Stockfish Testing Queue

Finished - 20718 tests

08-05-14 sn stochastic2 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17258 W: 3035 L: 3221 D: 11002
sprt @ 15+0.05 th 1 Simplification : remove space calculation, and compensate it by stochastic mobility (take 2, stochastic amplitude=31)
07-05-14 ee PawnTune_a diff
LLR: -2.96 (-2.94,2.94) [0.00,6.00]
Total: 40071 W: 5929 L: 5856 D: 28286
sprt @ 60+0.05 th 1 LTC
08-05-14 Ma timesimplify diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 2365 W: 343 L: 503 D: 1519
sprt @ 15+0.05 th 1 Simplify time management by removing move_importance() and a few other things. This is definitely a wild idea.
08-05-14 jh storm_danger diff
LLR: -2.95 (-2.94,2.94) [0.00,6.00]
Total: 19489 W: 2945 L: 2959 D: 13585
sprt @ 60+0.05 th 1 LTC: Accurately handle rare case of enemy pawns in front of each other.
06-05-14 sn stochastic diff
LLR: -2.23 (-2.94,2.94) [-1.50,4.50]
Total: 47110 W: 8339 L: 8299 D: 30472
sprt @ 15+0.05 th 1 Stochastic mobility, after http://www.dcs.bbk.ac.uk/~mark/download/ply.pdf
07-05-14 Ha null_knights diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 10684 W: 1783 L: 1860 D: 7041
sprt @ 15+0.05 th 1 I'm an idiot. Let's try this again.
07-05-14 jo dyn_msd diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 16235 W: 2514 L: 2579 D: 11142
sprt @ 15+0.05 th 3 Increase split depth in endgame by one ply.
07-05-14 jh storm_danger diff
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 36283 W: 6544 L: 6348 D: 23391
sprt @ 15+0.05 th 1 Accurately handle rare case of enemy pawns in front of each other.
07-05-14 ra weak_pawns_A diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 17848 W: 3154 L: 3213 D: 11481
sprt @ 15+0.05 th 1 Give more bonus to rook in semi-open file if enemy pawn in the file is weak.
07-05-14 jo full_scale diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 15810 W: 2702 L: 2767 D: 10341
sprt @ 15+0.05 th 1 Apply scale factor to both, midgame and endgame value, but only when queens are off. Final take.
07-05-14 ra king_c diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 39515 W: 6921 L: 6926 D: 25668
sprt @ 15+0.05 th 1 Add zero mobility king. Take 3.
07-05-14 sn stochastic diff
LLR: -2.95 (-2.94,2.94) [0.00,6.00]
Total: 10052 W: 1428 L: 1485 D: 7139
sprt @ 60+0.05 th 1 Change noise interval to +/-16 centipawns. May I test this version at LTC speculatively, as they say in the paper the effect might be depth dependant?
07-05-14 jo full_scale diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 9135 W: 1564 L: 1645 D: 5926
sprt @ 15+0.05 th 1 Only scale midgame value when queens are off.
06-05-14 ee PawnTune_a diff
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 22740 W: 4152 L: 3990 D: 14598
sprt @ 15+0.05 th 1
06-05-14 sg no_king_mobility diff
LLR: -2.94 (-2.94,2.94) [-1.50,4.50]
Total: 3305 W: 528 L: 623 D: 2154
sprt @ 15+0.05 th 1 skip move count based pruning if enemy king can't move
05-05-14 jk lt2 diff
LLR: 2.96 (-2.94,2.94) [-4.00,0.00]
Total: 40809 W: 5446 L: 5406 D: 29957
sprt @ 60+0.05 th 3 LTC: Latejoin + different split condition. No regression with 3 threads.
06-05-14 sn coordination2 diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 3696 W: 604 L: 699 D: 2393
sprt @ 15+0.05 th 1 Coordination : pawns
06-05-14 sn coordination2 diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 7326 W: 1238 L: 1324 D: 4764
sprt @ 15+0.05 th 1 Coordination : rooks and queen
06-05-14 sn coordination2 diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 7815 W: 1352 L: 1436 D: 5027
sprt @ 15+0.05 th 1 Coordination : bishops and knights
06-05-14 ra king_B diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 14861 W: 2588 L: 2655 D: 9618
sprt @ 15+0.05 th 1 Add zero mobility king consideration to king evaluation. Take 2.
06-05-14 ra king_A diff
LLR: -2.94 (-2.94,2.94) [-1.50,4.50]
Total: 17389 W: 3008 L: 3068 D: 11313
sprt @ 15+0.05 th 1 Add zero mobility king consideration to king evaluation.
06-05-14 sn pinned_pawns3 diff
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 26478 W: 4882 L: 4710 D: 16886
sprt @ 15+0.05 th 1 King defense malus for pinned pawns
02-05-14 in blocked_6th diff
ELO: -0.91 +-2.5 (95%) LOS: 23.9%
Total: 30000 W: 6161 L: 6240 D: 17599
30000 @ 5+0.05 th 1 Lyudmil suggested much higher values, and only for 6th rank. Quick check 3. (Maybe last)
05-05-14 jk lt2 diff
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 4401 W: 684 L: 566 D: 3151
sprt @ 25+0.05 th 7 LTC: Latejoin + different split condition.
05-05-14 My bishop_pawns diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 3743 W: 646 L: 741 D: 2356
sprt @ 15+0.05 th 1 Include enemy pawns on same colour square in bishop pawns.
05-05-14 sg no_king_mobility diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 15100 W: 2599 L: 2665 D: 9836
sprt @ 15+0.05 th 1 skip pruning in move loop if enemy king can't move
04-05-14 sg extract_pv diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 46112 W: 8040 L: 8029 D: 30043
sprt @ 15+0.05 th 1 extract only correct PV node tt entries, so no possible bogus moves latter pushed back to tt
04-05-14 tz storm_castling diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 57273 W: 10194 L: 10448 D: 36631
sprt @ 15+0.05 th 1 simplification: remove castling check at shelter_storm
04-05-14 sn stalemate diff
LLR: -2.09 (-2.94,2.94) [-3.00,1.00]
Total: 45549 W: 7906 L: 8092 D: 29551
sprt @ 15+0.05 th 1 More stalemate detection in evaluation
04-05-14 mc skip_smp diff
LLR: -2.68 (-2.94,2.94) [-1.50,4.50]
Total: 9276 W: 1392 L: 1463 D: 6421
sprt @ 15+0.05 th 7 Test an optimization that should kick in with many threads
03-05-14 lb noskip diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 171198 W: 29797 L: 30238 D: 111163
sprt @ 15+0.05 th 1 remove skipNull. a monkey style attempt, before trying something more correct.
04-05-14 jk lt2 diff
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 2885 W: 519 L: 410 D: 1956
sprt @ 15+0.05 th 7 Latejoin + different split condition.
03-05-14 jk lt diff
LLR: 1.33 (-2.94,2.94) [-1.50,4.50]
Total: 32331 W: 5023 L: 4905 D: 22403
sprt @ 15+0.05 th 7 Test if latejoin improves SMP with many threads.
04-05-14 vd rebase diff
LLR: -2.97 (-2.94,2.94) [0.00,6.00]
Total: 13862 W: 2003 L: 2044 D: 9815
sprt @ 60+0.05 th 1 Retry at LTC. Latest CLOP razoring parameters passed at ultra fast time control. Try SPRT at normal time control. Final take.
04-05-14 pe revert_dynamic_contempt diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17115 W: 2425 L: 2600 D: 12090
sprt @ 60+0.05 th 1 LTC. Revert dynamic contempt.
04-05-14 vd tune_try_new diff
ELO: -3.10 +-2.0 (95%) LOS: 0.1%
Total: 47715 W: 9389 L: 9815 D: 28511
50000 @ 5+0.05 th 1 Simplification of razoring. If eval is too negative at depth ONE_PLY drop into quiescence search. The actual margin would of course have to be tuned, but let's see how a reasonable looking value does. Fast time control.
04-05-14 Fi full_scale2 diff
LLR: -2.95 (-2.94,2.94) [-1.50,4.50]
Total: 11838 W: 1992 L: 2066 D: 7780
sprt @ 15+0.05 th 1 A 50/50 blend between a scaled and unscaled mg value. Based off Marcos & Lyudmils idea.
04-05-14 sn pinned_pawns2 diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 4848 W: 853 L: 946 D: 3049
sprt @ 15+0.05 th 1 Tweak attackUnits calculation in evaluate_king().
03-05-14 sn coordination diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 3334 W: 546 L: 642 D: 2146
sprt @ 15+0.05 th 1 Take 3 : introduce evaluate_coordination().
02-05-14 vd rebase diff
LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 61361 W: 11167 L: 10906 D: 39288
sprt @ 15+0.05 th 1 Latest CLOP razoring parameters passed at ultra fast time control. Try SPRT at normal time control. Final take.
02-05-14 mc revert_dynamic_contempt diff
ELO: -0.86 +-1.7 (95%) LOS: 15.8%
Total: 57578 W: 10070 L: 10213 D: 37295
80000 @ 15+0.05 th 1 Revert dynamic contempt. Definitive test at fixed 80K games.
03-05-14 sg no_king_mobility diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 6094 W: 1035 L: 1124 D: 3935
sprt @ 15+0.05 th 1 skip LMR if enemy king can't move. bench is high but local test seems promising
03-05-14 gl coordination diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 4260 W: 744 L: 838 D: 2678
sprt @ 15+0.05 th 1 Reschedule for SN: Take 2 : similar value to master for undefended minor
03-05-14 gl master diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 22454 W: 3836 L: 4029 D: 14589
sprt @ 15+0.05 th 1 Reschedule for Marco: Verify stalemate detection in evaluation does not regress
01-05-14 mc master diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 154091 W: 24368 L: 24452 D: 105271
sprt @ 15+0.05 th 3 Verify Joona's fix after split is ok.
03-05-14 bi double_p_wing diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 12412 W: 2195 L: 2268 D: 7949
sprt @ 15+0.05 th 1 Increase penalty for doubled pawns on wing
03-05-14 sg no_king_mobility diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 22548 W: 4013 L: 4060 D: 14475
sprt @ 15+0.05 th 1 less LMR if enemy king can't move
03-05-14 sg no_king_mobility diff
LLR: -2.97 (-2.94,2.94) [-1.50,4.50]
Total: 30688 W: 5446 L: 5473 D: 19769
sprt @ 15+0.05 th 1 skip razoring if enemy king can't move
02-05-14 in isolated diff
ELO: -0.08 +-1.9 (95%) LOS: 46.9%
Total: 50000 W: 10167 L: 10178 D: 29655
50000 @ 5+0.05 th 1 71K iterations.
02-05-14 in active_king diff
LLR: -2.96 (-2.94,2.94) [-1.50,4.50]
Total: 5281 W: 898 L: 989 D: 3394
sprt @ 15+0.05 th 1 Try to encourage a more active king in endgame.