Stockfish Testing Queue

Finished - 42781 tests

19-01-18 pro ps_scalefactor6 diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 18893 W: 4032 L: 4233 D: 10628
sprt @ 10+0.1 th 1 remove std::min from scale_factor.
19-01-18 Viz pawnPushBB4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 17150 W: 3660 L: 3740 D: 9750
sprt @ 10+0.1 th 1 Take 4
19-01-18 Viz pawnPushBB2 diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 7251 W: 1519 L: 1647 D: 4085
sprt @ 10+0.1 th 1 Take 2
19-01-17 SFi initiative_psqt_combo_ diff
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 83078 W: 13883 L: 13466 D: 55729
sprt @ 60+0.6 th 1 Spec LTC (TP=166)
19-01-18 mco king_ring diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 56433 W: 12255 L: 12531 D: 31647
sprt @ 10+0.1 th 1 Retire kingRing[] tweak
19-01-18 31m tropism_cap diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 11414 W: 2492 L: 2600 D: 6322
sprt @ 10+0.1 th 1 Results so far appear positive but insufficient to pass. No additional tropism for CloseEnemies > 10. Although this doesn't seem much lower than 12, it actually doubles the effect (22% of bench positions are affected, rather than 11%).
19-01-18 31m tropism_cap diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 32750 W: 7283 L: 7285 D: 18182
sprt @ 10+0.1 th 1 Experiment with a maximum tropism value. No additional CloseEnemies for tropism > 12 (about 11% of positions).
19-01-18 Voy pvHitYC diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 31429 W: 6876 L: 6886 D: 17667
sprt @ 10+0.1 th 1 stc
19-01-18 Fis RamInitiative diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 21486 W: 4661 L: 4720 D: 12105
sprt @ 10+0.1 th 1 Take 2
19-01-18 Viz matSDP3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 20953 W: 4584 L: 4645 D: 11724
sprt @ 10+0.1 th 1 Take 3
19-01-18 Viz matSDP5 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 18113 W: 3971 L: 4046 D: 10096
sprt @ 10+0.1 th 1 last one
19-01-18 Fis RamInitiative diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 16288 W: 3516 L: 3600 D: 9172
sprt @ 10+0.1 th 1 Take 3
19-01-18 pro ps_scale_factor2 diff
LLR: -2.94 (-2.94,2.94) [-3.00,1.00]
Total: 11590 W: 2464 L: 2651 D: 6475
sprt @ 10+0.1 th 1 simplify scale factor.
19-01-18 Viz matSDP4 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 9636 W: 2063 L: 2180 D: 5393
sprt @ 10+0.1 th 1 Take 4
19-01-18 Ala TweakFailTMTune diff
20139/40000 iterations
41799/80000 games played
80000 @ 20+0.2 th 1 Build upon the previous tune
19-01-18 xor isolated2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 9872 W: 2145 L: 2261 D: 5466
sprt @ 10+0.1 th 1 additional penalty.
19-01-18 sni search-tree-G diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 15994 W: 3496 L: 3581 D: 8917
sprt @ 10+0.1 th 1 NKONSTANTAKIS suggestions (3/3)
19-01-18 xor weakPawns diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 6359 W: 1372 L: 1506 D: 3481
sprt @ 10+0.1 th 1 fix color.
19-01-18 han norm_tm diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 6246 W: 1287 L: 1420 D: 3539
sprt @ 10+0.1 th 1 Test tuned values.
19-01-18 xor weakPawns diff
LLR: -0.06 (-2.94,2.94) [0.50,4.50]
Total: 22 W: 2 L: 5 D: 15
sprt @ 10+0.1 th 1 take 1.
19-01-18 han tune_norm_tm diff
23575/25000 iterations
49013/50000 games played
50000 @ 10+0.1 th 1 Good Progress, try to reacch better convergence
19-01-18 Viz matSDP2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 42283 W: 9254 L: 9210 D: 23819
sprt @ 10+0.1 th 1 Take 2
19-01-18 sni search-tree-G~1 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 41290 W: 9022 L: 8983 D: 23285
sprt @ 10+0.1 th 1 NKONSTANTAKIS suggestions (2/3)
19-01-18 sni search-tree-G~2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 40588 W: 8995 L: 8958 D: 22635
sprt @ 10+0.1 th 1 NKONSTANTAKIS suggestions (1/3)
19-01-18 xor iidNodes diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13508 W: 2891 L: 2989 D: 7628
sprt @ 10+0.1 th 1 only cut and pv.
19-01-18 xor klmr diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 26836 W: 5828 L: 5860 D: 15148
sprt @ 10+0.1 th 1 previous killer.
19-01-18 mco flank diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 11745 W: 2571 L: 2761 D: 6413
sprt @ 10+0.1 th 1 Retire CloseEnemies 3/3
19-01-18 mco flank^^ diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 6524 W: 1409 L: 1589 D: 3526
sprt @ 10+0.1 th 1 Retire CloseEnemies 1/3
19-01-18 mco flank^ diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 7171 W: 1535 L: 1715 D: 3921
sprt @ 10+0.1 th 1 Retire CloseEnemies 2/3
19-01-18 Elb fawn_kd diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 17050 W: 3705 L: 3785 D: 9560
sprt @ 10+0.1 th 1 Take 3
19-01-18 Elb fawn_kd diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 10172 W: 2156 L: 2270 D: 5746
sprt @ 10+0.1 th 1 My try on fawn pawns: take 1
19-01-18 Elb fawn_kd diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 5815 W: 1201 L: 1336 D: 3278
sprt @ 10+0.1 th 1 Take 2
19-01-18 sni fawn4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 20369 W: 4432 L: 4496 D: 11441
sprt @ 10+0.1 th 1 Half effect
19-01-18 MJZ Quick_Eval2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 14000 W: 2972 L: 3067 D: 7961
sprt @ 10+0.1 th 1 Some tries to see if we can make a quicker eval in special positions. Skip initiative and space if eg && mg > 360.
19-01-18 MJZ Quick_Eval diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 6569 W: 1375 L: 1507 D: 3687
sprt @ 10+0.1 th 1 Some tries to see if we can make a quicker eval in special positions. Skip initiative and space if eg && mg > 400.
19-01-18 sni fawn4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 21885 W: 4851 L: 4907 D: 12127
sprt @ 10+0.1 th 1 Another try at fawn pawns
19-01-18 Ala TweakFailTMTune diff
15241/37500 iterations
31588/75000 games played
75000 @ 20+0.2 th 1 Tune for a more general formula based on the idea behind my TweakFailTM patch about to fail yellow
19-01-18 Viz badPiece1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 9486 W: 2021 L: 2139 D: 5326
sprt @ 10+0.1 th 1 Take 1
19-01-17 han tune_norm_tm diff
28890/30000 iterations
60000/60000 games played
60000 @ 10+0.1 th 1 Made a mistake, also using higher ck this time, sorry.
19-01-18 Viz matSDP1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 30552 W: 6687 L: 6701 D: 17164
sprt @ 10+0.1 th 1 Take 1
19-01-18 31m TrappedRook_castling2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 22110 W: 4883 L: 4938 D: 12289
sprt @ 10+0.1 th 1 In master, we double TrappedRook if we cannot castle kingside and we cannot castle queenside. Instead, double if either is true.
19-01-18 SFi rb_sf diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 6179 W: 1314 L: 1448 D: 3417
sprt @ 10+0.1 th 1 add RvB drawish ending in OCB sf
19-01-18 pro ps_scalefactor4 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 56365 W: 9250 L: 9185 D: 37930
sprt @ 60+0.6 th 1 LTC: simplify scale_factor. 6.
19-01-17 Ala TweakFailTM diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 65792 W: 14629 L: 14468 D: 36695
sprt @ 10+0.1 th 1 A cp with eval close to 0 means more than a cp with high absolute eval, try and tweak TM to account for it. No functional change.
19-01-18 31m TrappedRook_castling diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 21222 W: 4599 L: 4659 D: 11964
sprt @ 10+0.1 th 1 Same, but 175% (multiply by 7/4).
19-01-18 SFi rb_sf_simple2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 17975 W: 3918 L: 3994 D: 10063
sprt @ 10+0.1 th 1 experiment 2
19-01-18 SFi rb_sf_pp diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 16276 W: 3515 L: 3599 D: 9162
sprt @ 10+0.1 th 1 reduce sf based on passed pawn difference in RB endings
19-01-18 31m TrappedRook_castling^ diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 9439 W: 1976 L: 2094 D: 5369
sprt @ 10+0.1 th 1 This branch appears possibly promising, but it seems that the TrappedRook side and other side's castling rights need to be treated the same as each other. However, they do not need to be precisely between 1 and 2 (3/2) as in my first attempt. 100% TrappedRook if we can castle either side and 200% if neither, as in master, but 125% (multiply by 5/4) if we can castle on precisely one side.
19-01-18 SFi rb_sf_simple diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 7957 W: 1692 L: 1817 D: 4448
sprt @ 10+0.1 th 1 experiment 1, see if this fails quickly
19-01-17 Fis RamInitiative diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 49210 W: 10819 L: 10741 D: 27650
sprt @ 10+0.1 th 1 Use rams in initiative.