Stockfish Testing Queue

Finished - 19467 tests

12-08-17 Gu EmptyFields-1 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 57838 W: 10517 L: 10396 D: 36925
sprt @ 10+0.1 th 1 Use psq for empty fields
12-08-17 Gu EmptyFields-2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 25032 W: 4499 L: 4518 D: 16015
sprt @ 10+0.1 th 1 v2
12-08-17 Ro AKXRay2 diff
LLR: -3.00 (-2.94,2.94) [0.00,5.00]
Total: 74187 W: 13387 L: 13200 D: 47600
sprt @ 10+0.1 th 1 take 2: Increase adjacentattacks too
12-08-17 An poorImprovementB diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 42488 W: 7484 L: 7432 D: 27572
sprt @ 10+0.1 th 1 Take 2, try a different usage
11-08-17 ia tune_lever diff
24573/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1 tune lever bonuses
12-08-17 Gu materialtweak4 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 25349 W: 4360 L: 4432 D: 16557
sprt @ 10+0.1 th 1 take 4
12-08-17 Vo poorImp diff
LLR: -3.09 (-2.94,2.94) [0.00,5.00]
Total: 20772 W: 3680 L: 3723 D: 13369
sprt @ 10+0.1 th 1 Take it to another ply level...
12-08-17 An lmrStatHistory diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13765 W: 2434 L: 2501 D: 8830
sprt @ 10+0.1 th 1 Adjust LMR based on not just ss->statScore, but our last two stat scores. Has some less obvious meanings since statScore is not always set.
12-08-17 Ro AKXRay diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14516 W: 2516 L: 2580 D: 9420
sprt @ 10+0.1 th 1 Extend KingAttackersCount to rook and bishop snipers aligned on the kingring with mobile friendly blocker(s) in between
11-08-17 Gu materialtweak diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 76589 W: 13673 L: 13571 D: 49345
sprt @ 10+0.1 th 1 take 2
11-08-17 sn tune_seed diff
19708/20000 iterations
40000/40000 games played
40000 @ 20+0.2 th 1 Tune the connected pawns seed array, adding a quadratic function of the rank to the current master values
11-08-17 mc ord diff
LLR: -2.28 (-2.94,2.94) [-3.00,1.00]
Total: 63935 W: 11380 L: 11609 D: 40946
sprt @ 10+0.1 th 1 Score evasions captures as normal captures
11-08-17 pr ps_sort_hybrid diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16422 W: 2896 L: 2952 D: 10574
sprt @ 10+0.1 th 1 simplified sorting when depth > 5 (at that depth we usually sort everything anyways).
11-08-17 An poorImprovementA diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16086 W: 2866 L: 2923 D: 10297
sprt @ 10+0.1 th 1 My take on Voyager's poorImprovement. Include alpha condition, and a few others.
11-08-17 ia sort_captures7 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 32226 W: 5706 L: 5696 D: 20824
sprt @ 10+0.1 th 1 tweak sorting of captures
11-08-17 ia ttcheck diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9017 W: 1615 L: 1702 D: 5700
sprt @ 10+0.1 th 1 increase reduction if ttmove gives check
11-08-17 Gu materialtweak diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20163 W: 3544 L: 3584 D: 13035
sprt @ 10+0.1 th 1 take 3
11-08-17 Vo lmrT diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 20813 W: 3697 L: 3734 D: 13382
sprt @ 10+0.1 th 1 stc
11-08-17 sn tweak_seed diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 10560 W: 1831 L: 1952 D: 6777
sprt @ 10+0.1 th 1 Try 1/6th the delta from master given by tuning
11-08-17 sn tweak_seed diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 3165 W: 557 L: 705 D: 1903
sprt @ 10+0.1 th 1 Try 1/4th the delta from master given by tuning
11-08-17 be honor_skip_quiet diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22992 W: 4028 L: 4057 D: 14907
sprt @ 10+0.1 th 1 Skip scoring quiets, if nobody asks for them.
09-08-17 fa tuned diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 19433 W: 2481 L: 2578 D: 14374
sprt @ 60+0.6 th 1 Try LTC, since King's parameters are TC dependent: tuning some king's parameters (Low throughput)
11-08-17 ia lever_count4 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9513 W: 1671 L: 1756 D: 6086
sprt @ 10+0.1 th 1 lever count malus. Take 4
11-08-17 Gu passed diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 1543 W: 256 L: 413 D: 874
sprt @ 10+0.1 th 1 take 2
11-08-17 mc ord diff
LLR: -0.20 (-2.94,2.94) [-3.00,1.00]
Total: 966 W: 166 L: 178 D: 622
sprt @ 10+0.1 th 1 Score evasions captures as normal captures
10-08-17 Vo skipResearch3 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 58392 W: 10527 L: 10405 D: 37460
sprt @ 10+0.1 th 1 Another shot at this idea...
11-08-17 Gu materialtweak diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 33128 W: 6015 L: 6058 D: 21055
sprt @ 10+0.1 th 1 material tweak (More significant weights of pieces)
10-08-17 ia phalanx2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 33509 W: 5951 L: 5935 D: 21623
sprt @ 10+0.1 th 1 tweak phalanx bonus. Take 2
10-08-17 ia sort_captures6 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12248 W: 2132 L: 2205 D: 7911
sprt @ 10+0.1 th 1 prefer captures close to back ranks
10-08-17 vd scoreSimp diff
LLR: 2.94 (-2.94,2.94) [-3.00,1.00]
Total: 34641 W: 4521 L: 4419 D: 25701
sprt @ 60+0.6 th 1 ltc, take 2
10-08-17 Gu PassedPair6 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5147 W: 860 L: 963 D: 3324
sprt @ 10+0.1 th 1 take 6
11-08-17 Gu passed diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 1238 W: 183 L: 339 D: 716
sprt @ 10+0.1 th 1 passed tweak
10-08-17 II STCfish diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 17623 W: 3123 L: 3174 D: 11326
sprt @ 10+0.1 th 1 I understand that this is not commitable, but I collected some "good" patches from July and August, and I want to test with low throughput do we left something to garbage collectors.
10-08-17 ia phalanx diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25588 W: 4546 L: 4563 D: 16479
sprt @ 10+0.1 th 1 tweak phalanx bonus
10-08-17 An cmpPvNodes diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16626 W: 2921 L: 2976 D: 10729
sprt @ 10+0.1 th 1 Use a stricter value for counter move pruning in PvNodes
10-08-17 Gu PassedPair diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 35743 W: 6488 L: 6461 D: 22794
sprt @ 10+0.1 th 1 take 4
10-08-17 ia connected diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9277 W: 1596 L: 1682 D: 5999
sprt @ 10+0.1 th 1 avoid negative connected bonus
10-08-17 Gu PassedPair5 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 20774 W: 3663 L: 3701 D: 13410
sprt @ 10+0.1 th 1 take 5
10-08-17 pr ps_optimize diff
LLR: -2.02 (-2.94,2.94) [0.00,5.00]
Total: 15882 W: 2863 L: 2881 D: 10138
sprt @ 10+0.1 th 1 Slight improvement locally. VERY IMPORTANT: 10+0.1 games only.
10-08-17 Vo poorImprovement diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10980 W: 1879 L: 1958 D: 7143
sprt @ 10+0.1 th 1 Take 2
10-08-17 sg lmr_no_opp_imp diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9916 W: 1725 L: 1808 D: 6383
sprt @ 10+0.1 th 1 Account for tempo.
10-08-17 sg lmr_no_opp_imp diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5598 W: 947 L: 1048 D: 3603
sprt @ 10+0.1 th 1 More LMR if opponent couldn't improve the position with his last move (corrected).
09-08-17 sg move_order diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17090 W: 3129 L: 3181 D: 10780
sprt @ 10+0.1 th 1 Only knight moves. For them the measured correlation of distance and the chance of being good (value > alpha) is the best. (Park with prio -1)
09-08-17 sg move_order diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 33794 W: 6093 L: 6075 D: 21626
sprt @ 10+0.1 th 1 Exclude king moves
10-08-17 Gu PassedPair diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 33593 W: 5988 L: 5971 D: 21634
sprt @ 10+0.1 th 1 take 3
10-08-17 Vo poorImprovement diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 14256 W: 2497 L: 2562 D: 9197
sprt @ 10+0.1 th 1 stc
09-08-17 vd scoreSimp diff
LLR: 3.17 (-2.94,2.94) [-3.00,1.00]
Total: 70240 W: 12543 L: 12494 D: 45203
sprt @ 10+0.1 th 1 stc
10-08-17 An lmrTacticalByNonPawns diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 19154 W: 3421 L: 3465 D: 12268
sprt @ 10+0.1 th 1 reduce LMR for tactical moves by non pawns
09-08-17 Vo skipResearch2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 53881 W: 9647 L: 9545 D: 34689
sprt @ 10+0.1 th 1 take 2
09-08-17 Gu PassedPair diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 31730 W: 5724 L: 5714 D: 20292
sprt @ 10+0.1 th 1 take 2