Stockfish Testing Queue

Finished - 40836 tests

17-07-14 Gua imbalancetables diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4366 W: 746 L: 853 D: 2767
sprt @ 10+0.1 th 1 take 3
17-07-10 sni round_to_nearest diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 40154 W: 7216 L: 7171 D: 25767
sprt @ 10+0.1 th 1 The current division by PHASE_MIDGAME at the end of evaluation has the property of mapping the interval [-127..127] to zero, whereas all the previous and the following intervals have a diameter of 128. This patch makes all intervals have the same diameter before mapping.
17-07-13 pb0 singular_detection diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 53338 W: 9659 L: 9558 D: 34121
sprt @ 10+0.1 th 1 Don't shallow prune moves with negative see while probing for singular extension
17-07-14 pb0 singular_detection diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 26598 W: 4806 L: 4818 D: 16974
sprt @ 10+0.1 th 1 Take 4
17-07-13 Gua Coordination diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 19814 W: 2520 L: 2574 D: 14720
sprt @ 60+0.6 th 1 Initial "featured" version with joergoster simplification (LTC, same bench, half throughput)
17-07-12 Elb oneflank diff
LLR: -3.81 (-2.94,2.94) [0.00,5.00]
Total: 66102 W: 11943 L: 11824 D: 42335
sprt @ 10+0.1 th 1 Take 2: scale up or down depending on the type of endgame
17-07-12 IIv imbalance diff
LLR: -3.39 (-2.94,2.94) [0.00,4.00]
Total: 45250 W: 8100 L: 8126 D: 29024
sprt @ 10+0.1 th 1 My tuning of imbalance is of experimental type with high ck values. So, trying values after half of the tuning to see in which direction this goes.
17-07-13 Voy aspT diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 25438 W: 4599 L: 4669 D: 16170
sprt @ 10+0.1 th 1 Asp Tweak
17-07-13 pb0 singular_detection diff
LLR: -3.10 (-2.94,2.94) [0.00,5.00]
Total: 13611 W: 2333 L: 2407 D: 8871
sprt @ 10+0.1 th 1 Take 3
17-07-13 pb0 singular_detection diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 10295 W: 1801 L: 1883 D: 6611
sprt @ 10+0.1 th 1 Take 2: be more cautious with see-pruning while singular move detection
17-07-13 Gua Coordination diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 29708 W: 5297 L: 5297 D: 19114
sprt @ 10+0.1 th 1 v2 (with more accurate distribution of the bonus)
17-07-10 jos imb8 diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 83815 W: 10648 L: 10581 D: 62586
sprt @ 60+0.6 th 1 LTC: Try the opposite, halve imbalance resolution. This would noticeably decrease parameter space and increase tuning sensitivity.
17-07-10 Fis PSQT diff
LLR: 3.51 (-2.94,2.94) [0.00,4.00]
Total: 76036 W: 13793 L: 13351 D: 48892
sprt @ 10+0.1 th 1 Take 2
17-07-13 Fis kingInit diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 29011 W: 5264 L: 5265 D: 18482
sprt @ 10+0.1 th 1 Opposite of new version by @snicolet
17-07-12 Gua Coordination diff
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 48308 W: 8884 L: 8553 D: 30871
sprt @ 10+0.1 th 1 Bonus if the queen and the rooks are close to each other
17-07-12 Gua imbalance diff
14437/15000 iterations
30000/30000 games played
30000 @ 20+0.2 th 1 step 2
17-07-12 Fis kingInit diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 14795 W: 2563 L: 2626 D: 9606
sprt @ 10+0.1 th 1 A version by @snicolet
17-07-12 Voy failLowReturn diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 3621 W: 581 L: 690 D: 2350
sprt @ 10+0.1 th 1 Immediately return if failing low at the root... instead of playing out the rest of the moves...
17-07-12 Gua Imbalancetables diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 29404 W: 5275 L: 5276 D: 18853
sprt @ 10+0.1 th 1 take 1
17-07-12 jos imb1 diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 25671 W: 4546 L: 4615 D: 16510
sprt @ 10+0.1 th 1 Do we really need the increased resolution for evaluating material imbalances? Final test of this series.
17-07-12 pb0 shallow_depth_singular diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 10219 W: 1800 L: 1882 D: 6537
sprt @ 10+0.1 th 1 Take 4
17-07-12 pb0 shallow_pruning_neg_see diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17481 W: 3080 L: 3131 D: 11270
sprt @ 10+0.1 th 1 Shallow depth prune loosing quite moves
17-07-11 Voy aspAlpha diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 55901 W: 9998 L: 9936 D: 35967
sprt @ 10+0.1 th 1 Don't modify alpha window on fail-high (Use correct bounds)
17-07-12 Gua Coordination2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 1943 W: 293 L: 410 D: 1240
sprt @ 10+0.1 th 1 Bonus for a compact location for all pieces
17-07-11 Gua imbalance diff
22174/25000 iterations
45899/50000 games played
50000 @ 20+0.2 th 1 Attempting to add multiple additional tables
17-07-12 Elb oneflank diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 25883 W: 4733 L: 4747 D: 16403
sprt @ 10+0.1 th 1 More drawish if all pawns of strong side on one flank
17-07-10 Voy fpCap diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 71656 W: 12918 L: 12740 D: 45998
sprt @ 10+0.1 th 1 stc
17-07-09 mco phase256 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 48309 W: 6108 L: 6132 D: 36069
sprt @ 60+0.6 th 1 LTC: Double game phase resolution to 256 steps
17-07-11 Gua KnightSecondPsqt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 9265 W: 1591 L: 1677 D: 5997
sprt @ 10+0.1 th 1 take 2
17-07-10 jos imb4 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 61099 W: 11012 L: 10961 D: 39126
sprt @ 10+0.1 th 1 Go even further and quarter imbalance resolution.
17-07-10 sni QI diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 67997 W: 12280 L: 12117 D: 43600
sprt @ 10+0.1 th 1 Add queen vs rook redundancy (take 3)
17-07-11 sg aspDelta diff
LLR: -3.73 (-2.94,2.94) [0.00,5.00]
Total: 29987 W: 5278 L: 5310 D: 19399
sprt @ 10+0.1 th 1 Less weight (=1/8) to last delta
17-07-11 Gua KnightSecondPsqt diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 16607 W: 2982 L: 3037 D: 10588
sprt @ 10+0.1 th 1 take 1
17-07-11 fau ShelterStorm diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 12661 W: 2234 L: 2347 D: 8080
sprt @ 10+0.1 th 1 Shelter and Storm tunes
17-07-11 bey tt-replace diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14323 W: 2551 L: 2615 D: 9157
sprt @ 10+0.1 th 1 Fixed incorrect age calculation during overflow. Fixed incorrect arithmetic promotion to unsigned.
17-07-10 sni QI diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 37232 W: 6774 L: 6740 D: 23718
sprt @ 10+0.1 th 1 Again doubling some redundancy penalties
17-07-11 Fis kingInit diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 26514 W: 4735 L: 4748 D: 17031
sprt @ 10+0.1 th 1 Take 2. Try the opposite.
17-07-10 sni round_to_nearest diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 18119 W: 3173 L: 3222 D: 11724
sprt @ 10+0.1 th 1 Try the opposite: map [-191..191] to a practical draw. Compared to master, this amounts to claiming that more positions are indistinguishable from a draw -- a kind of contempt ?
17-07-11 sg aspDelta diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 2853 W: 462 L: 575 D: 1816
sprt @ 10+0.1 th 1 Adjust initial delta for each iteration depended on last delta.
17-07-10 Fis kingInit diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 7863 W: 1330 L: 1422 D: 5111
sprt @ 10+0.1 th 1 Use king safety in initiative. Idea from http://talkchess.com/forum/viewtopic.php?topic_view=threads&p=722392&t=64563
17-07-10 Gua SecondPsqt diff
LLR: -0.05 (-2.94,2.94) [0.00,5.00]
Total: 247 W: 42 L: 43 D: 162
sprt @ 10+0.1 th 1 SecondPsqt (regression test)
17-07-10 Gua BishopBonus diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 15511 W: 2773 L: 2832 D: 9906
sprt @ 10+0.1 th 1 take 2
17-07-10 IIv imbalance_tune diff
279/60000 iterations
676/120000 games played
120000 @ 10+0.1 th 1 Tuning imbalance, taking care on the resolution.
17-07-10 jos imb8 diff
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 27094 W: 4990 L: 4742 D: 17362
sprt @ 10+0.1 th 1 Try the opposite, halve imbalance resolution. This would noticeably decrease parameter space and increase tuning sensitivity.
17-07-10 sni initiative_imbalance diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 21315 W: 3837 L: 3872 D: 13606
sprt @ 10+0.1 th 1 Knight imbalance in initiative(). Idea from the Talkchess forum: http://talkchess.com/forum/viewtopic.php?topic_view=threads&p=722392&t=64563
17-07-10 Gua BishopBonus diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13353 W: 2315 L: 2384 D: 8654
sprt @ 10+0.1 th 1 Bonus for the bishop in the bishop vs knight endings, if there is an extra pawn
17-07-09 mco noqmi diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 49390 W: 6223 L: 6434 D: 36733
sprt @ 60+0.6 th 1 LTC: Try reverting the material imbalance hack.
17-07-10 ddu quiet_move_psqt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 235 W: 9 L: 135 D: 91
sprt @ 10+0.1 th 1 Bias quiet move ordering by PSQT
17-07-09 sni QI diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 24825 W: 4413 L: 4433 D: 15979
sprt @ 10+0.1 th 1 Add queen vs rook redundancy (take 1)
17-07-09 sni QI diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7759 W: 1334 L: 1426 D: 4999
sprt @ 10+0.1 th 1 Add queen vs rook redundancy (take 2)