Stockfish Testing Queue

Finished - 30415 tests

16-11-05 Voy lmrt1b diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20766 W: 3623 L: 3661 D: 13482
sprt @ 10+0.1 th 1 stc
16-11-05 mco no_piecelist diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 113491 W: 19779 L: 20124 D: 73588
sprt @ 10+0.1 th 1 Respin an old patch from Lucas to retire piece lists
16-11-05 fau isolatedlast diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 11825 W: 1982 L: 2098 D: 7745
sprt @ 10+0.1 th 1 Observing "Gu" tests on isolated, I noticed that the ones who was faring the best was the ones with increased values for middlegame, so I try this last tuning and if it fails, it means that these values are perfectly tuned that any change on them would just harm the strength.
16-11-05 hex lazy_quiet diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 33620 W: 5980 L: 5964 D: 21676
sprt @ 10+0.1 th 1 Partition moves before pick_best
16-11-04 lan numasf diff
ELO: -0.09 +-2.0 (95%) LOS: 46.6%
Total: 40000 W: 6997 L: 7007 D: 25996
40000 @ 10+0.1 th 1 Testing Thomas Zipproth's implementation of numa on a single thread. If there is no regression we may commit on testing with big machines. Previous test was erroneous. Thanks, Ajith and Joerg for noticing
16-11-04 hex lazy_quiet diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22554 W: 3989 L: 4019 D: 14546
sprt @ 10+0.1 th 1 Use pick_best instead of insert_sort if we have not enough quiet moves
16-11-04 Voy lmrt3 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 40159 W: 7058 L: 7015 D: 26086
sprt @ 10+0.1 th 1 Variant 3
16-11-04 Gua patch-2 diff
LLR: -3.47 (-2.94,2.94) [0.00,5.00]
Total: 10672 W: 1768 L: 1870 D: 7034
sprt @ 10+0.1 th 1 IsolatedDoubled penalty
16-11-04 Voy lmrt2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13529 W: 2366 L: 2434 D: 8729
sprt @ 10+0.1 th 1 Take 2
16-11-04 Fis quietSort diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 4560 W: 714 L: 877 D: 2969
sprt @ 10+0.1 th 1 Always just sort the first partition and save time.
16-11-04 Elb strong_outposts diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9261 W: 1589 L: 1675 D: 5997
sprt @ 10+0.1 th 1 Use tuned values
16-11-04 Gua patch-1 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 5812 W: 957 L: 1093 D: 3762
sprt @ 10+0.1 th 1 Try to combine two yellow pawn patch FauziPawnsTuning + Reduce pawn structure score by 20% in midgame
16-11-04 Elb tune_strongoutposts diff
18464/20000 iterations
37858/40000 games played
40000 @ 10+0.1 th 1 As the queue is relatively empty, I would like to tune an extended version of a previous attempt which ended yellow http://tests.stockfishchess.org/tests/view/57b475fc0ebc591c761f6488
16-11-04 Voy lmrt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 48656 W: 8712 L: 8632 D: 31312
sprt @ 10+0.1 th 1 stc
16-11-04 Voy ht2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 32789 W: 5678 L: 5667 D: 21444
sprt @ 10+0.1 th 1 stc
16-11-03 Roc PValueTune diff
13933/20000 iterations
28337/40000 games played
40000 @ 10+0.1 th 1 A pawn value experiment.
16-11-04 Elb bishblock diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6883 W: 1178 L: 1274 D: 4431
sprt @ 10+0.1 th 1 Penalty when bishop is blocked by 2 of our pawns.
16-11-04 cib cutNode3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7025 W: 1199 L: 1294 D: 4532
sprt @ 10+0.1 th 1 lower cms bonus for previous move in cut node.
16-11-04 Voy ht diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 44805 W: 7848 L: 7854 D: 29103
sprt @ 10+0.1 th 1 stc
16-11-03 Anb test diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10391 W: 1800 L: 1881 D: 6710
sprt @ 10+0.1 th 1 Test of CutNode being a template parameter
16-11-03 Elb passed_h diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22209 W: 3883 L: 3915 D: 14411
sprt @ 10+0.1 th 1 HinderPassedPawn tweak: add bonus for double defended squares.
16-11-03 Gua patch-4 diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 18915 W: 3293 L: 3385 D: 12237
sprt @ 10+0.1 th 1 Doubled pawn penalty tune 4
16-11-03 Fis quietSort diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 21916 W: 3813 L: 3846 D: 14257
sprt @ 10+0.1 th 1 See if partitioning first is always helpful.
16-11-03 hex score_quiet diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 17005 W: 2984 L: 3038 D: 10983
sprt @ 10+0.1 th 1 Assign negative scote to special moves at first possible moment. Benefit for partition and insert_sort
16-11-03 Elb tw_space diff
LLR: -3.02 (-2.94,2.94) [0.00,4.00]
Total: 47166 W: 8201 L: 8204 D: 30761
sprt @ 10+0.1 th 1 Space tweak
16-11-03 fau material3 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 20445 W: 3498 L: 3586 D: 13361
sprt @ 10+0.1 th 1 Material, Take 3 (-1%)
16-11-03 Elb knight_init diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11994 W: 2040 L: 2115 D: 7839
sprt @ 10+0.1 th 1 Take 2: flip the sign
16-11-03 pb0 hist10 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 23900 W: 4225 L: 4250 D: 15425
sprt @ 10+0.1 th 1 Another history formula experiment.
16-11-03 fau material2 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 14210 W: 2420 L: 2528 D: 9262
sprt @ 10+0.1 th 1 Materialistic Sf, Take 2 (+1%)
16-11-02 Voy redS diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 125375 W: 15827 L: 15839 D: 93709
sprt @ 60+0.6 th 1 LTC: Simplification
16-11-03 Elb knight_init diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7156 W: 1214 L: 1309 D: 4633
sprt @ 10+0.1 th 1 Increase initiative value if there are a lot of pawns and the strong side has more knights.
16-11-03 Gua patch-2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6194 W: 1048 L: 1147 D: 3999
sprt @ 10+0.1 th 1 Penalty when 2 pieces in angles
16-11-02 fau material1 diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 16540 W: 2850 L: 2950 D: 10740
sprt @ 10+0.1 th 1 Try to make SF a little more materialistic (2%)
16-11-02 Voy hpt diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5143 W: 851 L: 954 D: 3338
sprt @ 10+0.1 th 1 stc
16-11-02 lan up_kingdanger diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 4216 W: 716 L: 824 D: 2676
sprt @ 10+0.1 th 1 Increase King evaluation by 25% as suggested by Michael B. at Talkchess
16-11-02 pb0 discov_check_in_see_ge diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16255 W: 2834 L: 2891 D: 10530
sprt @ 10+0.1 th 1 Trying a variant of handling discovered checks in SEE (see_ge)
16-11-02 Elb blocked diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 17316 W: 2995 L: 3048 D: 11273
sprt @ 10+0.1 th 1 Have a try at possible fortress like positions
16-11-02 jos tuning_depth1 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 10765 W: 1873 L: 1993 D: 6899
sprt @ 10+0.1 th 1 Only apply 1/3 of the tuning result. Take 2.
16-11-02 pb0 move_seq2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9195 W: 1195 L: 1283 D: 6717
sprt @ 10+0.1 th 1 Compacted to-move sequence history
16-11-02 Fis evasionScore diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 63999 W: 11335 L: 11193 D: 41471
sprt @ 10+0.1 th 1 Take 3. Decrease constant by 10% and match captures.
16-11-02 pb0 move_seq diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22187 W: 3000 L: 3044 D: 16143
sprt @ 10+0.1 th 1 Compacted pawn move sequence history (8moves book to drive more towards endgames)
16-11-02 Elb bish_passed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9584 W: 1600 L: 1685 D: 6299
sprt @ 10+0.1 th 1 Take 2: only scale if the passed pawn difference is bigger than 1
16-11-02 Gua patch-3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 9470 W: 1593 L: 1717 D: 6160
sprt @ 10+0.1 th 1 Doubled pawn penalty tune 3
16-11-02 pb0 move_seq2 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 7234 W: 915 L: 1009 D: 5310
sprt @ 10+0.1 th 1 Compacted King/Pawn move sequence history (8moves book to drive more towards endgames)
16-11-02 Elb bish_passed diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7813 W: 1304 L: 1396 D: 5113
sprt @ 10+0.1 th 1 Include passed pawn count in opposite bishops scaling
16-11-02 jos tuning_depth1 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 5695 W: 999 L: 1137 D: 3559
sprt @ 10+0.1 th 1 Another fixed depth 1 tuning try. Giving much more emphasis on semiopen files, which is quite interesting.
16-11-02 Fis span3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22235 W: 3948 L: 3979 D: 14308
sprt @ 10+0.1 th 1 Modulate pawn span bonus by bishop counts.
16-11-01 Elb combo10 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 163817 W: 28944 L: 28554 D: 106319
sprt @ 10+0.1 th 1 Combo of passed pawn and futility parameter tweaks
16-11-01 Voy redS diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 35798 W: 6368 L: 6272 D: 23158
sprt @ 10+0.1 th 1 Simplification
16-11-01 Fis evasionScore diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14891 W: 2521 L: 2584 D: 9786
sprt @ 10+0.1 th 1 Take 2. Increase constant by 10% and match captures.