Stockfish Testing Queue

Finished - 4995 tests

17-08-14 sg update_stats_mcp diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 103369 W: 18636 L: 18324 D: 66409
sprt @ 10+0.1 th 1 More stats bonus if for best move moveCountPruning was true.
17-08-10 sg lmr_no_opp_imp diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9916 W: 1725 L: 1808 D: 6383
sprt @ 10+0.1 th 1 Account for tempo.
17-08-10 sg lmr_no_opp_imp diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5598 W: 947 L: 1048 D: 3603
sprt @ 10+0.1 th 1 More LMR if opponent couldn't improve the position with his last move (corrected).
17-08-09 sg move_order diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17090 W: 3129 L: 3181 D: 10780
sprt @ 10+0.1 th 1 Only knight moves. For them the measured correlation of distance and the chance of being good (value > alpha) is the best. (Park with prio -1)
17-08-09 sg move_order diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 33794 W: 6093 L: 6075 D: 21626
sprt @ 10+0.1 th 1 Exclude king moves
17-08-09 sg king_distance_history diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 19844 W: 3467 L: 3509 D: 12868
sprt @ 10+0.1 th 1 Update weight 8
17-08-09 sg king_distance_history diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 18407 W: 3250 L: 3297 D: 11860
sprt @ 10+0.1 th 1 Update weight 16
17-08-09 sg king_distance_history diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9472 W: 1615 L: 1700 D: 6157
sprt @ 10+0.1 th 1 Introduce new history table based on moving piece and the distance to opponent king. Use them for quiet move sorting. (Park with prio -1).
17-08-09 sg lmr_mc_depth diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 18696 W: 3285 L: 3331 D: 12080
sprt @ 10+0.1 th 1 Variation of green STC patch
17-08-09 sg move_order diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 8422 W: 1439 L: 1528 D: 5455
sprt @ 10+0.1 th 1 Also use opponent king distance in LMR
17-08-09 sg lmr_mc_depth diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 21555 W: 2716 L: 2765 D: 16074
sprt @ 60+0.6 th 1 LTC: Combine with another of my yellow lmr tweak. Retry with now fixed formula (i inserted a term at the wrong place)
17-08-08 sg move_order diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 48682 W: 8708 L: 8628 D: 31346
sprt @ 10+0.1 th 1 Use distance difference to opponent king for quiet move order
17-08-05 sg lmr_mc_depth diff
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 106936 W: 19421 L: 18844 D: 68671
sprt @ 10+0.1 th 1 Combine with another of my yellow lmr tweak. Retry with now fixed formula (i inserted a term at the wrong place)
17-08-08 sg move_order diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 23998 W: 4286 L: 4310 D: 15402
sprt @ 10+0.1 th 1 Double weight
17-08-08 sg move_order2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6888 W: 1177 L: 1273 D: 4438
sprt @ 10+0.1 th 1 Weight by game phase (less in endgame). (Park with prio -1)
17-08-07 sg move_order2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14919 W: 2604 L: 2666 D: 9649
sprt @ 10+0.1 th 1 i meant actually the opposite direction. But i let the other test run too because currently it fails not bad (perhaps we overconcentrate the pieces around the king and overlook good backward moves).
17-08-07 sg move_order diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11563 W: 2049 L: 2125 D: 7389
sprt @ 10+0.1 th 1 Use distance to opponent king for quiet move order
17-08-07 sg passed_pawns_span diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 11729 W: 2049 L: 2125 D: 7555
sprt @ 10+0.1 th 1 Lower bonus
17-08-07 sg passed_pawns_span diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 15138 W: 2624 L: 2686 D: 9828
sprt @ 10+0.1 th 1 Try also midgame bonus for best version
17-08-07 sg passed_pawns_span diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 3508 W: 582 L: 692 D: 2234
sprt @ 10+0.1 th 1 Try greater span with compensation
17-08-07 sg passed_pawns_span diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18398 W: 3314 L: 3361 D: 11723
sprt @ 10+0.1 th 1 Now with compensation
17-08-07 sg passed_pawns_span diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7759 W: 1336 L: 1428 D: 4995
sprt @ 10+0.1 th 1 Bonus for distant passed pawns
17-08-06 sg lmrPath diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 18181 W: 3207 L: 3255 D: 11719
sprt @ 10+0.1 th 1 Use square of move count for path importance. Lower weight=5
17-08-05 sg lmrPath diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5925 W: 1039 L: 1139 D: 3747
sprt @ 10+0.1 th 1 Use square of move count for path importance (Park with prio -1)
17-08-05 sg lmrPath diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13570 W: 2378 L: 2446 D: 8746
sprt @ 10+0.1 th 1 Weight 400
17-08-05 sg lmrPath diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15023 W: 2673 L: 2734 D: 9616
sprt @ 10+0.1 th 1 Weight 300
17-08-04 sg lmrPath3 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 35400 W: 6270 L: 6246 D: 22884
sprt @ 10+0.1 th 1 Double weight. (Park with prio -1)
17-08-04 sg lmrPath diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 30331 W: 5388 L: 5385 D: 19558
sprt @ 10+0.1 th 1 Adjust lmr according to path importance. path importance is calculated as the negated average move count along the path to the current position expect for PV nodes where its always 0 (the maximum).
17-08-04 sg lmrPath2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 13961 W: 2435 L: 2501 D: 9025
sprt @ 10+0.1 th 1 Consider for path importance only moves not on the PV.
17-08-03 sg lmr_mc diff
LLR: -3.00 (-2.94,2.94) [0.00,5.00]
Total: 84931 W: 15180 L: 14950 D: 54801
sprt @ 10+0.1 th 1 Tweak lmr formula now according to move count. Asymptotic 10% more reductions with break even move count 7. So for move count < 7 less reductions are done.
17-08-03 sg lmr_mc diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 26066 W: 4616 L: 4631 D: 16819
sprt @ 10+0.1 th 1 Sorry, forgot to push last change. The other test struggles, so try a little smaller break even. Asymptotic 10% more reductions with break even move count 6
17-08-03 sg lmr_mc diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20140 W: 3568 L: 3608 D: 12964
sprt @ 10+0.1 th 1 Try the other direction. Asymptotic 10% more reductions with break even move count 8.
17-08-03 sg lmr_mc_depth diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 40461 W: 7236 L: 7190 D: 26035
sprt @ 10+0.1 th 1 Combine with another of my yellow lmr tweak.
17-08-03 sg lmr4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9408 W: 1613 L: 1698 D: 6097
sprt @ 10+0.1 th 1 Asymptotic 10% less reduction break even depth 10
17-08-01 sg lmr4 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11176 W: 1962 L: 2040 D: 7174
sprt @ 10+0.1 th 1 Asymptotic 20% less reduction, break even depth=7.
17-07-31 sg lmr3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 32491 W: 5769 L: 5757 D: 20965
sprt @ 10+0.1 th 1 Tweak lmr formula. Asymptotic 5% less reductions with a break even point of depth=7. So for depth < 7 more reductions are done.
17-07-31 sg lmr4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 48343 W: 8848 L: 8766 D: 30729
sprt @ 10+0.1 th 1 Asymptotic 10% less reduction, break even depth=7. (Park with prio -1)
17-07-31 sg lmr2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13562 W: 2401 L: 2469 D: 8692
sprt @ 10+0.1 th 1 Move even more break even points to leafs (ratio 3:1)
17-07-31 sg lmr diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 11016 W: 1916 L: 1995 D: 7105
sprt @ 10+0.1 th 1 Half effect (weight 250).
17-07-31 sg lmr diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 14187 W: 2555 L: 2620 D: 9012
sprt @ 10+0.1 th 1 Double effect (weight 1000).
17-07-30 sg lmr diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 72484 W: 13129 L: 12946 D: 46409
sprt @ 10+0.1 th 1 Move break even point even more to the leaf nodes.
17-07-30 sg lmr diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 46260 W: 8331 L: 8260 D: 29669
sprt @ 10+0.1 th 1 Move break even point more to the leaf nodes (less reduction)
17-07-30 sg lmr diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 37483 W: 6678 L: 6645 D: 24160
sprt @ 10+0.1 th 1 Less stats reduction near the root and more near the leafs of the search tree.
17-07-29 sg passed_pawn_distance diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 19225 W: 3383 L: 3427 D: 12415
sprt @ 10+0.1 th 1 The test 'More weight for promotion square distance' struggles so try even greater weight. Test against passed Connected3''
17-07-29 sg passed_pawn_distance2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 65508 W: 11632 L: 11483 D: 42393
sprt @ 10+0.1 th 1 More weight for promotion square distance. Test against passed Connected3''
17-07-29 sg passed_pawn_distance diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 35031 W: 6214 L: 6192 D: 22625
sprt @ 10+0.1 th 1 Less weight for promotion square distance. Test against passed Connected3''
17-07-29 sg passed_pawn_distance diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 27973 W: 4982 L: 4989 D: 18002
sprt @ 10+0.1 th 1 Use promotion square in additional distance penalty. Test against passed Connected3''
17-07-28 sg passed_pawn_distance2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 25105 W: 4475 L: 4494 D: 16136
sprt @ 10+0.1 th 1 Use distance from opponent king to promotion and blocking square. Test against passed Connected3''
17-07-28 sg passed_pawn_distance diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15654 W: 2754 L: 2813 D: 10087
sprt @ 10+0.1 th 1 Use distance from opponent king to promotion square instead of blocking square. Test against passed Connected3''
17-07-28 sg passed_pawn_break2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11361 W: 1956 L: 2033 D: 7372
sprt @ 10+0.1 th 1 Only one-third bonus. Test against passed Connected3''