Stockfish Testing Queue

Finished - 40836 tests

17-07-17 Voy spT2 diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 8664 W: 1499 L: 1588 D: 5577
sprt @ 10+0.1 th 1 Take 2
17-07-16 And ttNonCheckingCapture diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 23884 W: 4231 L: 4256 D: 15397
sprt @ 10+0.1 th 1 Instead of increasing LMR for ttCaptures, only increase for ttCaptures that do not give check
17-07-16 sg king_retreat diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6265 W: 1097 L: 1196 D: 3972
sprt @ 10+0.1 th 1 Half penalty
17-07-16 Voy spT diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 44873 W: 8064 L: 7999 D: 28810
sprt @ 10+0.1 th 1 Shallow Pruning Tweak
17-07-16 Gua tunes diff
14418/15000 iterations
29756/30000 games played
30000 @ 20+0.2 th 1 tunes for 2 yellow
17-07-16 sg king_retreat diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 3617 W: 614 L: 724 D: 2279
sprt @ 10+0.1 th 1 Double penalty
17-07-16 Gua combo diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22374 W: 4018 L: 4048 D: 14308
sprt @ 10+0.1 th 1 2 yellow with tunes
17-07-16 sg king_retreat2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7125 W: 1244 L: 1339 D: 4542
sprt @ 10+0.1 th 1 Penalty if king can't retreat. Take 2
17-07-16 Voy fpCap2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 66547 W: 11858 L: 11704 D: 42985
sprt @ 10+0.1 th 1 take 2
17-07-16 sg king_retreat diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 10315 W: 1799 L: 1881 D: 6635
sprt @ 10+0.1 th 1 Penalty if king can't retreat from the current king area (current and both adjacent files) to another place.
17-07-16 Voy goodCap2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 15658 W: 2771 L: 2830 D: 10057
sprt @ 10+0.1 th 1 stc
17-07-16 Voy fpCap2' diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 4640 W: 759 L: 864 D: 3017
sprt @ 10+0.1 th 1 Fix bug..
17-07-16 IIv imbalance2 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 30420 W: 5501 L: 5554 D: 19365
sprt @ 10+0.1 th 1 PawnSet take 2.
17-07-13 Fis PSQT diff
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 134383 W: 17486 L: 16993 D: 99904
sprt @ 60+0.6 th 1 LTC Take 2
17-07-15 IIv imbalance2 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 45357 W: 8067 L: 8070 D: 29220
sprt @ 10+0.1 th 1 Testing PawnSet part of imbalance tuning - throughput 400.
17-07-12 sg asp3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 37008 W: 6712 L: 6742 D: 23554
sprt @ 10+0.1 th 1 Now additionally slightly increase delta update
17-07-16 And ttHoldsOrIsDeep diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22023 W: 3910 L: 3942 D: 14171
sprt @ 10+0.1 th 1 Increase R for LMR if the table move was a capture, but only if the capture holds best OR came from a greater or equal draft search.
17-07-15 IIv imbalance3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 34643 W: 6151 L: 6190 D: 22302
sprt @ 10+0.1 th 1 Testing QMI part of imbalance tuning - throughput 400.
17-07-12 sg asp3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 53229 W: 9603 L: 9578 D: 34048
sprt @ 10+0.1 th 1 Additionally slightly decrease delta update
17-06-30 vdv deStackMovepick diff
LLR: 3.13 (-2.94,2.94) [-3.00,1.00]
Total: 381053 W: 68071 L: 68551 D: 244431
sprt @ 10+0.1 th 1 test for no regression
17-07-15 IIv imbalance1 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 27223 W: 4823 L: 4887 D: 17513
sprt @ 10+0.1 th 1 Testing Quadratic part of imbalance tuning - throughput 400.
17-07-15 Gua Coordination diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 59975 W: 10916 L: 10786 D: 38273
sprt @ 10+0.1 th 1 take 4
17-07-15 And noRazorWhenTactical diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25937 W: 4647 L: 4662 D: 16628
sprt @ 10+0.1 th 1 Do not Razor above depth 1 if the table move exists and was tactical. (Fixed version)
17-07-15 Voy NPSQT diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 16307 W: 2890 L: 2991 D: 10426
sprt @ 10+0.1 th 1 stc
17-07-12 sg asp3 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 51379 W: 9318 L: 9299 D: 32762
sprt @ 10+0.1 th 1 Additionally slightly decrease initial delta
17-07-10 IIv imbalance_tune diff
57720/60000 iterations
119548/120000 games played
120000 @ 10+0.1 th 1 Tuning imbalance, taking care on the resolution (fix = reducing ck value for bishop pair)
17-07-15 fau interpolationvalues diff
LLR: -3.02 (-2.94,2.94) [0.00,4.00]
Total: 53249 W: 9606 L: 9585 D: 34058
sprt @ 10+0.1 th 1 interpolation values for my tuning patch
17-07-14 Voy aspBeta diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 69748 W: 12593 L: 12512 D: 44643
sprt @ 10+0.1 th 1 Use bestValue as beta when failing low.
17-07-15 jos bestmax diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6813 W: 994 L: 1090 D: 4729
sprt @ 5+0.05 th 7 One more try.
17-07-15 bey opt-delta diff
LLR: -3.29 (-2.94,2.94) [0.00,5.00]
Total: 26828 W: 4690 L: 4717 D: 17421
sprt @ 10+0.1 th 1 Initializing delta within Thread::search with a sensible value.
17-07-13 Gua Imbalancetables diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 42432 W: 7504 L: 7451 D: 27477
sprt @ 10+0.1 th 1 take 2
17-07-15 Gua KnightSecondPsqt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 8321 W: 1453 L: 1543 D: 5325
sprt @ 10+0.1 th 1 take 3
17-07-14 Elb oneflank diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 61888 W: 11186 L: 11049 D: 39653
sprt @ 10+0.1 th 1 Take 3: don't use scale factor for endgames with little material
17-07-15 Gua imbalancetables diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9023 W: 1564 L: 1651 D: 5808
sprt @ 10+0.1 th 1 take 4
17-07-14 Gua Coordinationtunes diff
14773/15000 iterations
30000/30000 games played
30000 @ 20+0.2 th 1 fixed
17-07-15 mco simp_sf diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 26828 W: 4683 L: 4884 D: 17261
sprt @ 10+0.1 th 1 Code coverage with gcov shows that this path is almost never taken, so try to simplify it out.
17-07-15 And ttMoveCount diff
LLR: -3.32 (-2.94,2.94) [0.00,5.00]
Total: 17987 W: 3144 L: 3209 D: 11634
sprt @ 10+0.1 th 1 Reduce the thresh hold to set moveCountPruning if the table move was noisy
17-07-13 Gua imbalance diff
17137/17500 iterations
35000/35000 games played
35000 @ 20+0.2 th 1 step 3
17-07-15 And anyTTMHoldsMoveCount diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 3428 W: 556 L: 666 D: 2206
sprt @ 10+0.1 th 1 Take 3, Final Attempt. Reduce threshold for move count pruning by 1 if the table move holds as the best move.
17-07-12 Voy aspAlpha diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 87507 W: 11264 L: 11230 D: 65013
sprt @ 60+0.6 th 1 LTC: Don't modify alpha window on fail-high
17-07-15 And ttHoldsMoveCountImp diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4038 W: 664 L: 772 D: 2602
sprt @ 10+0.1 th 1 Reduce moveCountPruning threshold if position is improving, table is noisy, and table holds best. May try one more version without table = noisy condition.
17-07-10 sni round_to_nearest diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 22368 W: 4016 L: 4046 D: 14306
sprt @ 10+0.1 th 1 Go full throttle: map [-255..255] to a practical draw.
17-07-08 fau tuneFa diff
29347/30000 iterations
60000/60000 games played
60000 @ 30+0.3 th 1 tuning only the correct values (alot of 0 values must remain 0)
17-07-10 Gua tunes diff
29688/30000 iterations
60000/60000 games played
60000 @ 20+0.2 th 1 Second psqt tunes (fixed, credits Rocky640 for correction)
17-07-11 sg asp2 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 102681 W: 18599 L: 18406 D: 65676
sprt @ 10+0.1 th 1 Move delta update before window calculation
17-07-14 sni QI2 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 25788 W: 4607 L: 4676 D: 16505
sprt @ 10+0.1 th 1 Tweak queen imbalance values
17-07-14 Roc Pinned diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14637 W: 2562 L: 2625 D: 9450
sprt @ 10+0.1 th 1 Take 2: Fixed initialisation bug
17-07-14 Gua Coordination diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 26738 W: 4840 L: 4851 D: 17047
sprt @ 10+0.1 th 1 v3
17-07-14 Gua passed diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25745 W: 4594 L: 4610 D: 16541
sprt @ 10+0.1 th 1 passed pawns tweak
17-07-14 jos bestmax diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 3198 W: 427 L: 536 D: 2235
sprt @ 5+0.05 th 7 Pick the thread with higher selDepth now that we have a more accurate info for each best move and each thread.