Stockfish Testing Queue

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Finished - 809 tests

02-06-17 SC initSign diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 44447 W: 5802 L: 5712 D: 32933
sprt @ 60+0.6 th 1 Fix . ltc
02-06-17 SC initSign diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 22720 W: 4212 L: 4094 D: 14414
sprt @ 10+0.1 th 1 Fix
27-05-17 SC noKNPKB diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 110525 W: 14088 L: 14378 D: 82059
sprt @ 60+0.6 th 1 Remove really pointless endgame. Ltc
29-05-17 SC noKNPKB diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 2312 W: 377 L: 541 D: 1394
sprt @ 10+0.1 th 1 Take 4.
29-05-17 SC noKNPKB diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 5912 W: 1045 L: 1214 D: 3653
sprt @ 10+0.1 th 1 Take 3.
28-05-17 SC noKNPKB diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 116725 W: 20848 L: 21203 D: 74674
sprt @ 10+0.1 th 1 Take 2
28-05-17 SC egSpeed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10281 W: 1787 L: 1869 D: 6625
sprt @ 10+0.1 th 1 Early return on SCALE_FACTOR_DRAW
27-05-17 SC noKNPKB diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 20116 W: 3726 L: 3604 D: 12786
sprt @ 10+0.1 th 1 Remove really pointless endgame.
27-05-17 SC qD diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 15727 W: 2773 L: 2876 D: 10078
sprt @ 10+0.1 th 1 Pushed now (correct bounds)
27-05-17 SC qD diff
LLR: -0.32 (-2.94,2.94) [0.00,5.00]
Total: 305 W: 44 L: 56 D: 205
sprt @ 10+0.1 th 1 Pushed now
26-05-17 SC qLMR diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6002 W: 1043 L: 1143 D: 3816
sprt @ 10+0.1 th 1 Take 2, was ok locally let us see
23-05-17 SC qLMR diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18911 W: 3480 L: 3524 D: 11907
sprt @ 10+0.1 th 1 Something exotic
22-05-17 SC evalVariance_init diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11798 W: 2072 L: 2147 D: 7579
sprt @ 10+0.1 th 1 Tuned values (with little hope)
21-05-17 SC evalVariance_initTune diff
47453/50000 iterations
97966/100000 games played
100000 @ 10+0.1 th 1 Try to tune it.
21-05-17 SC evalVariance_init diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11645 W: 2061 L: 2137 D: 7447
sprt @ 10+0.1 th 1 Other direction.
21-05-17 SC evalVariance_init diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10520 W: 1908 L: 1988 D: 6624
sprt @ 10+0.1 th 1 Without division.
20-05-17 SC rXb diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11557 W: 1990 L: 2066 D: 7501
sprt @ 10+0.1 th 1 Small bonus for quality sac for doubled pawn. Take 1.
18-05-17 SC quadraticLoss01 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10410 W: 1864 L: 1945 D: 6601
sprt @ 10+0.1 th 1 Another variation
18-05-17 SC evalVariance_init diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6756 W: 1206 L: 1303 D: 4247
sprt @ 10+0.1 th 1 Take 2
16-05-17 SC quadraticLoss01 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8361 W: 1439 L: 1529 D: 5393
sprt @ 10+0.1 th 1 Tuned values and call it a day.
16-05-17 SC evalVariance_init diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6655 W: 1152 L: 1249 D: 4254
sprt @ 10+0.1 th 1 Some kind of variance in initiative
13-05-17 SC quadraticLoss01tune diff
81971/100000 iterations
167590/200000 games played
200000 @ 30+0.3 th 1 Tune from last point (also given that framework is empty)
12-05-17 SC quadraticLoss01 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 18071 W: 3241 L: 3289 D: 11541
sprt @ 10+0.1 th 1 Take 5.
12-05-17 SC quadraticLoss01 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 7482 W: 1310 L: 1403 D: 4769
sprt @ 10+0.1 th 1 Take 4
11-05-17 SC quadraticLoss01 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7334 W: 1284 L: 1378 D: 4672
sprt @ 10+0.1 th 1 And take 3.
11-05-17 SC quadraticLoss01 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5664 W: 986 L: 1087 D: 3591
sprt @ 10+0.1 th 1 A locally tuned version. Take 2.
10-05-17 SC quadraticLoss01 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 4222 W: 749 L: 857 D: 2616
sprt @ 10+0.1 th 1 Many weaknesses is worse than many strengths is good. Sanity check.
07-05-17 SC nullScale diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 577 W: 64 L: 189 D: 324
sprt @ 10+0.1 th 1 So, some experiments on null move pruning. Take 1.
07-05-17 SC nullScale diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 363 W: 25 L: 150 D: 188
sprt @ 10+0.1 th 1 Take 2.
02-05-17 SC lmrTuned diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 9574 W: 1662 L: 1786 D: 6126
sprt @ 10+0.1 th 1 Increase correction factor.
01-05-17 SC lmrStudy diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 23910 W: 4313 L: 4388 D: 15209
sprt @ 10+0.1 th 1 On go depth 25 this keeps value > alpha rate stable whilst increasing reductions by ca. 10%. Let us see how it fares.
01-05-17 SC blockedKing diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12638 W: 2265 L: 2336 D: 8037
sprt @ 10+0.1 th 1 Take 4
30-04-17 SC blockedKing diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 3782 W: 600 L: 709 D: 2473
sprt @ 10+0.1 th 1 Take 3.
30-04-17 SC blockedKing diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 26196 W: 4643 L: 4658 D: 16895
sprt @ 10+0.1 th 1 Take 2.
29-04-17 SC blockedKing diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 34609 W: 6296 L: 6273 D: 22040
sprt @ 10+0.1 th 1 Bugfix
29-04-17 SC kingDanger diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 17856 W: 3230 L: 3326 D: 11300
sprt @ 10+0.1 th 1 And btw, why we throw out information we painfully acquired?
29-04-17 SC blockedKing diff
LLR: 0.40 (-2.94,2.94) [0.00,5.00]
Total: 1262 W: 235 L: 213 D: 814
sprt @ 10+0.1 th 1 If king is safe, leave a bit of space in the king ring, just in case. Take 1.
23-04-17 SC pawnSetSimple diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 18078 W: 3232 L: 3420 D: 11426
sprt @ 10+0.1 th 1 Replace different stuff belonging to pawn majority evaluation by a more intuitive value. Take 1.
22-04-17 SC llc diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7026 W: 1216 L: 1311 D: 4499
sprt @ 10+0.1 th 1 Take 4
22-04-17 SC llc diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6216 W: 1065 L: 1164 D: 3987
sprt @ 10+0.1 th 1 Take 3
22-04-17 SC lazyTweaks02 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 8857 W: 1559 L: 1647 D: 5651
sprt @ 10+0.1 th 1 This is quite exotic, but let me try it.
22-04-17 SC lazyTweaks02 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 4358 W: 760 L: 867 D: 2731
sprt @ 10+0.1 th 1 Same as previous, but dont save LAZY_FORCED in tt
16-04-17 SC pruningLevelTune diff
62980/100000 iterations
128606/200000 games played
200000 @ 30+0.3 th 1 So, it looks like there is some value in this. Try to tune at avg TC, also given a quite bored framework
19-04-17 SC lmrCaptures diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 34535 W: 6293 L: 6271 D: 21971
sprt @ 10+0.1 th 1 Bugfix (see must be used before doing the move...)
21-04-17 SC lazyTweaks01 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12360 W: 2158 L: 2231 D: 7971
sprt @ 10+0.1 th 1 Dont lazy in qsearch
21-04-17 SC seePhase diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5844 W: 1005 L: 1105 D: 3734
sprt @ 10+0.1 th 1 Game phase aware SEE
20-04-17 SC lmrCapturesSimple diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17059 W: 3019 L: 3205 D: 10835
sprt @ 10+0.1 th 1 Take 2.
20-04-17 SC lmrCaptures diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9756 W: 1747 L: 1831 D: 6178
sprt @ 10+0.1 th 1 Last attempt and then call it a day.
20-04-17 SC lmrCaptures diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8538 W: 1500 L: 1589 D: 5449
sprt @ 10+0.1 th 1 Take 6
20-04-17 SC lmrCapturesSimple diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 5352 W: 907 L: 1074 D: 3371
sprt @ 10+0.1 th 1 An attempt at unify lmr for captures and non captures