Stockfish Testing Queue

Finished - 2455 tests

18-05-06 pro ps_backwardmask diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 23789 W: 3643 L: 3527 D: 16619
sprt @ 60+0.6 th 1 LTC: test another simplified backward pawn rule (NO masks).
18-05-05 pro ps_backwardmask diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 68132 W: 14025 L: 13992 D: 40115
sprt @ 10+0.1 th 1 test another simplified backward pawn rule (NO masks).
18-05-05 pro ps_doubled5 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 20332 W: 4076 L: 4110 D: 12146
sprt @ 10+0.1 th 1 calculate all double pawns together, but only if there are 3 or more pawns.
18-05-05 pro ps_backwardmask diff
LLR: -1.15 (-2.94,2.94) [-3.00,1.00]
Total: 44214 W: 8932 L: 9077 D: 26205
sprt @ 10+0.1 th 1 include required to have neighbours
18-05-04 pro ps_backwardmask diff
LLR: 0.77 (-2.94,2.94) [-3.00,1.00]
Total: 169501 W: 25517 L: 25728 D: 118256
sprt @ 60+0.6 th 1 LTC: simplify backward pawns using precomputed backward masks.
18-05-04 pro ps_backwardmask diff
LLR: -2.94 (-2.94,2.94) [-3.00,1.00]
Total: 142113 W: 28977 L: 29405 D: 83731
sprt @ 10+0.1 th 1 simplify backward, using masks. include relative_rank(Us,s) < RANK_5.
18-05-04 pro ps_backwardmask diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 10214 W: 2156 L: 2014 D: 6044
sprt @ 10+0.1 th 1 simplify backward pawns using precomputed backward masks.
18-05-04 pro ps_doubled6 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 21917 W: 4471 L: 4497 D: 12949
sprt @ 10+0.1 th 1 do all doubled pawns together and include 1-2 ranks off.
18-05-04 pro ps_doubled5 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 95760 W: 19378 L: 19184 D: 57198
sprt @ 10+0.1 th 1 do all doubled pawns at the same time instead of in the loop.
18-05-04 pro ps_backward13 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30697 W: 6167 L: 6386 D: 18144
sprt @ 10+0.1 th 1 test another simplified backward rule.
18-05-04 pro ps_backward13 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22379 W: 4591 L: 4615 D: 13173
sprt @ 10+0.1 th 1 test another simplified backward rule.
18-05-03 pro ps_tuneunopposed diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 32518 W: 6602 L: 6642 D: 19274
sprt @ 10+0.1 th 1 try some tuned unopposed values.
18-05-03 pro ps_norank1_v4 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 27679 W: 5587 L: 5645 D: 16447
sprt @ 10+0.1 th 1 retest at 0,4: try#4: simplification. remove rank1 and rkUs for pawn shelter. Only add shelter values if a friendly pawn actually exists. massage array values to compensate.
18-05-03 pro ps_norank1_v10 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 16786 W: 3338 L: 3436 D: 10012
sprt @ 10+0.1 th 1 move storm values to a rule and remove rank1 considerations (lots of code, but all the same rules).
18-05-02 pro ps_tunenewunopposed diff
95603/100000 iterations
200012/200000 games played
200000 @ 20+0.2 th 1 empty framework. tune a recently changed unopposed portion of storm danger array.
18-05-02 pro ps_norank1_v5 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7146 W: 1376 L: 1471 D: 4299
sprt @ 10+0.1 th 1 divide out special conditions from shelter/storm arrays into their own. Check for speedup.
18-05-02 pro ps_norank1_v5 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 30838 W: 6156 L: 6374 D: 18308
sprt @ 10+0.1 th 1 same as v4, but remove values in ranks 6 and 7 of pawn storm (check their relevance).
18-05-02 pro ps_norank1_v4 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 11880 W: 1821 L: 1688 D: 8371
sprt @ 60+0.6 th 1 LTC: try#4: simplification. remove rank1 and rkUs for pawn shelter. Only add shelter values if a friendly pawn actually exists. massage array values to compensate.
18-05-02 pro ps_norank1_v4 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 24673 W: 5115 L: 5000 D: 14558
sprt @ 10+0.1 th 1 try#4: simplification. remove rank1 and rkUs for pawn shelter. massage array values to compensate.
18-05-02 pro ps_norank1_v4 diff
LLR: -0.58 (-2.94,2.94) [-3.00,1.00]
Total: 1347 W: 255 L: 289 D: 803
sprt @ 10+0.1 th 1 try#4: simplification. remove rank1 and rkUs for pawn shelter. massage array values to compensate.
18-05-02 pro ps_norank1_v4 diff
LLR: -0.36 (-2.94,2.94) [-3.00,1.00]
Total: 697 W: 132 L: 153 D: 412
sprt @ 10+0.1 th 1 try#4: remove rank1 and rkUs. Only add to shelter if a pawn actually exists. massage array values to compensate.
18-05-01 pro ps_kingflank6 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15184 W: 3014 L: 3072 D: 9098
sprt @ 10+0.1 th 1 try a more dynamic king flank calculation.
18-05-01 pro ps_blockedbyking4 diff
LLR: 0.16 (-2.94,2.94) [-3.00,1.00]
Total: 46112 W: 6818 L: 6877 D: 32417
sprt @ 60+0.6 th 1 LTC: remove BlockedByKing from shelter array and use a rule.
18-05-01 pro ps_blockedbyking6 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 47627 W: 7045 L: 6963 D: 33619
sprt @ 60+0.6 th 1 LTC: Remove blockedByKing and use a rule. Static value: 375.
18-05-01 pro ps_blockedbyking7 diff
LLR: 0.91 (-2.94,2.94) [-3.00,1.00]
Total: 5174 W: 1083 L: 1043 D: 3048
sprt @ 10+0.1 th 1 updated master, removed color/direction, and more simple code. Just check that nothing is broken.
18-05-01 pro ps_blockedbyking5 diff
LLR: 0.31 (-2.94,2.94) [-3.00,1.00]
Total: 46500 W: 9420 L: 9490 D: 27590
sprt @ 10+0.1 th 1 version 2: remove BlockedByKing. . . less code, but maybe slower.
18-05-01 pro ps_blockedbyking6 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 33470 W: 6820 L: 6721 D: 19929
sprt @ 10+0.1 th 1 Remove blockedByKing and use a rule. Static value: 375.
18-04-30 pro ps_blockedbyking4_tune diff
19024/20000 iterations
39637/40000 games played
40000 @ 20+0.2 th 1 tune a king as a blocker base safety value.
18-04-30 pro ps_blockedbyking4 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34892 W: 7047 L: 6951 D: 20894
sprt @ 10+0.1 th 1 bugfix. (sry). remove blockedByKing and use a rule.
18-04-30 pro ps_blockedbyking4 diff
LLR: -0.32 (-2.94,2.94) [-3.00,1.00]
Total: 227 W: 38 L: 56 D: 133
sprt @ 10+0.1 th 1 remove BlockedByKing and add a special rule.
18-04-30 pro ps_blockedbyking4 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 3821 W: 737 L: 908 D: 2176
sprt @ 10+0.1 th 1 remove BlockedByKing from storm array and use a rule.
18-04-30 pro ps_knights diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 29912 W: 6121 L: 6110 D: 17681
sprt @ 10+0.1 th 1 penalize wide pawns with a lone knight. S(5,10).
18-04-30 pro ps_knights diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 51713 W: 10451 L: 10340 D: 30922
sprt @ 10+0.1 th 1 mgvalue only.
18-04-30 pro ps_knights diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 25688 W: 5182 L: 5192 D: 15314
sprt @ 10+0.1 th 1 eg value only.
18-04-30 pro ps_knights diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10572 W: 2107 L: 2187 D: 6278
sprt @ 10+0.1 th 1 severely punish a lone knight against wide pawns. S(20,20);
18-04-29 pro ps_kingflank4 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 87362 W: 17657 L: 17981 D: 51724
sprt @ 10+0.1 th 1 see if pawnsonbothflanks can be removed.
18-04-29 pro ps_kingflank5 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 65138 W: 13098 L: 13380 D: 38660
sprt @ 10+0.1 th 1 simplify kingflanks moving to pawns.
18-04-29 pro ps_pobs diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6785 W: 1354 L: 1451 D: 3980
sprt @ 10+0.1 th 1 exclude middle files for PawnsOnBothFlanks.
18-04-29 pro ps_pawns3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22552 W: 4554 L: 4578 D: 13420
sprt @ 10+0.1 th 1 try#2: pawn imbalance. Limited to pawn islands of size 3 or 4.
18-04-29 pro ps_pawns3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11508 W: 2313 L: 2388 D: 6807
sprt @ 10+0.1 th 1 try a new pawn imbalance rule (2 files min).
18-04-28 pro ps_shelterstorm4 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 62805 W: 12704 L: 12983 D: 37118
sprt @ 10+0.1 th 1 try#2 (include ranks 5 and 6): test my simplified pawn shelter/storm. removes rkUs variable. only calculate ourPawns as needed.
18-04-28 pro ps_shelterstorm4 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 29008 W: 5752 L: 5967 D: 17289
sprt @ 10+0.1 th 1 test my final shelter simplification. encodes shelter values into storm array where possible. Removes rkUs variable. Only calculates our pawns as needed.
18-04-28 pro ps_shelterstorm4 diff
LLR: -0.24 (-2.94,2.94) [0.00,4.00]
Total: 76660 W: 15586 L: 15315 D: 45759
sprt @ 10+0.1 th 1 non-functional. check for speedup.
18-04-27 pro ps_shelterstorm3 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32777 W: 6549 L: 6771 D: 19457
sprt @ 10+0.1 th 1 move pawn shelter values into storm where assumptions can be made (e.g., Unopposed, BlockedbyPawn, etc.). Test ugly version for regression.
18-04-27 pro ps_shelterstorm3 diff
LLR: 0.49 (-2.94,2.94) [-3.00,1.00]
Total: 18199 W: 3689 L: 3696 D: 10814
sprt @ 10+0.1 th 1 if enemy pawn is BlockedByKing on this file, ignore our pawn (which if exists would be passed the enemy pawn and irrelevant). check for non-regression. for information only.
18-04-27 pro ps_shelterstorm2 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 14742 W: 2922 L: 3111 D: 8709
sprt @ 10+0.1 th 1 limit ShelterStrength to Unblocked case only. check for no regression, for information only.
18-04-26 pro ps_regtest diff
LLR: 3.12 (-2.94,2.94) [-3.00,1.00]
Total: 99759 W: 20268 L: 20284 D: 59207
sprt @ 10+0.1 th 1 FOR INFORMATION ONLY. See if this is a regression.
18-04-27 pro ps_skipshelter diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 20987 W: 4262 L: 4293 D: 12432
sprt @ 10+0.1 th 1 skip pawn shelter/storm if there are no relevant pawns.
18-04-27 pro ps_skipshelter diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10617 W: 2097 L: 2176 D: 6344
sprt @ 10+0.1 th 1 lame idea. . . skip shelter/storm if there are no pawns.
18-04-26 pro ps_norank1v3 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 25238 W: 3635 L: 3822 D: 17781
sprt @ 60+0.6 th 1 LTC: Move shelter rank1 to storm unopposed and simplify.