Stockfish Testing Queue

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Finished - 93 tests

18-01-21 ian simplify_see_pruning diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 56758 W: 10166 L: 10106 D: 36486
sprt @ 10+0.1 th 1 simplify SEE pruning in qsearch #1363
18-01-16 ian blocked diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 2709 W: 450 L: 564 D: 1695
sprt @ 10+0.1 th 1 decrease scale factor for blocked pawn positions
18-01-15 ian futility_margin_array3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9681 W: 1721 L: 1805 D: 6155
sprt @ 10+0.1 th 1 tweak futility margins after tuning
18-01-14 ian tune_fp diff
19126/20000 iterations
40000/40000 games played
40000 @ 10+0.1 th 1 tune futility pruning margins
18-01-14 ian lever2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11623 W: 2038 L: 2114 D: 7471
sprt @ 10+0.1 th 1 penalty for having few levers
18-01-14 ian futility_margin_array2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11892 W: 2105 L: 2180 D: 7607
sprt @ 10+0.1 th 1 extend futility pruning
18-01-13 ian lmr_capture_history2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 37510 W: 6711 L: 6678 D: 24121
sprt @ 10+0.1 th 1 capture history in LMR. Take 2
18-01-13 ian king_attack_pawn2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6417 W: 1052 L: 1150 D: 4215
sprt @ 10+0.1 th 1 king attack weight for pawns. Take 2
18-01-13 ian pawn_checks2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13940 W: 2488 L: 2554 D: 8898
sprt @ 10+0.1 th 1 consider pawn checks in king safety. Take 2
18-01-13 ian bw_iso_lever diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8490 W: 1409 L: 1498 D: 5583
sprt @ 10+0.1 th 1 no isolated and backward penalty for lever pawns
18-01-13 ian doubled3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4045 W: 705 L: 814 D: 2526
sprt @ 10+0.1 th 1 more conditions on passed pawns
17-12-05 ian lmr_capture_history diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10159 W: 1766 L: 1848 D: 6545
sprt @ 10+0.1 th 1 use capture history in LMR
17-09-24 ian pawn_attack2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12841 W: 2248 L: 2319 D: 8274
sprt @ 10+0.1 th 1 tweak definition of king attackers
17-09-05 ian king_attack_pawn diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 152575 W: 19756 L: 19383 D: 113436
sprt @ 60+0.6 th 1 king attack weight for pawns. LTC
17-09-16 ian pawn_attack diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17082 W: 3087 L: 3139 D: 10856
sprt @ 10+0.1 th 1 pawn attacks
17-09-16 ian minKingPawnDistance diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 8673 W: 1487 L: 1575 D: 5611
sprt @ 10+0.1 th 1 set distance to 7 if no pawn there
17-09-13 ian futility_margin diff
LLR: -3.32 (-2.94,2.94) [0.00,4.00]
Total: 64113 W: 11625 L: 11582 D: 40906
sprt @ 10+0.1 th 1 tweak futility margin formula
17-09-10 ian futility_margin_array diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 114235 W: 21085 L: 20719 D: 72431
sprt @ 10+0.1 th 1 introduce array for futility margins
17-09-11 ian simplify_connected diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 14748 W: 2652 L: 2835 D: 9261
sprt @ 10+0.1 th 1 simplify connected bonus
17-09-10 ian probcut_depth2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10587 W: 1866 L: 1946 D: 6775
sprt @ 10+0.1 th 1 depth dependent probcut margin. Take 2
17-09-09 ian phalanx_array diff
LLR: -3.42 (-2.94,2.94) [0.00,5.00]
Total: 50427 W: 9224 L: 9153 D: 32050
sprt @ 10+0.1 th 1 introduce array for phalanx bonus
17-09-07 ian tune_futility diff
19810/20000 iterations
40000/40000 games played
40000 @ 20+0.2 th 1 tune futility margin array
17-09-09 ian attack_weight_pawn2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11729 W: 2101 L: 2176 D: 7452
sprt @ 10+0.1 th 1 king attack weight for pawns. Take 2
17-09-09 ian pawn_checks diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11322 W: 2051 L: 2128 D: 7143
sprt @ 10+0.1 th 1 consider pawn checks in king safety
17-09-06 ian tune_phalanx diff
24712/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1 tune phalanx bonus
17-09-07 ian movepick_depth2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 13595 W: 2456 L: 2523 D: 8616
sprt @ 10+0.1 th 1 depth dependent capture scoring. Take 2
17-09-07 ian probcut_depth diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13629 W: 2475 L: 2542 D: 8612
sprt @ 10+0.1 th 1 depth dependent probcut margin
17-09-07 ian movepick_depth diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12475 W: 2248 L: 2320 D: 7907
sprt @ 10+0.1 th 1 depth dependent capture scoring
17-09-07 ian king_attack_weights diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5601 W: 959 L: 1060 D: 3582
sprt @ 10+0.1 th 1 tweak king attack weights, add weight for pawn
17-09-06 ian threat_by_pawn diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12239 W: 2203 L: 2276 D: 7760
sprt @ 10+0.1 th 1 tweak condition for threat by safe pawn
17-09-05 ian tune_attack_weight diff
19681/20000 iterations
40000/40000 games played
40000 @ 10+0.1 th 1 tune king attack weights. fixed typo
17-09-06 ian cubic3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11067 W: 1980 L: 2058 D: 7029
sprt @ 10+0.1 th 1 third-order material bonuses. Take 3
17-09-05 ian space3 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 36921 W: 6692 L: 6913 D: 23316
sprt @ 10+0.1 th 1 simplify away SpaceThreshold
17-09-04 ian tune_cubic2 diff
24487/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1 retune. fixed
17-09-05 ian space2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14998 W: 2721 L: 2782 D: 9495
sprt @ 10+0.1 th 1 tweak space bonus. Take 2
17-09-04 ian shelter2 diff
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 48708 W: 6463 L: 6187 D: 36058
sprt @ 60+0.6 th 1 tweak ShelterWeakness. Take 2. LTC
17-09-04 ian space diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 30582 W: 5588 L: 5582 D: 19412
sprt @ 10+0.1 th 1 space bonus tweak
17-09-04 ian king_attack_pawn diff
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16197 W: 3096 L: 2900 D: 10201
sprt @ 10+0.1 th 1 king attack weight for pawns
17-09-04 ian weak_squares diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14171 W: 2648 L: 2712 D: 8811
sprt @ 10+0.1 th 1 weak squares
17-09-03 ian tune_cubic2 diff
19740/25000 iterations
49506/50000 games played
50000 @ 10+0.1 th 1 retune third-order bonus (non-pawn only)
17-09-02 ian shelter2 diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 71617 W: 13471 L: 13034 D: 45112
sprt @ 10+0.1 th 1 tweak ShelterWeakness. Take 2
17-09-02 ian ThreatByKing diff
LLR: -3.37 (-2.94,2.94) [-3.00,1.00]
Total: 67504 W: 12072 L: 12366 D: 43066
sprt @ 10+0.1 th 1 simplify away ThreatByKing array
17-09-03 ian seed_opposed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 23730 W: 4328 L: 4352 D: 15050
sprt @ 10+0.1 th 1 pawn seed by opposed flag
17-09-02 ian tune_seed_opposed diff
24601/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1 tune Seed array with "opposed" as additional dimension
17-09-01 ian cubic diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 57961 W: 10653 L: 10530 D: 36778
sprt @ 10+0.1 th 1 third-order material bonuses
17-09-02 ian cubic2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 3125 W: 561 L: 675 D: 1889
sprt @ 10+0.1 th 1 third-order bonuses including pawns (perhaps too instable eval, but let's see)
17-08-30 ian tune_shelter2 diff
39385/40000 iterations
80000/80000 games played
80000 @ 10+0.1 th 1 continue tuning ShelterWeakness
17-08-29 ian tune_cubic diff
37432/40000 iterations
80000/80000 games played
80000 @ 10+0.1 th 1 tune third-order material bonuses
17-08-25 ian shelter diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 139284 W: 17987 L: 17657 D: 103640
sprt @ 60+0.6 th 1 tweak ShelterWeakness. LTC
17-08-29 ian mcp diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 26808 W: 4964 L: 4974 D: 16870
sprt @ 10+0.1 th 1 tweak move count pruning