Stockfish Testing Queue

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Finished - 1403 tests

19-09-17 pb0 rookOnQueenFile diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 17992 W: 3940 L: 4015 D: 10037
sprt @ 10+0.1 th 1 Take 4
19-09-17 pb0 rookOnQueenFile diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 16075 W: 3484 L: 3569 D: 9022
sprt @ 10+0.1 th 1 Take 3
19-09-16 pb0 rookOnQueenFile diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 36976 W: 8081 L: 8063 D: 20832
sprt @ 10+0.1 th 1 Take 2
19-09-16 pb0 rookOnQueenFile diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 11011 W: 2354 L: 2464 D: 6193
sprt @ 10+0.1 th 1 Take 1
19-09-11 pb0 checkStats diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 7320 W: 1563 L: 1691 D: 4066
sprt @ 10+0.1 th 1 Take 1
19-09-11 pb0 scoreChecks diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 57837 W: 12815 L: 12693 D: 32329
sprt @ 10+0.1 th 1 Take 3: bugfixed version
19-09-11 pb0 scoreChecks diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 25686 W: 5614 L: 5652 D: 14420
sprt @ 10+0.1 th 1 Take 1
19-09-11 pb0 scoreChecks diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 8143 W: 1750 L: 1874 D: 4519
sprt @ 10+0.1 th 1 Take 2
19-09-11 pb0 reductDetectedEscapes diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 13356 W: 2861 L: 2959 D: 7536
sprt @ 10+0.1 th 1 Take 2 do the opposite: Extended detected escape moves at full depth search by ONE_PLY
19-09-11 pb0 reductDetectedEscapes diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 5207 W: 1070 L: 1209 D: 2928
sprt @ 10+0.1 th 1 Take 1 Reduct detected escape moves at full depth search by ONE_PLY
19-09-11 pb0 hanging6 diff
LLR: -2.54 (-2.94,2.94) [0.50,4.50]
Total: 26291 W: 5821 L: 5832 D: 14638
sprt @ 10+0.1 th 1 Take 2
19-09-11 pb0 hanging6 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 7065 W: 1462 L: 1591 D: 4012
sprt @ 10+0.1 th 1 Take 3
19-09-10 pb0 tune diff
9203/10000 iterations
19557/20000 games played
20000 @ 10+0.1 th 1 Second try hoping for more faster convergence using higher c- and a-values
19-09-10 pb0 tune diff
6021/10000 iterations
12861/20000 games played
20000 @ 10+0.1 th 1 Try to tune (now correct hopefully)
19-09-10 pb0 hanging6 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 39891 W: 8794 L: 8761 D: 22336
sprt @ 10+0.1 th 1 Take 1
19-09-10 pb0 pawnPushTreatsQueen diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 15376 W: 3332 L: 3421 D: 8623
sprt @ 10+0.1 th 1 Take 5
19-09-09 pb0 pawnPushTreatsQueen diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 9401 W: 2038 L: 2156 D: 5207
sprt @ 10+0.1 th 1 Another idea: use quadratic formula for scoring pawnPushTreats corrected bench
19-09-09 pb0 pawnPushTreatsQueen diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 12439 W: 2688 L: 2791 D: 6960
sprt @ 10+0.1 th 1 Take 3, with compensation (-20% score)
19-09-09 pb0 pawnPushTreatsQueen diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 10622 W: 2263 L: 2375 D: 5984
sprt @ 10+0.1 th 1 Take 2
19-09-09 pb0 pawnPushTreatsQueen diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 9938 W: 2100 L: 2215 D: 5623
sprt @ 10+0.1 th 1 Take 1
19-09-09 pb0 check_simpl diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 66122 W: 14419 L: 14714 D: 36989
sprt @ 10+0.1 th 1 try to simplify
19-09-09 pb0 kingmoveScores diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 10273 W: 2215 L: 2329 D: 5729
sprt @ 10+0.1 th 1 Take 3 don't let kingmoves fall back to much just because of mainHistory
19-09-09 pb0 kingmoveScores diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 9318 W: 2019 L: 2138 D: 5161
sprt @ 10+0.1 th 1 Take 1, don't let kingmoves fall back to much in score
19-09-09 pb0 kingmoveScores diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 5248 W: 1074 L: 1212 D: 2962
sprt @ 10+0.1 th 1 Take 2, don't let kingmoves fall back to much in score
19-09-02 pb0 hanging2 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 13441 W: 2907 L: 3018 D: 7516
sprt @ 10+0.1 th 1 Hanging eval tweak
19-08-30 pb0 kingRingPinnedAttack diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13136 W: 2896 L: 2996 D: 7244
sprt @ 10+0.1 th 1 Take 4: king surrounded by attacked squares
19-08-30 pb0 kingRingPinnedAttack diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 8349 W: 1793 L: 1916 D: 4640
sprt @ 10+0.1 th 1 Take 3
19-08-29 pb0 kingRingPinnedAttack diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 26124 W: 5786 L: 5821 D: 14517
sprt @ 10+0.1 th 1 Consider free unaccessible squares (king) as attacked
19-08-29 pb0 kingRingPinnedAttack diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 7941 W: 1706 L: 1831 D: 4404
sprt @ 10+0.1 th 1 Take 2: exploit new approach for detecting freezed king
19-08-28 pb0 pawnDiscoChecks diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13946 W: 3060 L: 3156 D: 7730
sprt @ 10+0.1 th 1 Take 2
19-08-28 pb0 pawnDiscoChecks diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 13374 W: 2986 L: 3084 D: 7304
sprt @ 10+0.1 th 1 Additional kindDanger when pawnpush does discovering check
19-08-28 pb0 pawnchecks diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 15910 W: 3517 L: 3603 D: 8790
sprt @ 10+0.1 th 1 Take 2: just consider pawn checks in presence of other safe checks
19-08-28 pb0 pawnchecks diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 15282 W: 3356 L: 3445 D: 8481
sprt @ 10+0.1 th 1 Pawnchecks another try (just detected that my pawncheck test back in 2018, pawnChecks1 test by Vizvezdenec & PawnChecks by Guardian: they all were buggy)
19-08-27 pb0 adjustPassed diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 4002 W: 832 L: 978 D: 2192
sprt @ 10+0.1 th 1 Reduce our passed pawn score when we are in a bad position
19-08-27 pb0 noConsUpd diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14115 W: 3073 L: 3168 D: 7874
sprt @ 10+0.1 th 1 Avoid consecutive updates to same entry (lmr after prior countermove )
19-08-26 pb0 mcp2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 19268 W: 4233 L: 4302 D: 10733
sprt @ 10+0.1 th 1 Take 6
19-08-20 pb0 noMcp_h2h3_h7h6 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 29683 W: 6514 L: 6532 D: 16637
sprt @ 10+0.1 th 1 Take 2, don't mc-prune border pawn pushes when depth > 2 (see commit-notes)
19-08-20 pb0 noMcp_h2h3_h7h6 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13916 W: 3037 L: 3133 D: 7746
sprt @ 10+0.1 th 1 Don't move count prune h3 (h7) pawn push as it turns often out as bestmove on higher depth (startposition analysis)
19-08-20 pb0 mcp2 diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 45054 W: 10068 L: 10008 D: 24978
sprt @ 10+0.1 th 1 Take 4
19-08-20 pb0 noMcpShortCastling diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 15214 W: 3309 L: 3398 D: 8507
sprt @ 10+0.1 th 1 Don't mcprune short castlings
19-08-20 pb0 mcp2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 19066 W: 4195 L: 4265 D: 10606
sprt @ 10+0.1 th 1 Take 5
19-08-19 pb0 mcp2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 75574 W: 17002 L: 16790 D: 41782
sprt @ 10+0.1 th 1 Take 3
19-08-19 pb0 mcp2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 75334 W: 16715 L: 16507 D: 42112
sprt @ 10+0.1 th 1 Some further attempt at this idea
19-08-19 pb0 mcp2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14716 W: 3226 L: 3318 D: 8172
sprt @ 10+0.1 th 1 Take 2
19-08-14 pb0 moveCountPruning1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 28194 W: 6225 L: 6250 D: 15719
sprt @ 10+0.1 th 1 More aggressive move count pruning after several good captures, take 4
19-08-14 pb0 moveCountPruning1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 32768 W: 7299 L: 7301 D: 18168
sprt @ 10+0.1 th 1 More aggressive move count pruning after several good captures
19-08-14 pb0 moveCountPruning1 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 6708 W: 1409 L: 1540 D: 3759
sprt @ 10+0.1 th 1 More aggressive move count pruning after several good captures, take 3
19-08-14 pb0 moveCountPruning1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 16364 W: 3589 L: 3673 D: 9102
sprt @ 10+0.1 th 1 More aggressive move count pruning after several good captures, take 2
19-08-09 pb0 smothered diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 10910 W: 2379 L: 2490 D: 6041
sprt @ 10+0.1 th 1 More Kingdanger for smothered check risk, take 2
19-08-09 pb0 smothered diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 18136 W: 3989 L: 4064 D: 10083
sprt @ 10+0.1 th 1 More Kingdanger for smothered check risk