Stockfish Testing Queue

Finished - 30472 tests

15-09-20 SC oppBishops_passedPawns diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 14027 W: 2472 L: 2653 D: 8902
sprt @ 15+0.05 th 1 I was wondering: we are making a lot scaling stuff with opposite color bishops, but the very important thing about them is that you cannot exploit passed pawns properly. So try to go and change evaluation of passed pawns using information about opposite bishops and remove all the scaling stuff.
15-09-20 Voy lmrLogic diff
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 6462 W: 1253 L: 1100 D: 4109
sprt @ 15+0.05 th 1 LMR Logic Tweak
15-09-20 sni second_push diff
LLR: -0.33 (-2.94,2.94) [0.00,5.00]
Total: 1209 W: 210 L: 219 D: 780
sprt @ 15+0.05 th 1 Add some more weight to the proximity of our king to the squares in front of the passed pawn. Inspired by an old test of Kingdefender.
15-09-20 adp shelterweakness diff
LLR: -2.40 (-2.94,2.94) [0.00,4.00]
Total: 1005 W: 169 L: 300 D: 536
sprt @ 15+0.05 th 1 Try to suppress Shelter Weakness by a factor of 3. To encourage the engine to put pressure on opponent king. Take 1
15-09-20 jos qimbalance_tweak diff
ELO: -0.90 +-2.5 (95%) LOS: 23.6%
Total: 30000 W: 5847 L: 5925 D: 18228
30000 @ 9+0.05 th 1 Can we push a bit further? Take 2.
15-09-20 Mys RCC diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34114 W: 6363 L: 6265 D: 21486
sprt @ 15+0.05 th 1 Retire rook contact checks, this time compensate by bumping rook checks.
15-09-20 sg passed_pawns diff
LLR: 4.20 (-2.94,2.94) [0.00,5.00]
Total: 30152 W: 5735 L: 5425 D: 18992
sprt @ 15+0.05 th 1 Inspired by a forum's post i try a file base bonus for passed pawns. Wing pawns get higher bonus and central pawns a penalty.
15-09-20 Voy SquareStat diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 29723 W: 5483 L: 5480 D: 18760
sprt @ 15+0.05 th 1 Take 1
15-09-20 jos qimbalance_tweak diff
ELO: 1.29 +-2.4 (95%) LOS: 84.8%
Total: 30000 W: 5868 L: 5757 D: 18375
30000 @ 9+0.05 th 1 Small change of some queen values. Quick check in advance.
15-09-20 sni pawns_weight diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16673 W: 3062 L: 3116 D: 10495
sprt @ 15+0.05 th 1 Slightly increase the weight of pawn structure in endgame. Take 3.
15-09-19 sni pinned_mob diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 15546 W: 2838 L: 2897 D: 9811
sprt @ 15+0.05 th 1 Tweak pinned pieces mobility
15-09-20 Mys SS diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 14044 W: 2518 L: 2583 D: 8943
sprt @ 15+0.05 th 1 Pawn shelter importance increases with fewer pawns. Scale shelter score until half total. Rid popcount (thanks DU-jdto)
15-09-19 jos mobility3 diff
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 48151 W: 9006 L: 8683 D: 30462
sprt @ 15+0.05 th 1 New mobility tuning session, proposed by Rocky640. All endgame values (except knight) are noticeably increased.
15-09-20 Mys SS diff
LLR: -0.62 (-2.94,2.94) [0.00,5.00]
Total: 1431 W: 247 L: 267 D: 917
sprt @ 15+0.05 th 1 Pawn shelter importance increases with fewer pawns. Scale shelter score until half total.
15-09-19 tvi Passed diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 38527 W: 7047 L: 7272 D: 24208
sprt @ 15+0.05 th 1 Is this condition still needed after recent pawn evaluation changes
15-09-19 Voy qmPST diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 36566 W: 6739 L: 6707 D: 23120
sprt @ 15+0.05 th 1 Move Guidance: take 2. Factors derived from data mining.
15-09-18 sg material4 diff
LLR: -3.33 (-2.94,2.94) [0.00,5.00]
Total: 51128 W: 9499 L: 9419 D: 32210
sprt @ 15+0.05 th 1 Endgame pawn scaling. Use also passed pawns
15-09-19 SC imbalance_simp diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 7080 W: 1217 L: 1386 D: 4477
sprt @ 15+0.05 th 1 Approvers please read https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/EIe-176l1hA before (if at all) approving
15-09-19 sni pawns_weight diff
LLR: -1.70 (-2.94,2.94) [0.00,4.00]
Total: 35244 W: 6460 L: 6429 D: 22355
sprt @ 15+0.05 th 1 Slightly increase the weight of pawn structure in endgame. Take 2.
15-09-18 adp razortune diff
34636/35000 iterations
70000/70000 games played
70000 @ 30+0.05 th 1 Razor Tune Try
15-09-19 adp pinpenalty diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 24966 W: 4567 L: 4585 D: 15814
sprt @ 15+0.05 th 1 Pinned Piece Penalty
15-09-19 sni pawn_asymmetry2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16782 W: 2989 L: 3043 D: 10750
sprt @ 15+0.05 th 1 Try pawn asymmetry (take 3)
15-09-17 Roc tune_search3 diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 46358 W: 8759 L: 8754 D: 28845
sprt @ 15+0.05 th 1 Verifying SPSA values after 2nd run of 20 M
15-09-18 Voy qmPST diff
LLR: -3.93 (-2.94,2.94) [0.00,5.00]
Total: 47187 W: 8731 L: 8694 D: 29762
sprt @ 15+0.05 th 1 Add a Quiet Move PST factor to help score quiet moves.
15-09-18 sni pawns_weight diff
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 31223 W: 4687 L: 4746 D: 21790
sprt @ 60+0.05 th 1 LTC: Slightly increase the weight of pawn structure in endgame (resubmitted with [0..4] bounds)
15-09-17 sni king_separation diff
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 45668 W: 8631 L: 8306 D: 28731
sprt @ 15+0.05 th 1 Try king separation bonus, take 2
15-09-18 sni pawn_asymmetry2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 6304 W: 1167 L: 1266 D: 3871
sprt @ 15+0.05 th 1 Try pawn asymmetry. Take 2, weight=20
15-09-18 SC imbalance_gp diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 25259 W: 3821 L: 3848 D: 17590
sprt @ 60+0.05 th 1 Give a 10% malus for material imbalance in middlegame and a 10% bonus in endgame. LTC.
15-09-18 Roc PinnedMob2 diff
LLR: -3.67 (-2.94,2.94) [0.00,5.00]
Total: 18615 W: 3508 L: 3583 D: 11524
sprt @ 15+0.05 th 1 Increase pinned pieces mobility using average of pinned value and non-pinned value
15-09-17 Mys OP3.1 diff
LLR: 3.06 (-2.94,2.94) [0.00,4.00]
Total: 41505 W: 6555 L: 6273 D: 28677
sprt @ 60+0.05 th 1 Respin an old outpost tuning patch this time use a significant bonus boost (~50%) vs previous (~15%)
15-09-17 sni pawn_asymmetry diff
LLR: -1.45 (-2.94,2.94) [0.00,5.00]
Total: 56083 W: 10607 L: 10423 D: 35053
sprt @ 15+0.05 th 1 Try pawn asymmetry
15-09-17 Fis phaseScale diff
ELO: 166.99 +-4.5 (95%) LOS: 100.0%
Total: 15331 W: 8231 L: 1382 D: 5718
20000 @ 15+0.05 th 1 phaseScale vs. sf-dd To be compared to http://tests.stockfishchess.org/tests/view/55de0a260ebc595da943398a Throughput 300
15-09-18 sni pawns_weight diff
LLR: -0.07 (-2.94,2.94) [0.00,5.00]
Total: 494 W: 79 L: 80 D: 335
sprt @ 60+0.05 th 1 LTC: Slightly increase the weight of pawn structure in endgame
15-09-18 SC imbalance_gp diff
LLR: -1.99 (-2.94,2.94) [0.00,5.00]
Total: 20636 W: 3761 L: 3757 D: 13118
sprt @ 15+0.05 th 1 Give a 10% boost for material imbalance in middlegame and a 10% malus in endgame
15-09-18 SC imbalance_gp diff
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16030 W: 3056 L: 2861 D: 10113
sprt @ 15+0.05 th 1 Give a 10% malus for material imbalance in middlegame and a 10% bonus in endgame
15-09-18 Iva reductions10 diff
LLR: -3.11 (-2.94,2.94) [0.00,4.00]
Total: 24213 W: 4425 L: 4507 D: 15281
sprt @ 15+0.05 th 1 Reduction functions - Logical try 2/2 before tuning by SPSA
15-09-18 sg material4 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7592 W: 1368 L: 1461 D: 4763
sprt @ 15+0.05 th 1 Endgame pawn scaling. Use also passed pawns. Higher weight=3. Take 2
15-09-18 Mys pm diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 5159 W: 882 L: 985 D: 3292
sprt @ 15+0.05 th 1 Essentially neutralise a piece's mobility if it is pinned.
15-09-18 sni pawns_weight diff
LLR: 2.98 (-2.94,2.94) [0.00,4.00]
Total: 17623 W: 3328 L: 3109 D: 11186
sprt @ 15+0.05 th 1 Slightly increase the weight of pawn structure in endgame
15-09-18 Iva reductions9 diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 2049 W: 312 L: 462 D: 1275
sprt @ 15+0.05 th 1 Reduction functions - Logical try 1/2 before tuning by SPSA
15-09-17 sni king_separation diff
LLR: 0.31 (-2.94,2.94) [0.00,5.00]
Total: 39538 W: 7370 L: 7186 D: 24982
sprt @ 15+0.05 th 1 Try king separation bonus (with fixed master bench)
15-09-17 Voy FHCstat diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 10032 W: 1802 L: 1885 D: 6345
sprt @ 15+0.05 th 1 Take 2.
15-09-18 Dis queen_battery_2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 6115 W: 1062 L: 1161 D: 3892
sprt @ 15+0.05 th 1 Queen battery take 2 : add a bonus for queen on semi and open files
15-09-17 adp razortune diff
306/35000 iterations
611/70000 games played
70000 @ 30+0.05 th 1 Razor Tune Try
15-09-17 adp evaluation_skip diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 10898 W: 2057 L: 2135 D: 6706
sprt @ 15+0.05 th 1 Skipping of some evaluation features of Bishop || Knight in the endgame part.
15-09-17 Voy FHCstat diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 19976 W: 3667 L: 3706 D: 12603
sprt @ 15+0.05 th 1 Prior move refutation penalty at captures...
15-09-17 Roc tune_search3 diff
9844/10000 iterations
20000/20000 games played
20000 @ 15+0.05 th 1 Verification test was LLR 2.24 when ended by bad worker. Another 20M run with smaller resolution (dividing by 256 instead of 128) to get the final values, starting from the last SPSA run (* 2)
15-09-17 adp deeprazor diff
LLR: -0.43 (-2.94,2.94) [0.00,5.00]
Total: 338 W: 54 L: 71 D: 213
sprt @ 15+0.05 th 1 Razoring values Take 3
15-09-16 Roc tune_newmob diff
48275/50000 iterations
99340/100000 games played
100000 @ 30+0.05 th 1 Tuning adjustments to MobilityBonus[KNIGHT..QUEEN][0..3]. (I don't expect higher mob to move much).