pawns from other hanging pieces. Try with bigger difference 60 / 48
18-11-06 MJZ WeakPawn_MG diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 37812 W: 8103 L: 8051 D: 21658
sprt @ 10+0.1 th 1 Separate hanging pawns from other hanging pieces. First try with (52,32)
18-11-06 MJZ WeakPawn_MG3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 28186 W: 5983 L: 6037 D: 16166
sprt @ 10+0.1 th 1 Add small penality to weak pawns at middle game. -6
18-11-06 MJZ WeakPawn_MG2 diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 26775 W: 5702 L: 5761 D: 15312
sprt @ 10+0.1 th 1 Add small penality to weak pawns at middle game. Other direction, -3
18-11-06 MJZ WeakPawn_MG diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 15874 W: 3375 L: 3477 D: 9022
sprt @ 10+0.1 th 1 Add small penality to weak pawns at middle game. +3
18-11-05 MJZ TrappedRook_Viz2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10413 W: 2149 L: 2229 D: 6035
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. After some game analysis it seems that trapped rooks can escape easily if there is too few pawns near the king. A try to take it in account.
18-11-05 MJZ Second_Lines diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 3206 W: 651 L: 767 D: 1788
sprt @ 10+0.1 th 1 Some experiments to give second lines more chances. First try : LMR search at (alpha - 1)
18-11-05 MJZ TrappedRook_Viz2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 25516 W: 5496 L: 5503 D: 14517
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (4 + 10 x same_rank) / 8
18-11-05 MJZ TrappedRook_Viz diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15913 W: 3430 L: 3483 D: 9000
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (6 + 8 x same_rank) / 8
18-11-05 MJZ TrappedRook_Viz diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11478 W: 2474 L: 2549 D: 6455
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (5 + 13 x same_rank) / 8
18-11-05 MJZ TrappedRook_Viz2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9825 W: 2058 L: 2141 D: 5626
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (5 + 11 x same_rank) / 8
18-11-04 MJZ TrappedRook_Viz2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 28024 W: 5989 L: 5984 D: 16051
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (5 + 9 x same_rank) / 8
18-11-04 MJZ TrappedRook_Viz diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22508 W: 4766 L: 4788 D: 12954
sprt @ 10+0.1 th 1 Trying some variations of Vizvez idea. (3 + 9 x same_rank) / 8
18-11-04 MJZ AttacksOnQueen2 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 9118 W: 1931 L: 2018 D: 5169
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square. Half bonus +20% compensation
18-11-04 MJZ AttacksOnQueen2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 29908 W: 6500 L: 6485 D: 16923
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square. Half bonus +10% compensation
18-11-04 MJZ AttacksOnQueen diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22709 W: 4906 L: 4926 D: 12877
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square. Half bonus
18-11-04 MJZ AttacksOnQueen2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18292 W: 3927 L: 3969 D: 10396
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square. +20% to bonus to compensate.
18-11-03 MJZ AttacksOnQueen2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18734 W: 3906 L: 3947 D: 10881
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square. +10% to bonus to compensate.
18-11-03 MJZ AttacksOnQueen diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11406 W: 2409 L: 2484 D: 6513
sprt @ 10+0.1 th 1 No attack against ennemy queen if we already have a piece in the square.
18-11-03 MJZ TrappedRook2 diff
LLR: -0.04 (-2.94,2.94) [0.00,4.00]
Total: 1250 W: 207 L: 205 D: 838
sprt @ 60+0.6 th 1 Just a verification : TrappedRook = (102,5). Checking if TC change the results because this penality has a long term purpose. Low throughput.
18-11-03 MJZ TrappedRook2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11346 W: 2300 L: 2376 D: 6670
sprt @ 10+0.1 th 1 Just a verification : TrappedRook = (102,5). I am not sure last tune session completely converged.
18-11-02 MJZ QueenMobility diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9349 W: 1940 L: 2025 D: 5384
sprt @ 10+0.1 th 1 Decrease queen mobility if squares are controlled by minor piece or a rook. Try 2, (5,5) x nbrSq
18-11-02 MJZ QueenMobility diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7418 W: 1522 L: 1617 D: 4279
sprt @ 10+0.1 th 1 Decrease queen mobility if squares are controlled by minor piece or a rook. (perhaps tested before ?)
18-11-02 MJZ King_EG4 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 3946 W: 826 L: 939 D: 2181
sprt @ 10+0.1 th 1 Increase complexity if opponent king is blocked from going to the center. complexity + 20
18-11-01 MJZ ControlCenter5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8950 W: 1868 L: 1955 D: 5127
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (3,0) x nbSq + try with small pawn psqt compensation
18-11-01 MJZ Save-NMP diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 20624 W: 4377 L: 4408 D: 11839
sprt @ 10+0.1 th 1 Save results of NMP at full depth.
18-10-31 MJZ ControlCenter3 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 15098 W: 3218 L: 3275 D: 8605
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (6,0) x nbSq + light Knight psqt compensation
18-10-31 MJZ ControlCenter5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 21903 W: 4621 L: 4646 D: 12636
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (3,0) x nbSq + light Knight psqt compensation
18-10-31 MJZ ControlCenter5 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13411 W: 2870 L: 2936 D: 7605
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (5,0) x nbSq + Knight psqt compensation
18-10-31 MJZ ControlCenter3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 55184 W: 11986 L: 11848 D: 31350
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (4,0) x nbSq
18-10-31 MJZ ControlCenter4 diff
LLR: -2.13 (-2.94,2.94) [0.00,5.00]
Total: 36467 W: 7905 L: 7822 D: 20740
sprt @ 10+0.1 th 1 Penality if ennemy is controlling the center. (4,0) x nbSq + Knight psqt compensation