Stockfish Testing Queue

Finished - 30415 tests

16-03-08 fbv RookAlignedPawns03 diff
LLR: -1.12 (-2.94,2.94) [0.00,5.00]
Total: 8723 W: 1596 L: 1606 D: 5521
sprt @ 10+0.1 th 1 Take 3. Condition change and a very small penalty
16-03-07 sni mobility2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12142 W: 2254 L: 2327 D: 7561
sprt @ 10+0.1 th 1 Try much lower bonus S(8,8)
16-03-07 Voy sbRetest diff
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 94968 W: 17805 L: 17318 D: 59845
sprt @ 10+0.1 th 1 This patch back in October passed at STC, but I never tested it at LTC. http://tests.stockfishchess.org/tests/view/5632c8ad0ebc59227df16b8a Thanks for the reminder pb.
16-03-07 Voy lmrTweak2b diff
LLR: -1.85 (-2.94,2.94) [0.00,5.00]
Total: 2075 W: 359 L: 429 D: 1287
sprt @ 10+0.1 th 1 Version B.
16-03-07 Elb block_lines2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 26053 W: 4779 L: 4792 D: 16482
sprt @ 10+0.1 th 1 Test tuned values
16-03-07 Elb blocked_tune diff
10054/10000 iterations
20000/20000 games played
20000 @ 20+0.2 th 1 Final tune for a second variant
16-03-07 Elb blocked_tune diff
9722/10000 iterations
19605/20000 games played
20000 @ 20+0.2 th 1 Do some tuning for my original yellow test: http://tests.stockfishchess.org/tests/view/56d998f20ebc59301a35394f. Now with corrected options.
16-03-07 Voy lmrTweak2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15883 W: 2904 L: 2961 D: 10018
sprt @ 10+0.1 th 1 Take 2
16-03-07 Roc PawnControl diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7287 W: 1320 L: 1414 D: 4553
sprt @ 10+0.1 th 1 Take 2, smaller control value.
16-03-07 Roc PawnControl diff
LLR: -1.03 (-2.94,2.94) [0.00,5.00]
Total: 642 W: 112 L: 154 D: 376
sprt @ 10+0.1 th 1 Retake on snicolet control idea
16-03-07 sni backward8 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 25388 W: 4626 L: 4696 D: 16066
sprt @ 10+0.1 th 1 Raise endgame penalty for backward pawns
16-03-07 sni mobility2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 4799 W: 846 L: 951 D: 3002
sprt @ 10+0.1 th 1 Take 3 (with backward change)
16-03-07 fbv RookAlignedPawns02 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 24336 W: 4494 L: 4514 D: 15328
sprt @ 10+0.1 th 1 Try 2. Now looking for aligned paws defended
16-03-07 Voy lmrTweak2 diff
LLR: -1.12 (-2.94,2.94) [0.00,5.00]
Total: 1037 W: 161 L: 204 D: 672
sprt @ 10+0.1 th 1 Take 2.
16-03-06 Voy lmrTweak diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 46132 W: 8597 L: 8522 D: 29013
sprt @ 10+0.1 th 1 STC
16-03-06 IIv Rf_delta diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 17487 W: 3177 L: 3274 D: 11036
sprt @ 10+0.1 th 1 Rf+delta, take2.
16-03-06 sni mobility2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 19450 W: 3605 L: 3646 D: 12199
sprt @ 10+0.1 th 1 Take 2, try without the empty square condition
16-03-06 sni mobility2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7104 W: 1256 L: 1351 D: 4497
sprt @ 10+0.1 th 1 Endgame bonus for each square controlled in the opponent side by our pawns but not by the opponent. With bug fixed by Rocky640.
16-03-06 IIv Rf_delta diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 24457 W: 4441 L: 4514 D: 15502
sprt @ 10+0.1 th 1 Delta value seems pretty asymmetric for tuning, but I got some clues. I plan to try (2.20, 18), (2.15, 17), (2.05, 16), but it's possible that I'll change my mind depending on the results.
16-03-06 IIv search_tune diff
38429/40000 iterations
78450/80000 games played
80000 @ 10+0.1 th 1 I didn't plan to work on this any more, but I think that recent simplification in reduction formula deserves this try. Low throughput and corrected code.
16-03-05 Voy mcptb diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 40747 W: 5363 L: 5403 D: 29981
sprt @ 60+0.6 th 1 If approvers don't mind, I would like to try this yellow patch at LTC. Local testing is promising and pruning tweaks can be quite TC sensitive. Low throughput.
16-03-05 jos ENDGAMES1 diff
ELO: -2.02 +-3.1 (95%) LOS: 10.1%
Total: 10000 W: 1009 L: 1067 D: 7924
10000 @ 60+0.6 th 1 Some rework/simplification of endgames and scaling factor. Do a quick measure at LTC and with 8moves book.
16-03-06 fbv RookAlignedPawns diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 16878 W: 3019 L: 3072 D: 10787
sprt @ 10+0.1 th 1 Before aligning with enemy pawns look mobility
16-03-06 sni initiative5 diff
LLR: -1.41 (-2.94,2.94) [0.00,5.00]
Total: 711 W: 94 L: 150 D: 467
sprt @ 10+0.1 th 1 Are blocked pawns of any use in evaluate_initiative() ?
16-03-05 IIv search_tune diff
11510/40000 iterations
23439/80000 games played
80000 @ 10+0.1 th 1 I didn't plan to work on this any more, but I think that recent simplification in reduction formula deserves this try. Low throughput
16-03-05 fbv LastRookMobility diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9676 W: 1767 L: 1851 D: 6058
sprt @ 10+0.1 th 1 Last try. Hope the bench is ok.
16-03-05 Roc LowRankBishop diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5499 W: 962 L: 1064 D: 3473
sprt @ 10+0.1 th 1 Take 2
16-03-05 fbv RookAlignedPawns1 diff
LLR: -0.23 (-2.94,2.94) [0.00,5.00]
Total: 178 W: 30 L: 39 D: 109
sprt @ 10+0.1 th 1 Before aligning with enemy pawns look is not too cramped
16-03-05 sni initiative5 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 47015 W: 8554 L: 8550 D: 29911
sprt @ 10+0.1 th 1 Change the initiative offset (128)
16-03-05 Elb tr_param diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 42090 W: 7973 L: 7982 D: 26135
sprt @ 10+0.1 th 1 Tweak TrappedRook parameter
16-03-05 sni initiative5 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 20077 W: 3674 L: 3762 D: 12641
sprt @ 10+0.1 th 1 Change initiative offset (112)
16-03-05 fbv RookMobility06 diff
LLR: -0.54 (-2.94,2.94) [0.00,5.00]
Total: 530 W: 90 L: 111 D: 329
sprt @ 10+0.1 th 1 A lower penalty and mob == 0
16-03-05 Roc LowRankBishop diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 11572 W: 2095 L: 2171 D: 7306
sprt @ 10+0.1 th 1 Take 1
16-03-05 Roc WeakNearKing diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 12872 W: 2374 L: 2444 D: 8054
sprt @ 10+0.1 th 1 Take 3
16-03-05 Elb blocked_lines diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10269 W: 1867 L: 1948 D: 6454
sprt @ 10+0.1 th 1 Reduced penalty and also improve trap detection.
16-03-04 sni simplify_checks diff
LLR: -3.12 (-2.94,2.94) [-3.00,1.00]
Total: 72497 W: 13342 L: 13635 D: 45520
sprt @ 10+0.1 th 1 Simplify safe checks analysis : is the loop slowdown acceptable? Same bench.
16-03-04 Voy mcptb diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 78826 W: 14372 L: 14259 D: 50195
sprt @ 10+0.1 th 1 mcp tweak
16-03-05 IIv new_tmm diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 31145 W: 5636 L: 5847 D: 19662
sprt @ 10+0.1 th 1 I guess a tuned value will not work well, but let's check. Anyway, my second last attempt with time management simplification.
16-03-04 Elb blocked_lines diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 27096 W: 5019 L: 5027 D: 17050
sprt @ 10+0.1 th 1 Take 3: increased penalty and slight speedup
16-03-04 Voy cm-pc3 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 7702 W: 1384 L: 1477 D: 4841
sprt @ 10+0.1 th 1 Last shot at this idea...
16-03-04 Elb blocked_lines diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 60398 W: 11248 L: 11112 D: 38038
sprt @ 10+0.1 th 1 Take 2: now hopefully with correct check for not attacking pieces
16-03-04 Roc WeakNearKing diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 21999 W: 4067 L: 4097 D: 13835
sprt @ 10+0.1 th 1 Take 2.
16-03-04 jos ENDGAMES2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 11915 W: 2168 L: 2242 D: 7505
sprt @ 10+0.1 th 1 Test 3 cherry-picked from ENDGAMES1 improvements (hopefully).
16-03-04 fbv RookMobility05 diff
LLR: 0.85 (-2.94,2.94) [0.00,5.00]
Total: 12906 W: 2414 L: 2322 D: 8170
sprt @ 10+0.1 th 1 Caged rook. Optimized code and new (lower) penalty
16-03-04 sni forks5 diff
LLR: -2.48 (-2.94,2.94) [0.00,4.00]
Total: 8683 W: 1542 L: 1644 D: 5497
sprt @ 10+0.1 th 1 Rewrite safe checks analysis as a loop, and introduce fork analysis in the loop. Tested with [0..4] bounds because this is a 13 lines simplification of current master.
16-03-04 sni forks5 diff
LLR: -2.45 (-2.94,2.94) [0.00,4.00]
Total: 7973 W: 1424 L: 1527 D: 5022
sprt @ 10+0.1 th 1 Take 2
16-03-04 Elb blocked_lines diff
LLR: -2.20 (-2.94,2.94) [0.00,5.00]
Total: 5465 W: 967 L: 1037 D: 3461
sprt @ 10+0.1 th 1 Give small penalty when rook isn't attacking anything and it can only move on a line or rank
16-03-04 IIv tmm_tune diff
24719/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1 Tuning ratio 2 without unstable non-linear term. Local tests showed ill-behaviour of introducing pow function in ratio2 for time management simplification (corrected bench).
16-03-04 Elb rook_trap diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 28231 W: 5270 L: 5273 D: 17688
sprt @ 10+0.1 th 1 Take 2: add attacked penalty
16-03-04 fbv RookMobility04 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13195 W: 2381 L: 2450 D: 8364
sprt @ 10+0.1 th 1 Saving caged rook. mob=0. Take 2