Stockfish Testing Queue

Finished - 4560 tests

14-04-28 sg no_king_mobility diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 19503 W: 3390 L: 3445 D: 12668
sprt @ 15+0.05 th 1 skip null move if king cannot move
14-04-28 sg no_king_mobility diff
LLR: -2.97 (-2.94,2.94) [0.00,6.00]
Total: 6428 W: 915 L: 988 D: 4525
sprt @ 60+0.05 th 1 LTC: skip razoring if king cannot move
14-05-03 sg no_king_mobility diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 30688 W: 5446 L: 5473 D: 19769
sprt @ 15+0.05 th 1 skip razoring if enemy king can't move
14-05-03 sg no_king_mobility diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 22548 W: 4013 L: 4060 D: 14475
sprt @ 15+0.05 th 1 less LMR if enemy king can't move
14-05-03 sg no_king_mobility diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 6094 W: 1035 L: 1124 D: 3935
sprt @ 15+0.05 th 1 skip LMR if enemy king can't move. bench is high but local test seems promising
14-05-04 sg extract_pv diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 46112 W: 8040 L: 8029 D: 30043
sprt @ 15+0.05 th 1 extract only correct PV node tt entries, so no possible bogus moves latter pushed back to tt
14-05-05 sg no_king_mobility diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 15100 W: 2599 L: 2665 D: 9836
sprt @ 15+0.05 th 1 skip pruning in move loop if enemy king can't move
14-05-06 sg no_king_mobility diff
LLR: -2.94 (-2.94,2.94) [-1.50,4.50]
Total: 3305 W: 528 L: 623 D: 2154
sprt @ 15+0.05 th 1 skip move count based pruning if enemy king can't move
14-05-23 sg lmr2 diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 14767 W: 2443 L: 2510 D: 9814
sprt @ 15+0.05 th 1 more LMR if in check and history < 0. Condition selected based on collected stats (11% less fail highs).
14-07-03 sg less_lmr diff
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 4493 W: 794 L: 681 D: 3018
sprt @ 15+0.05 th 1 LMR: no reduction for first move
14-07-03 sg less_lmr diff
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 8763 W: 1512 L: 1388 D: 5863
sprt @ 15+0.05 th 1 LMR: less reduction for first move
14-07-03 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [0.00,6.00]
Total: 22371 W: 3052 L: 3060 D: 16259
sprt @ 60+0.05 th 1 LTC: LMR: no reduction for first move
14-07-03 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [0.00,6.00]
Total: 16039 W: 2173 L: 2207 D: 11659
sprt @ 60+0.05 th 1 LTC: LMR: less reduction for first move
14-07-03 sg less_lmr diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 19301 W: 3177 L: 3234 D: 12890
sprt @ 15+0.05 th 1 LMR: no reduction for first move if depth <= 12
14-07-03 sg less_lmr diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 41747 W: 6885 L: 6888 D: 27974
sprt @ 15+0.05 th 1 LMR: no reduction for first move if depth > 12 (try the opposite)
14-07-03 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 14952 W: 2482 L: 2549 D: 9921
sprt @ 15+0.05 th 1 LMR: less reduction for first move if at expected cut node
14-07-06 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 46462 W: 7670 L: 7662 D: 31130
sprt @ 15+0.05 th 1 LMR: no reduction for first move if depth <= 3
14-07-06 sg less_lmr diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 46188 W: 7685 L: 7677 D: 30826
sprt @ 15+0.05 th 1 LMR: less reduction for first move (one half ply)
14-07-06 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 8229 W: 1326 L: 1409 D: 5494
sprt @ 15+0.05 th 1 LMR: even less reduction for counter moves
14-07-07 sg less_lmr diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 55365 W: 9273 L: 9243 D: 36849
sprt @ 15+0.05 th 1 LMR: no reduction for first move if depth <= 4 (raise depth bound)
14-07-10 sg less_lmr diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 89104 W: 14926 L: 14815 D: 59363
sprt @ 15+0.05 th 1 LMR: less reduction if first move and history > 0
14-07-17 sg less_lmr_pv_dist diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 11997 W: 2177 L: 2251 D: 7569
sprt @ 15+0.05 th 1 LMR: no reduction for first move if distance to PV <= depth
14-08-10 sg followupmoves1 diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 18261 W: 3052 L: 3111 D: 12098
sprt @ 15+0.05 th 1 update_stats: consider pieces which moves to times in a row (Take 1)
14-08-10 sg followupmoves1 diff
LLR: -0.20 (-2.94,2.94) [-1.50,4.50]
Total: 5793 W: 990 L: 983 D: 3820
sprt @ 15+0.05 th 1 update_stats: consider pieces which moves to times in a row (Take 2)
14-08-10 sg followupmoves1 diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 5563 W: 882 L: 971 D: 3710
sprt @ 15+0.05 th 1 update_stats: consider pieces which moves to times in a row (Take 3)
14-08-11 sg followupmoves1 diff
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 19803 W: 3375 L: 3225 D: 13203
sprt @ 15+0.05 th 1 update_stats: consider pieces which moves to times in a row (Take 2)
14-08-12 sg followupmoves1 diff
LLR: -2.96 (-2.94,2.94) [0.00,6.00]
Total: 11355 W: 1524 L: 1577 D: 8254
sprt @ 60+0.05 th 1 LTC: update_stats: consider pieces which moves to times in a row (Take 2)
14-08-27 sg lmr diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 63272 W: 10564 L: 10515 D: 42193
sprt @ 15+0.05 th 1 LMR: less reduction if pawn move attacks pieces
14-08-28 sg lmr diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 33183 W: 5478 L: 5502 D: 22203
sprt @ 15+0.05 th 1 LMR: less reduction (half ply) if pawn move attacks pieces
14-09-01 sg king_ring diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 7297 W: 1131 L: 1216 D: 4950
sprt @ 15+0.05 th 1 king safety: extend king ring
14-09-01 sg king_ring diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 9636 W: 1636 L: 1716 D: 6284
sprt @ 15+0.05 th 1 king safety: extend king ring (Take 2)
14-09-03 sg king_ring diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 10898 W: 1816 L: 1893 D: 7189
sprt @ 15+0.05 th 1 king safety: extend king ring. Downscale weight.
14-09-03 sg king_ring diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 10389 W: 1739 L: 1817 D: 6833
sprt @ 15+0.05 th 1 king safety: extend king ring. Downscale weight (for first take)
14-09-09 sg safe_checks diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 6481 W: 1033 L: 1120 D: 4328
sprt @ 15+0.05 th 1 extend safe checks to attacked but well defended pieces
14-09-09 sg ks_simplification diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 9717 W: 1610 L: 1781 D: 6326
sprt @ 15+0.05 th 1 king safety: remove number of undefended fields
14-09-09 sg ks_simplification diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 27564 W: 4480 L: 4678 D: 18406
sprt @ 15+0.05 th 1 king safety: set endgame value to zero
14-09-27 sg pruning diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 27311 W: 5664 L: 5694 D: 15953
sprt @ 15+0.05 th 1 exclude killers from pruning
14-09-27 sg pruning diff
LLR: -3.67 (-2.94,2.94) [-1.50,4.50]
Total: 42668 W: 8679 L: 8693 D: 25296
sprt @ 15+0.05 th 1 exclude counter moves from pruning
14-09-27 sg pruning diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 71332 W: 14687 L: 14594 D: 42051
sprt @ 15+0.05 th 1 exclude follow up moves from pruning
14-09-27 sg pruning diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 1200 W: 202 L: 307 D: 691
sprt @ 15+0.05 th 1 exclude moves with history > 0 from pruning
14-09-28 sg cpp diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 2306 W: 454 L: 557 D: 1295
sprt @ 15+0.05 th 1 Doubled bonus for connected passers in endgame
14-09-28 sg cpp diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 1712 W: 329 L: 434 D: 949
sprt @ 15+0.05 th 1 Doubled bonus for connected passers in endgame + little middle game bonus
14-09-28 sg cpp diff
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 45708 W: 9502 L: 9265 D: 26941
sprt @ 15+0.05 th 1 Try a more conservative approach. Add only 25% to middle and endgame bonus.
14-09-28 sg cpp diff
LLR: -2.97 (-2.94,2.94) [0.00,6.00]
Total: 15340 W: 2659 L: 2687 D: 9994
sprt @ 60+0.05 th 1 LTC: Try a more conservative approach. Add only 25% to middle and endgame bonus.
14-10-04 sg ks_blocked diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 8408 W: 1679 L: 1763 D: 4966
sprt @ 15+0.05 th 1 Reduce king safety if king side is blocked. Same bench as master because situation is rare, but i get different bench on my 1000 positions file.
14-10-04 sg ks_blocked diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 31706 W: 6392 L: 6411 D: 18903
sprt @ 15+0.05 th 1 Reduce king safety if king side is blocked. Take 2
14-10-07 sg cpp diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 9790 W: 1986 L: 2066 D: 5738
sprt @ 15+0.05 th 1 Add constant middle game bonus for connected passed pawns
14-10-11 sg ks_blocked diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 13268 W: 2638 L: 2708 D: 7922
sprt @ 15+0.05 th 1 Reduce king safety if king side is blocked. Refine blocking conditions and use bigger bonus. Take 3
14-10-20 sg backward1 diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 23182 W: 4745 L: 4787 D: 13650
sprt @ 15+0.05 th 1 Double penalty for very weak backward pawns (stopped by two enemy pawns)
14-10-20 sg backward2 diff
LLR: -0.87 (-2.94,2.94) [-1.50,4.50]
Total: 7324 W: 1475 L: 1486 D: 4363
sprt @ 15+0.05 th 1 less penalty if backward and stopper pawn far away