Stockfish Testing Queue

Finished - 1950 tests

18-03-23 pro ps_passedneighbours diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 16356 W: 3362 L: 3414 D: 9580
sprt @ 10+0.1 th 1 last try. this is dying quickly. lol. S(20,20)
18-03-23 pro ps_passedneighbours diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 26360 W: 5395 L: 5401 D: 15564
sprt @ 10+0.1 th 1 extra bonus for passed pawns that are also neighbours. S(10,10)
18-03-23 pro ps_passedneighbours diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6822 W: 1361 L: 1458 D: 4003
sprt @ 10+0.1 th 1 bonus for passed neighbours S(4,4).
18-03-20 pro ps_lazyking diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11291 W: 2277 L: 2353 D: 6661
sprt @ 10+0.1 th 1 try#3: mg > 0, no eg score.
18-03-20 pro ps_lazyking diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6538 W: 1284 L: 1382 D: 3872
sprt @ 10+0.1 th 1 don't do lazy eval if king is not super safe. 30,-17
18-03-20 pro ps_lazyking diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 6125 W: 1216 L: 1317 D: 3592
sprt @ 10+0.1 th 1 don't do lazy eval if king low king safety. 100,-17
18-03-18 pro ps_targetking diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 9082 W: 1818 L: 1905 D: 5359
sprt @ 10+0.1 th 1 S(10,0) bonus or pieces that would attack king if all other pieces were gone.
18-03-18 pro ps_targetking diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 16960 W: 3378 L: 3428 D: 10154
sprt @ 10+0.1 th 1 bonus for pieces that attack king ring with all other pieces removed. S(5,0)
18-03-18 pro ps_targetking diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9406 W: 1964 L: 2049 D: 5393
sprt @ 10+0.1 th 1 targetking with other pieces removed S(0,5)
18-03-17 pro ps_weakpawns2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16755 W: 3385 L: 3436 D: 9934
sprt @ 10+0.1 th 1 bonus S(2,8) for attacking weak pawns.
18-03-17 pro ps_weakpawns2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7608 W: 1568 L: 1662 D: 4378
sprt @ 10+0.1 th 1 bonus S(7,7) for attacking isolated or backward pawns.
18-03-17 pro ps_scaledlazy2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18623 W: 2754 L: 2807 D: 13062
sprt @ 60+0.6 th 1 speculative LTC, low priority, low throughput, use depth to scale lazyeval, 1400+50 per depth.
18-03-17 pro ps_rams diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13009 W: 2680 L: 2748 D: 7581
sprt @ 10+0.1 th 1 introduce pawn rams: bonus for enemy pawns on the same color as our bishop.
18-03-17 pro ps_rams diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 26238 W: 5343 L: 5349 D: 15546
sprt @ 10+0.1 th 1 try#4: introduce rams: S(3,3)
18-03-17 pro ps_scaledlazy3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7791 W: 1146 L: 1238 D: 5407
sprt @ 60+0.6 th 1 speculative LTC, prio: -1, throughput 200, try to scale lazyEval using rootDepth.
18-03-17 pro ps_rams diff
LLR: -3.33 (-2.94,2.94) [0.00,5.00]
Total: 33805 W: 6858 L: 6846 D: 20101
sprt @ 10+0.1 th 1 try#3: introduce rams. less penalty S(5,5).
18-03-17 pro ps_rams diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16384 W: 3419 L: 3471 D: 9494
sprt @ 10+0.1 th 1 introduce rams. increase penalty to S(15,15).
18-03-16 pro ps_rams diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 27434 W: 5723 L: 5722 D: 15989
sprt @ 10+0.1 th 1 sry, bugfix again. :( introduce pawn rams. double penalty for rams on the same color as a bishop.
18-03-16 pro ps_rams diff
LLR: 0.20 (-2.94,2.94) [0.00,5.00]
Total: 1399 W: 281 L: 266 D: 852
sprt @ 10+0.1 th 1 introduce pawn rams. double penalty for rams on the same color as a bishop.
18-03-16 pro ps_scaledlazy3 diff
LLR: -0.30 (-2.94,2.94) [0.00,5.00]
Total: 1887 W: 298 L: 303 D: 1286
sprt @ 60+0.6 th 1 speculative LTC. prio: -1. low throughput, use rootDepth to scale lazyEval. 1400+200 for depth > 10.
18-03-14 pro ps_scaledlazy diff
LLR: -1.52 (-2.94,2.94) [0.00,5.00]
Total: 71962 W: 8867 L: 8705 D: 54390
sprt @ 240+2.4 th 1 now test for elo gain at VLTC. super low throughput (50).
18-03-14 pro ps_pbsimple diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 93957 W: 19252 L: 19062 D: 55643
sprt @ 10+0.1 th 1 non-functional: If there is only one move, just return it.
18-03-13 pro ps_scaledlazy diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 35520 W: 5469 L: 5370 D: 24681
sprt @ 60+0.6 th 1 trying to scale away lazythreshold at long games. Check if this is a non-regression at 60+.6 before testing VLTC. low throughput.
18-03-11 pro ps_connectivity4 diff
LLR: 0.18 (-2.94,2.94) [0.00,4.00]
Total: 110186 W: 22856 L: 22432 D: 64898
sprt @ 10+0.1 th 1 connectivity: due to success of S(3,1). Verifying that S(3,2) is worse.
18-03-11 pro ps_connectedness3 diff
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 98685 W: 15209 L: 14765 D: 68711
sprt @ 60+0.6 th 1 LTC: Connectivity S(3,1)
18-03-10 pro ps_connectedness3 diff
LLR: 0.62 (-2.94,2.94) [0.00,4.00]
Total: 131944 W: 27243 L: 26715 D: 77986
sprt @ 10+0.1 th 1 connectivity: S(3,0)
18-03-11 pro ps_connectedness3 diff
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 16175 W: 3386 L: 3165 D: 9624
sprt @ 10+0.1 th 1 last one (by me): Connectivity S(3,1);
18-03-10 pro ps_connectedness3 diff
LLR: -2.97 (-2.94,2.94) [0.00,4.00]
Total: 45007 W: 9253 L: 9246 D: 26508
sprt @ 10+0.1 th 1 connectivity - S(1,1)
18-03-09 pro ps_connectedness diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 35725 W: 5516 L: 5263 D: 24946
sprt @ 60+0.6 th 1 LTC: Introduce "connectedness."
18-03-09 pro ps_connectedness2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 34436 W: 7105 L: 7072 D: 20259
sprt @ 10+0.1 th 1 connectedness: try ALL pieces but KING (yes, this overlaps with pawn scoring).
18-03-09 pro ps_connectedness diff
LLR: -0.04 (-2.94,2.94) [0.00,5.00]
Total: 15653 W: 3260 L: 3188 D: 9205
sprt @ 10+0.1 th 1 a small score increase (3,3) to passed STC version for comparison.
18-03-09 pro ps_connectedness diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 12317 W: 2655 L: 2467 D: 7195
sprt @ 10+0.1 th 1 try #3: introduce connectedness (only non-pawn pieces, and include pawn attacks).
18-03-09 pro ps_connectedness diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18934 W: 3910 L: 3950 D: 11074
sprt @ 10+0.1 th 1 Try#2: introduce connectedness.
18-03-09 pro ps_connectedness diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 29973 W: 6236 L: 6224 D: 17513
sprt @ 10+0.1 th 1 try #1: introduce connectedness.
18-03-08 pro ps_leverbonus diff
LLR: -0.43 (-2.94,2.94) [0.00,5.00]
Total: 834 W: 162 L: 177 D: 495
sprt @ 10+0.1 th 1 try#1: try to score levers 20,0 (levers outward = penalty, levers inward = bonus).
18-03-07 pro ps_combine3 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 22320 W: 3470 L: 3352 D: 15498
sprt @ 60+0.6 th 1 LTC: non-functional simplification. combine countermove with new killer code. some formatting for consistency.
18-03-07 pro ps_combine3 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 71707 W: 14622 L: 14595 D: 42490
sprt @ 10+0.1 th 1 try #2: non-functional simplification. combine countermove with new killer code.
18-03-07 pro ps_combine diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 18057 W: 3637 L: 3833 D: 10587
sprt @ 10+0.1 th 1 do countermove before killers allows more simplification.
18-03-06 pro ps_backward10 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 7472 W: 1501 L: 1678 D: 4293
sprt @ 10+0.1 th 1 test a simplified backward pawn calculator.
18-03-05 pro ps_cullmoves diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 5191 W: 1088 L: 1194 D: 2909
sprt @ 10+0.1 th 1 cull moves at sort limit for depths 1 and 3.
18-03-04 pro ps_simplepawns2 diff
LLR: -1.36 (-2.94,2.94) [-3.00,1.00]
Total: 201968 W: 43251 L: 43719 D: 114998
sprt @ 10+0.1 th 1 Try #2: non-functional simplification. . more simple than ps_simplepawns.
18-03-04 pro ps_simplepawns diff
LLR: -0.25 (-2.94,2.94) [-3.00,1.00]
Total: 104237 W: 22575 L: 22793 D: 58869
sprt @ 10+0.1 th 1 non-functional simplification in pawns.cpp.
18-02-28 pro ps_unsorted diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10530 W: 2209 L: 2289 D: 6032
sprt @ 10+0.1 th 1 try#2: progressively sort unsorted quiets in a separate stage.
18-02-28 pro ps_captureorder diff
LLR: -2.94 (-2.94,2.94) [-3.00,1.00]
Total: 3669 W: 737 L: 909 D: 2023
sprt @ 10+0.1 th 1 simplification. relying on the capture threshold, sorting may not be that helpful here.
18-02-28 pro ps_msb2 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 15124 W: 3397 L: 3262 D: 8465
sprt @ 10+0.1 th 1 non-functional simplification of best yellow software msb.
18-02-27 pro ps_msb2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 57818 W: 12722 L: 12569 D: 32527
sprt @ 10+0.1 th 1 msb using DeBruijn sequence for lsb. (last try).
18-02-27 pro ps_msb2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 28536 W: 6283 L: 6274 D: 15979
sprt @ 10+0.1 th 1 a dirty software msb trick.
18-02-27 pro ps_msb diff
LLR: -0.07 (-2.94,2.94) [0.00,5.00]
Total: 462 W: 77 L: 78 D: 307
sprt @ 60+0.6 th 1 LTC. Test a software msb.
18-02-27 pro ps_msb diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 7163 W: 1676 L: 1508 D: 3979
sprt @ 10+0.1 th 1 test a software msb algorithm.
18-02-22 pro ps_leverpush diff
LLR: -1.54 (-2.94,2.94) [-3.00,1.00]
Total: 81389 W: 13534 L: 13745 D: 54110
sprt @ 60+0.6 th 1 simplification. leverPush for passed pawns does not seem to add to engine strength. try to remove it.