Stockfish Testing Queue

Finished - 52702 tests

19-07-15 sg prune_pinned3 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 21935 W: 4884 L: 4940 D: 12111
sprt @ 10+0.1 th 1 Skip all nodes pruning and go directly to moves loop if own pinned non-pawn exists.
19-07-15 Roc EdgedBishop diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 26281 W: 5848 L: 5882 D: 14551
sprt @ 10+0.1 th 1 EB_0_40
19-07-15 sg prune_pinned3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 17994 W: 3948 L: 4023 D: 10023
sprt @ 10+0.1 th 1 Doesn't skip IID.
19-07-15 31m nmp_pin diff
LLR: 2.96 (-2.94,2.94) [0.50,4.50]
Total: 39275 W: 8844 L: 8485 D: 21946
sprt @ 10+0.1 th 1 No NMP if we have a pinned non-pawn piece.
19-07-15 sg prune_pinned diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 21084 W: 4660 L: 4720 D: 11704
sprt @ 10+0.1 th 1 No move count pruning if pinned piece moves.
19-07-15 Viz killersStats4 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 15950 W: 3453 L: 3539 D: 8958
sprt @ 10+0.1 th 1 Take 4
19-07-15 sg prune_pinned diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 23311 W: 5163 L: 5212 D: 12936
sprt @ 10+0.1 th 1 No pruning if pinned piece moves.
19-07-15 Viz pinnersNMPstrict1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 23326 W: 5176 L: 5225 D: 12925
sprt @ 10+0.1 th 1 Try the most strict version - if we have no non pawn material that is not pinned.
19-07-15 31m nmp_pin diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 11921 W: 2570 L: 2676 D: 6675
sprt @ 10+0.1 th 1 No NMP if we have multiple pinned pieces.
19-07-15 Voy statDivT diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 11230 W: 2460 L: 2580 D: 6190
sprt @ 10+0.1 th 1 stc
19-07-15 sg null_move_pruning diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 10295 W: 2228 L: 2342 D: 5725
sprt @ 10+0.1 th 1 No null move pruning if own pinned knight exists (the knights have no mobility then).
19-07-15 31m nmp_pin diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 11703 W: 2523 L: 2630 D: 6550
sprt @ 10+0.1 th 1 No NMP if we have a pinned piece.
19-07-15 sg lmr_pinned diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 6643 W: 1394 L: 1526 D: 3723
sprt @ 10+0.1 th 1 Less reduction if pinned piece moves.
19-07-15 Viz killersStats2 diff
LLR: -2.96 (-2.94,2.94) [0.00,3.50]
Total: 89530 W: 15191 L: 15114 D: 59225
sprt @ 60+0.6 th 1 TLC
19-07-15 31m passer_sac2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 36953 W: 8249 L: 8230 D: 20474
sprt @ 10+0.1 th 1 Only passer sacrifice candidates for phalanx pawns.
19-07-15 sg nullmove_update diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 40359 W: 8932 L: 8897 D: 22530
sprt @ 10+0.1 th 1 Try null move stat update only for depth >= 10 (use full bonus).
19-07-15 Roc BishopBlockers3 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13525 W: 2898 L: 2996 D: 7631
sprt @ 10+0.1 th 1 Include a few more same_color_pawns in the bishop calculation.
19-07-15 sg nullmove_update diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 15940 W: 3494 L: 3580 D: 8866
sprt @ 10+0.1 th 1 use 3/4 stat bonus in null move update.
19-07-15 sg nullmove_update diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 21945 W: 4779 L: 4835 D: 12331
sprt @ 10+0.1 th 1 Try the other direction and half stat bonus in null move update.
19-07-15 sg nullmove_update diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 14759 W: 3180 L: 3272 D: 8307
sprt @ 10+0.1 th 1 Starting from my 66K yellow patch use now depth+1 instead of depth for stat bonus.
19-07-15 Fis LazyInit diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 30079 W: 6619 L: 6635 D: 16825
sprt @ 10+0.1 th 1 Take 2
19-07-15 Viz killersStats2 diff
LLR: 2.96 (-2.94,2.94) [0.50,4.50]
Total: 40396 W: 9110 L: 8745 D: 22541
sprt @ 10+0.1 th 1 Take 2
19-07-15 xor pcMc diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 22344 W: 4979 L: 5032 D: 12333
sprt @ 10+0.1 th 1 take 1.
19-07-15 Viz killersStats1 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 32147 W: 7147 L: 7152 D: 17848
sprt @ 10+0.1 th 1 Take 1
19-07-15 pro ps_scores7 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 100158 W: 22206 L: 22240 D: 55712
sprt @ 10+0.1 th 1 identical to master, no unions or shifting.
19-07-15 Viz knightPassers4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 25321 W: 5587 L: 5626 D: 14108
sprt @ 10+0.1 th 1 Take 4
19-07-15 Viz knightPassers3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 41155 W: 9140 L: 9100 D: 22915
sprt @ 10+0.1 th 1 Take 3
19-07-15 31m passer_sac2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 58731 W: 13001 L: 12875 D: 32855
sprt @ 10+0.1 th 1 Without phalanx pawns.
19-07-15 31m passer_sac2^ diff
LLR: -2.94 (-2.94,2.94) [0.00,3.50]
Total: 12271 W: 1962 L: 2103 D: 8206
sprt @ 60+0.6 th 1 LTC: with compensation.
19-07-15 31m passer_sac2 diff
LLR: 2.95 (-2.94,2.94) [0.50,4.50]
Total: 20217 W: 4607 L: 4342 D: 11268
sprt @ 10+0.1 th 1 With compensation.
19-07-15 xor lrma^ diff
LLR: -2.94 (-2.94,2.94) [0.50,4.50]
Total: 9553 W: 2081 L: 2198 D: 5274
sprt @ 10+0.1 th 1 take 1.
19-07-15 xor lrma diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 2825 W: 573 L: 725 D: 1527
sprt @ 10+0.1 th 1 take 2.
19-07-15 31m passer_sac2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 57275 W: 12679 L: 12560 D: 32036
sprt @ 10+0.1 th 1 This branch was very promising, but not quite enough to pass. Now that the relevant passed pawn code has changed quite a bit (especially the recent candidate passer simplification), and with the framework empty, try re-spinning it.
19-07-15 31m cpasser_friendly diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 36001 W: 7982 L: 7968 D: 20051
sprt @ 10+0.1 th 1 Bigger compensation.
19-07-15 31m cpasser_friendly diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 42749 W: 9533 L: 9485 D: 23731
sprt @ 10+0.1 th 1 Maintain same average effect with a compensatory tweak.
19-07-15 Viz knightPassers2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 25149 W: 5609 L: 5649 D: 13891
sprt @ 10+0.1 th 1 Take 2
19-07-15 Roc BishopBlockers2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 56543 W: 12624 L: 12508 D: 31411
sprt @ 10+0.1 th 1 fixed version 1b
19-07-14 Roc SpaceInvaders2b diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 63879 W: 14076 L: 14038 D: 35765
sprt @ 10+0.1 th 1 Take 2, with higher weight to compensate
19-07-15 Viz knightPassers1 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 26834 W: 5929 L: 5961 D: 14944
sprt @ 10+0.1 th 1 Take 1
19-07-15 Viz ppFullyAttackedPath2 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 12601 W: 2781 L: 2883 D: 6937
sprt @ 10+0.1 th 1 Take 1 - fixed
19-07-15 31m cpasser_friendly diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 46178 W: 10263 L: 10199 D: 25716
sprt @ 10+0.1 th 1 Very curious how this performs now that only the blockSq is used, rather than the entire forward file.
19-07-15 Viz mcHistUpdate1 diff
LLR: -1.64 (-2.94,2.94) [0.50,4.50]
Total: 6533 W: 1443 L: 1502 D: 3588
sprt @ 10+0.1 th 1 Take 1
19-07-15 31m AOSA_AB2 diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 13337 W: 2896 L: 2995 D: 7446
sprt @ 10+0.1 th 1 Quadratic effect.
19-07-15 Viz killerOneStats5 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 37816 W: 8282 L: 8260 D: 21274
sprt @ 10+0.1 th 1 Take 5
19-07-14 31m AOSA_AB2^^ diff
LLR: -2.95 (-2.94,2.94) [0.00,3.50]
Total: 34692 W: 5847 L: 5925 D: 22920
sprt @ 60+0.6 th 1 Speculative LTC: use tropism-like approach for AttacksOnSpaceArea, with additional effect for attackedBy2 squares. Low throughput (500). Corrected TC (thanks @sg!)
19-07-14 Fis LazyInit diff
LLR: -2.96 (-2.94,2.94) [0.50,4.50]
Total: 72980 W: 16237 L: 16040 D: 40703
sprt @ 10+0.1 th 1 Add initiative to lazy eval.
19-07-15 Viz killerOneStats4 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 26005 W: 5784 L: 5819 D: 14402
sprt @ 10+0.1 th 1 Take 4
19-07-15 Roc BishopBlockers2 diff
LLR: -0.52 (-2.94,2.94) [0.50,4.50]
Total: 41 W: 1 L: 39 D: 1
sprt @ 10+0.1 th 1 BB2 include, in the bishop pawn formula, some safe enemy pawns
19-07-14 Roc SpaceInvaders2 diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 49761 W: 8409 L: 8335 D: 33017
sprt @ 60+0.6 th 1 LTC for green STC simplification
19-07-14 Viz killerOneStats3 diff
LLR: -2.95 (-2.94,2.94) [0.50,4.50]
Total: 60560 W: 13419 L: 13284 D: 33857
sprt @ 10+0.1 th 1 Take 3