Stockfish Testing Queue

Finished - 50739 tests

19-06-14 sg ks_passed diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 40036 W: 8866 L: 8832 D: 22338
sprt @ 10+0.1 th 1 Fixed (remove old code): Increase king danger by half opponent passed pawn endgame score because its possible this overloads defending pieces.
19-06-14 sg passed_mob diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 37040 W: 8276 L: 8256 D: 20508
sprt @ 10+0.1 th 1 First attempt failed fast. Rewrite to avoid 16-bit integer overflow for scores and reduce effect.
19-06-14 Elb closed_ini diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 43106 W: 9560 L: 9511 D: 24035
sprt @ 10+0.1 th 1 Increase complexity for closed positions
19-06-14 sg ks_passed diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 31739 W: 7111 L: 7117 D: 17511
sprt @ 10+0.1 th 1 Quarter effect.
19-06-14 Viz rankThreatsP1 diff
LLR: -2.96 (-2.94,2.94) [0.00,3.50]
Total: 21688 W: 3646 L: 3761 D: 14281
sprt @ 60+0.6 th 1 LTC
19-06-14 pro ps_scores3 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20126 W: 4355 L: 4560 D: 11211
sprt @ 10+0.1 th 1 simplify some scoring. Change mg/eg order. More consistent with other sf code.
19-06-14 sg passed_mob diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 20993 W: 4700 L: 4760 D: 11533
sprt @ 10+0.1 th 1 Half effect.
19-06-14 Voy capLMRd diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 21399 W: 4781 L: 4839 D: 11779
sprt @ 10+0.1 th 1 stc
19-06-14 Fis TweakCaptures diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 14745 W: 3202 L: 3308 D: 8235
sprt @ 10+0.1 th 1 Other way
19-06-14 Voy capLMRe diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 10571 W: 2321 L: 2433 D: 5817
sprt @ 10+0.1 th 1 stc
19-06-14 Fis TweakCaptures diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 5606 W: 1191 L: 1334 D: 3081
sprt @ 10+0.1 th 1 Tweak captures
19-06-14 Roc PawnPushAndOutposts2 diff
LLR: -1.97 (-2.94,2.94) [0.50,4.50]
Total: 1504 W: 306 L: 410 D: 788
sprt @ 10+0.1 th 1 Previous 2 tests had a huge flaw.This is now corrected, Let's see if we have some progress, before excluding more cases. Run as normal test
19-06-14 pro ps_frontmost2 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 12847 W: 2846 L: 2960 D: 7041
sprt @ 10+0.1 th 1 use a template for frontmost_sq.
19-06-14 sg ks_passed diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 12590 W: 2814 L: 2916 D: 6860
sprt @ 10+0.1 th 1 Double effect.
19-06-14 Roc PawnPushAndOutposts diff
LLR: -1.85 (-2.94,2.94) [-3.00,1.00]
Total: 3258 W: 699 L: 810 D: 1749
sprt @ 10+0.1 th 1 Take 2
19-06-14 sg passed_mob diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 11069 W: 2416 L: 2526 D: 6127
sprt @ 10+0.1 th 1 Double effect.
19-06-14 Voy npmT2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 11102 W: 2406 L: 2516 D: 6180
sprt @ 10+0.1 th 1 stc
19-06-14 Roc PawnPushAndOutposts diff
LLR: -1.17 (-2.94,2.94) [-3.00,1.00]
Total: 1645 W: 337 L: 406 D: 902
sprt @ 10+0.1 th 1 outposts can't be reached by a threatbypawnpush. Try to unify logic and hope for an improvement.
19-06-14 Viz rankThreatsP1 diff
LLR: 2.95 (-2.94,2.94) [0.50,4.50]
Total: 41162 W: 9444 L: 9072 D: 22646
sprt @ 10+0.1 th 1 Take 1
19-06-14 sg ks_threats diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 38585 W: 8645 L: 8617 D: 21323
sprt @ 10+0.1 th 1 Use opponent threat score for king danger (divisor 2) and compensation.
19-06-14 xor pcNode^ diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 23758 W: 5245 L: 5292 D: 13221
sprt @ 10+0.1 th 1 take 1.
19-06-14 sg passed_mob diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 296 W: 23 L: 205 D: 68
sprt @ 10+0.1 th 1 Scale passed pawns with increasing opponent endgame mobility down.
19-06-14 xor pcNode diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 17142 W: 3764 L: 3844 D: 9534
sprt @ 10+0.1 th 1 take 2.
19-06-14 sg ks_passed diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 19798 W: 4402 L: 4468 D: 10928
sprt @ 10+0.1 th 1 Increase king danger for each opponent passed pawn because this possible overloads defending pieces.
19-06-14 vdv shuffleExtFix diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 52042 W: 8907 L: 8837 D: 34298
sprt @ 60+0.6 th 1 Fix progress issue.
19-06-14 Viz rankThreatsP2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 7970 W: 1738 L: 1864 D: 4368
sprt @ 10+0.1 th 1 Take 2
19-06-14 Elb closed_ini diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 12714 W: 2798 L: 2900 D: 7016
sprt @ 10+0.1 th 1 Reduce complexity for closed positions
19-06-14 Viz RookPr2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 49238 W: 11057 L: 10976 D: 27205
sprt @ 10+0.1 th 1 Take 2
19-06-14 Viz RookPr4 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 30260 W: 6681 L: 6696 D: 16883
sprt @ 10+0.1 th 1 Take 4
19-06-14 sg ks_threats diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 19772 W: 4360 L: 4427 D: 10985
sprt @ 10+0.1 th 1 Use opponent threat score for king danger.
19-06-14 Viz RookPr3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 15054 W: 3223 L: 3313 D: 8518
sprt @ 10+0.1 th 1 Take 3
19-06-14 sg ks_threats2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 8262 W: 1759 L: 1883 D: 4620
sprt @ 10+0.1 th 1 Use difference of opponent and own threat scores for king danger.
19-06-14 sg ks_threats diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 10288 W: 2290 L: 2404 D: 5594
sprt @ 10+0.1 th 1 Use opponent threat score for king danger but compensate.
19-06-14 Elb closed_wpt diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 6714 W: 1443 L: 1575 D: 3696
sprt @ 10+0.1 th 1 Give extra bonus for threats on weak pawns in closed positions
19-06-14 31m tweak_LDB diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 8744 W: 1882 L: 2012 D: 4850
sprt @ 10+0.1 th 1 Add a small endgame component.
19-06-14 xor outpostT diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14518 W: 3130 L: 3223 D: 8165
sprt @ 10+0.1 th 1 retrying old idea after recent pawn cache change.
19-06-13 MJZ Root-noSkip diff
LLR: -0.53 (-2.94,2.94) [-3.00,1.00]
Total: 29219 W: 4237 L: 4306 D: 20676
sprt @ 60+0.6 th 4 It seems that the cost of skipping LMR at root is too high at higher depths. This is a verification if it is true @LTC x4 threads (I will stop it if no improvement after 10k games)
19-06-14 Roc SimpleOutpost2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 19400 W: 4273 L: 4341 D: 10786
sprt @ 10+0.1 th 1 Retry an old idea in the new context of pawn protected outposts
19-06-13 pro ps_passed154 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 56804 W: 12775 L: 12656 D: 31373
sprt @ 10+0.1 th 1 more passed pawn analysis.
19-06-13 Viz FiancDef1 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 13766 W: 2977 L: 3073 D: 7716
sprt @ 10+0.1 th 1 Take 1
19-06-13 Viz KBcoordKD3 diff
LLR: -3.26 (-2.94,2.94) [0.50,4.50]
Total: 12903 W: 2798 L: 2916 D: 7189
sprt @ 10+0.1 th 1 Take 3
19-06-13 xot pawnhash2 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 112185 W: 24962 L: 25021 D: 62202
sprt @ 10+0.1 th 1 Updated with suggestions from sg. Scale pawn hash with size of main TT. Now 2x master at STC (so 16x master at LTC, etc). Testing for non-regression here since gains only expected at LTC and above.
19-06-13 vdv shuffleExtFix diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 56601 W: 12633 L: 12581 D: 31387
sprt @ 10+0.1 th 1 Fix progress issue.
19-06-13 Viz KBcoordKD2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 23438 W: 5185 L: 5233 D: 13020
sprt @ 10+0.1 th 1 Take 2
19-06-13 pro ps_passed154 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 35567 W: 7993 L: 7980 D: 19594
sprt @ 10+0.1 th 1 more analysis of passed pawns.
19-06-13 Viz KBcoordKD1 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 31354 W: 6924 L: 6933 D: 17497
sprt @ 10+0.1 th 1 Take 1
19-06-13 Viz KnBishopPr4 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 30743 W: 6851 L: 6863 D: 17029
sprt @ 10+0.1 th 1 Take 4
19-06-13 pro ps_passed154 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 25479 W: 5653 L: 5691 D: 14135
sprt @ 10+0.1 th 1 more comprehensive passed pawns.
19-06-13 MJZ PvNode-progrSkip2 diff
LLR: -0.81 (-2.94,2.94) [0.00,3.50]
Total: 13162 W: 2232 L: 2243 D: 8687
sprt @ 60+0.6 th 1 Progressively decrease the limit of skipping LMR at PvNode. 4 - depth / 5 - spec LTC
19-06-13 Viz KnBishopPr3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 41291 W: 9296 L: 9254 D: 22741
sprt @ 10+0.1 th 1 Take 3