Stockfish Testing Queue

Finished - 30511 tests

16-10-08 sni adjacent_bishop_attacks diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12522 W: 2218 L: 2290 D: 8014
sprt @ 10+0.1 th 1 Bonus for good attacking bishops on adjacent diagonals
16-10-08 Roc CloseEnemies2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11563 W: 2044 L: 2120 D: 7399
sprt @ 10+0.1 th 1 Trying to extend this idea to the other attacked squares in our Camp, with smaller penalty
16-10-07 Voy red2 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 31902 W: 5611 L: 5603 D: 20688
sprt @ 10+0.1 th 1 ver 2
16-10-07 Voy red diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17110 W: 3003 L: 3056 D: 11051
sprt @ 10+0.1 th 1 reduction tweak
16-10-07 SC stonewallSN diff
LLR: 6.82 (-2.94,2.94) [0.00,5.00]
Total: 126013 W: 22902 L: 22082 D: 81029
sprt @ 10+0.1 th 1 Stonewall only if opponents has not stopped the rear pawn. After that I will again wait sometime before going on...
16-10-07 IIv piece_values diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 2928 W: 512 L: 661 D: 1755
sprt @ 10+0.1 th 1 In one scientific paper I found an information that usage of rooks and bishops is constantly increasing in chess games during last 100 years. So, trying to increase values for bishops and rooks, and decrease values for knights and queens.
16-10-07 SC stonewallSN diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 23458 W: 4186 L: 4212 D: 15060
sprt @ 10+0.1 th 1 Tuned values. I think I forgot to rebase branch on latest master, so there is a good chance that the branch has a decent handicap. We'll see.
16-10-07 IIv tmm_simple diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 11269 W: 1892 L: 2066 D: 7311
sprt @ 10+0.1 th 1 One more attempt with time management, after extensive local tuning.
16-10-06 SC stonewallSN_tune diff
28743/30000 iterations
58817/60000 games played
60000 @ 25+0.25 th 1 So, the LTC test is not going that well. Try to retune at average tc before wasting to much resources.
16-10-07 fau mat diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 30273 W: 5338 L: 5392 D: 19543
sprt @ 10+0.1 th 1 165.5-135.5 in my local tests
16-10-07 pb0 historyFormula4 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 25564 W: 4571 L: 4588 D: 16405
sprt @ 10+0.1 th 1 Use 2 different formulas, depending on rootPos.gamephase() < 50
16-10-07 luc same_color_supported diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17630 W: 3157 L: 3207 D: 11266
sprt @ 10+0.1 th 1 (fixed array indices) Bigger same-color square bishop penalty for friendly pawns in the center and enemy pawns attacking it
16-10-07 fau tryb diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 11813 W: 2034 L: 2150 D: 7629
sprt @ 10+0.1 th 1 Small tweak
16-10-07 sni discov_checks_in_see7 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 28018 W: 3599 L: 3626 D: 20793
sprt @ 60+0.6 th 1 LTC: Try again this slower-but-maybe-more-accurate see() against new master.
16-10-07 luc same_color_supported diff
LLR: -0.80 (-2.94,2.94) [0.00,5.00]
Total: 2109 W: 385 L: 410 D: 1314
sprt @ 10+0.1 th 1 Bigger same-color square bishop penalty for friendly pawns in the center and enemy pawns attacking it
16-10-07 Elb close_knights diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 9834 W: 1707 L: 1791 D: 6336
sprt @ 10+0.1 th 1 Final try for now: also include close bishops (fixed bench)
16-10-07 Elb close_knights diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 19656 W: 3533 L: 3575 D: 12548
sprt @ 10+0.1 th 1 Increase bonus even more
16-10-01 sni safe_checks3 diff
LLR: -1.17 (-2.94,2.94) [-3.00,1.00]
Total: 64120 W: 8049 L: 8189 D: 47882
sprt @ 60+0.6 th 1 LTC: Simplify SafeCheck
16-10-07 Voy lmrIdea diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5341 W: 891 L: 993 D: 3457
sprt @ 10+0.1 th 1 stc
16-10-06 SC stonewallSN diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 60320 W: 7774 L: 7698 D: 44848
sprt @ 60+0.6 th 1 Try tuned stonewall boni. LTC.
16-10-07 fau try diff
ELO: -0.73 +-4.1 (95%) LOS: 36.3%
Total: 10000 W: 1790 L: 1811 D: 6399
10000 @ 10+0.1 th 1 need to know which one is the stronger one.
16-10-06 Fis pvFactor diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 21882 W: 3827 L: 3860 D: 14195
sprt @ 10+0.1 th 1 If bestMoveChanges is extremely low move faster.
16-10-06 Fis pvFactor diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 44627 W: 7970 L: 7907 D: 28750
sprt @ 10+0.1 th 1 Take 2 prevents consecutive easy move. (Take 1 set to pri -1 for now).
16-10-06 sni discov_checks_in_see7 diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 55029 W: 9930 L: 9574 D: 35525
sprt @ 10+0.1 th 1 Try again this slower-but-maybe-more-accurate see() against new master.
16-10-06 Elb close_knights diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 47585 W: 8317 L: 8244 D: 31024
sprt @ 10+0.1 th 1 Take 3: bigger bonus
16-10-06 sni score_captures diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 9608 W: 1649 L: 1734 D: 6225
sprt @ 10+0.1 th 1 Take 2: only for PAWN
16-10-06 Voy evasionCMH diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 29720 W: 5183 L: 5184 D: 19353
sprt @ 10+0.1 th 1 Try to use CMH stats for new simplified evasion scoring.
16-10-06 sni score_captures diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12768 W: 2217 L: 2288 D: 8263
sprt @ 10+0.1 th 1 In captures ordering, bonus for captures on the opponent king.
16-10-06 fau tuned diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 34727 W: 6172 L: 6211 D: 22344
sprt @ 10+0.1 th 1 Tuned patch
16-10-06 atu see diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 26040 W: 4675 L: 4442 D: 16923
sprt @ 10+0.1 th 1 Optimisation of Position::see and Position::see_sign
16-10-06 sto non_quiet_ttMove_bonus diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4021 W: 701 L: 810 D: 2510
sprt @ 10+0.1 th 1 Rationale for this is that non-quiet moves are usually more valuable than quiet ones in move ordering
16-10-06 Voy lmrt diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 20089 W: 3542 L: 3583 D: 12964
sprt @ 10+0.1 th 1 stc
16-10-06 Voy evasionSimple diff
LLR: -1.70 (-2.94,2.94) [-3.00,1.00]
Total: 13138 W: 2274 L: 2386 D: 8478
sprt @ 10+0.1 th 1 stc
16-10-06 pb0 correct_dc diff
ELO: -2.43 +-3.3 (95%) LOS: 7.6%
Total: 15000 W: 2636 L: 2741 D: 9623
15000 @ 10+0.1 th 1 Take 2: as queue is rather empty now, I like to see if take1 was just a lucky one or if effectively helps in handling discovered attacks on the queen correctly.
16-10-06 luc pawnattacksspan_initiat diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 87586 W: 15479 L: 15783 D: 56324
sprt @ 10+0.1 th 1 Last try (replacing OR with XOR), this time tested as a simplification (at least at STC)
16-10-06 Roc KnightCanJump diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9555 W: 1606 L: 1691 D: 6258
sprt @ 10+0.1 th 1 Smaller penalty
16-10-06 aji probcut_cond3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12823 W: 2265 L: 2336 D: 8222
sprt @ 10+0.1 th 1 Take 3: STC
16-10-05 Roc KnightCanJump diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22234 W: 3952 L: 3983 D: 14299
sprt @ 10+0.1 th 1 Bonus for knights which can safely attack a weak pawn on the next move.
16-10-05 sni qsearch_levels diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 6851 W: 1165 L: 1298 D: 4388
sprt @ 10+0.1 th 1 Use DEPTH_QS_NO_CHECKS = -2. Tested against passed "score_evasion" patch. This sort of makes sense: we can afford more checks in qsearch() since evasion scoring is now faster.
16-10-05 luc pawnattacksspan_initiat diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 18791 W: 3268 L: 3361 D: 12162
sprt @ 10+0.1 th 1 Take 2 (yielding values closer to the current ones)
16-10-05 aji probcut_condition_fix diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 50741 W: 9012 L: 8924 D: 32805
sprt @ 10+0.1 th 1 Fix a bug in previous test: STC
16-10-05 aji probcut_cond2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 31526 W: 5580 L: 5573 D: 20373
sprt @ 10+0.1 th 1 Take 2: STC
16-10-05 luc can_chain diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 37875 W: 6764 L: 6729 D: 24382
sprt @ 10+0.1 th 1 Four types of backward pawns. Penalties tuned with SPSA.
16-10-05 Elb close_knights diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22733 W: 3980 L: 4010 D: 14743
sprt @ 10+0.1 th 1 Small bonus for knights on adjacent squares, take 2
16-10-05 luc pawnattacksspan_initiat diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 21006 W: 3717 L: 3802 D: 13487
sprt @ 10+0.1 th 1 Initiative based on pawn attacks span, take 1. (in fact a simplification, but I prefer to avoid testing for no regression)
16-10-05 pb0 correct_dc diff
ELO: 1.70 +-4.1 (95%) LOS: 79.5%
Total: 10000 W: 1800 L: 1751 D: 6449
10000 @ 10+0.1 th 1 It is a little bit astonishing that as discovered check candidates we also consider pieces which do check oneself. How many ELO we loose by fixing this?
16-10-05 sni score_evasions diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 29333 W: 3809 L: 3700 D: 21824
sprt @ 60+0.6 th 1 LTC: variant 1 of atumanian patch for evasion scorin (simplify away SEE in evasion scoring)
16-10-05 SC stonewallSN diff
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 12715 W: 2322 L: 2144 D: 8249
sprt @ 10+0.1 th 1 Try tuned stonewall boni.
16-10-05 luc doubled_opposed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12023 W: 2105 L: 2179 D: 7739
sprt @ 10+0.1 th 1 Retry applying different penalties for doubled pawns based on the opposed flag (I believe this was last attempted with scores by file...)
16-10-04 SC stonewallSN_tune diff
40722/50000 iterations
84314/100000 games played
100000 @ 10+0.1 th 1 Respin stonewall tuning on top of passed stonewall3 patch and including suggestion by Rocky