Stockfish Testing Queue

Finished - 46833 tests

17-09-13 pb0 weakBackRank diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 16748 W: 3021 L: 3075 D: 10652
sprt @ 10+0.1 th 1 Take 4: are safe Queen/Rook checks more dangerous on back-rank?
17-09-13 Roc DblBackward2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 12907 W: 2304 L: 2374 D: 8229
sprt @ 10+0.1 th 1 restrict to backward double attacked on square just in front
17-09-13 sni king_activity2 diff
LLR: -2.32 (-2.94,2.94) [0.00,5.00]
Total: 9465 W: 1670 L: 1728 D: 6067
sprt @ 10+0.1 th 1 Bonus for king activity in endgame, except in queen endgames...
17-09-13 Elb closedk diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 4843 W: 818 L: 923 D: 3102
sprt @ 10+0.1 th 1 Bonus for knight in closed positions
17-09-09 vdv timeloss diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 94197 W: 17182 L: 17502 D: 59513
sprt @ 10+0.1 th 1 stc
17-09-13 Roc PawnKA diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 61197 W: 11241 L: 11104 D: 38852
sprt @ 10+0.1 th 1 For the kingAttackersCount, instead of counting squares attacked by pawns, count the pawns !
17-09-08 sg capablanca3 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 33776 W: 6137 L: 6118 D: 21521
sprt @ 10+0.1 th 1 Half bonus
17-09-13 Elb ftk diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 3488 W: 578 L: 689 D: 2221
sprt @ 10+0.1 th 1 Take 2
17-09-10 sni weak_pawns_and_majors diff
LLR: 1.63 (-2.94,2.94) [0.00,5.00]
Total: 113188 W: 20804 L: 20251 D: 72133
sprt @ 10+0.1 th 1 Bonus=S(5,25) (fixed bench)
17-09-11 vdv timeloss2 diff
LLR: -2.96 (-2.94,2.94) [-3.00,1.00]
Total: 90366 W: 16519 L: 16833 D: 57014
sprt @ 10+0.1 th 1 stc take 2
17-09-10 ian futility_margin_array diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 114235 W: 21085 L: 20719 D: 72431
sprt @ 10+0.1 th 1 introduce array for futility margins
17-09-13 sni thorn diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 6998 W: 1202 L: 1297 D: 4499
sprt @ 10+0.1 th 1 Take 2
17-09-13 Elb ftk diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 3418 W: 580 L: 691 D: 2147
sprt @ 10+0.1 th 1 No futility pruning for king-ring attack after capture. Idea: https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/vuoEKP2yOCE%5B701-725%5D
17-09-13 Roc DblBackward2 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 11919 W: 2135 L: 2209 D: 7575
sprt @ 10+0.1 th 1 Penalise more a backward which is controlled by exactly 2 side pawns
17-09-12 Voy justChecks2 diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 24071 W: 3032 L: 3073 D: 17966
sprt @ 60+0.6 th 1 ltc
17-09-12 sni thorn diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 14730 W: 2607 L: 2670 D: 9453
sprt @ 10+0.1 th 1 Enemy pawns on the third rank attacking our king. See http://www.chessgames.com/perl/chesscollection?cid=1016012 for examples.
17-09-12 And ttMoveFromRazor diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17539 W: 3182 L: 3232 D: 11125
sprt @ 10+0.1 th 1 If we don't have a ttMove, get one when we call qsearch from razoring
17-09-12 mar kc2 diff
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 26352 W: 4803 L: 4815 D: 16734
sprt @ 10+0.1 th 1 Clear killer in PvNode
17-09-12 sni passed_more diff
LLR: -2.07 (-2.94,2.94) [0.00,5.00]
Total: 6290 W: 1175 L: 1236 D: 3879
sprt @ 10+0.1 th 1 Raise passed pawn score by 25%
17-09-12 pb0 weakBackRank diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22051 W: 4010 L: 4041 D: 14000
sprt @ 10+0.1 th 1 Take 3
17-09-11 Voy justChecks2 diff
LLR: 3.22 (-2.94,2.94) [0.00,5.00]
Total: 51192 W: 9586 L: 9228 D: 32378
sprt @ 10+0.1 th 1 stc
17-09-12 Elb nonmpt diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 22121 W: 3999 L: 4030 D: 14092
sprt @ 10+0.1 th 1 Take 3 (and probably last attempt)
17-09-12 sni passed_more diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 1982 W: 347 L: 467 D: 1168
sprt @ 10+0.1 th 1 Raise passed pawn score by 50%
17-09-12 Voy extendCheckTwice diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 9403 W: 1688 L: 1773 D: 5942
sprt @ 10+0.1 th 1 Extend only the first two moves that gives check
17-09-11 sg root_order diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 36996 W: 4721 L: 4720 D: 27555
sprt @ 60+0.6 th 1 LTC: Add depth in bestMoveCount update
17-09-10 SC da063685749006310498115 diff
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 64455 W: 8384 L: 8320 D: 47751
sprt @ 60+0.6 th 1 Just add opponent's move count to statScore instead of ad-hoc logic. LTC, please see forum for further discussion.
17-09-12 Elb skipEP diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 17397 W: 3068 L: 3120 D: 11209
sprt @ 10+0.1 th 1 Skip early pruning if (ss-1)->moveCount == 0
17-09-12 Elb nonmpt diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 12548 W: 2298 L: 2370 D: 7880
sprt @ 10+0.1 th 1 Take 2
17-09-11 IIv MO_normal diff
ELO: -0.21 +-2.3 (95%) LOS: 42.7%
Total: 41000 W: 9301 L: 9326 D: 22373
50000 @ 3+0.03 th 1 And Step 2: measure time losses in increment case with somewhat slower time control (in quick games Move Overhead is very high now).
17-09-11 IIv MO_normal diff
ELO: 1.96 +-3.2 (95%) LOS: 88.8%
Total: 29000 W: 9199 L: 9035 D: 10766
50000 @ 1+0 th 1 Check whether this variant is as stable as in local test: Step 1 - measure time losses in quick sudden death games.
17-09-11 sg root_order2 diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 36544 W: 6655 L: 6624 D: 23265
sprt @ 10+0.1 th 1 No decay until depth > 5 (Set other test to prio -1)
17-09-12 Voy extendCheckOnce diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 17045 W: 3089 L: 3141 D: 10815
sprt @ 10+0.1 th 1 stc
17-09-10 Elb combo_t` diff
LLR: -2.94 (-2.94,2.94) [0.00,4.00]
Total: 60196 W: 7705 L: 7697 D: 44794
sprt @ 60+0.6 th 1 Combo of parameter tweaks (LTC, based against latest master)
17-09-08 SC moveCount diff
LLR: -0.59 (-2.94,2.94) [-3.00,1.00]
Total: 22000 W: 3947 L: 4016 D: 14037
sprt @ 10+0.1 th 1 Take 2
17-09-07 lbr stopFaster diff
LLR: 1.76 (-2.94,2.94) [-3.00,1.00]
Total: 128000 W: 23237 L: 23363 D: 81400
sprt @ 10+0.1 th 1 check time 2x more often
17-09-11 vdv timeloss2 diff
LLR: -0.63 (-2.94,2.94) [-3.00,1.00]
Total: 10777 W: 1941 L: 1993 D: 6843
sprt @ 10+0.1 th 1 stc
17-09-08 pb0 weakBackRank diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 96353 W: 17809 L: 17520 D: 61024
sprt @ 10+0.1 th 1 Take 2: more general so triggered more often
17-09-11 ian simplify_connected diff
LLR: -2.95 (-2.94,2.94) [-3.00,1.00]
Total: 14748 W: 2652 L: 2835 D: 9261
sprt @ 10+0.1 th 1 simplify connected bonus
17-09-02 IIv time diff
LLR: -4.22 (-2.94,2.94) [0.00,4.00]
Total: 236953 W: 43238 L: 42652 D: 151063
sprt @ 10+0.1 th 1 Tuned values - take 1.
17-09-11 sni king_activity diff
LLR: -2.45 (-2.94,2.94) [0.00,4.00]
Total: 15208 W: 2664 L: 2742 D: 9802
sprt @ 10+0.1 th 1 Take 2, CloseEnemies=S(7,-3)
17-09-10 Roc PhalanxAdjust diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 29306 W: 5360 L: 5360 D: 18586
sprt @ 10+0.1 th 1 Using some of Ian tuned values
17-09-07 sg capablanca diff
LLR: -2.95 (-2.94,2.94) [0.00,4.00]
Total: 88772 W: 16184 L: 16037 D: 56551
sprt @ 10+0.1 th 1 Compensate bishop pair/queen imbalance (Park with prio -1)
17-09-11 Voy scoreQuietChecks diff
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 7795 W: 1346 L: 1438 D: 5011
sprt @ 10+0.1 th 1 stc
17-09-11 Voy skipQuietT diff
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 13946 W: 2517 L: 2583 D: 8846
sprt @ 10+0.1 th 1 stc
17-09-11 sni king_activity diff
LLR: -1.54 (-2.94,2.94) [0.00,4.00]
Total: 14581 W: 2732 L: 2763 D: 9086
sprt @ 10+0.1 th 1 CloseEnemies=S(7,-5)
17-09-11 Voy playedQuiet diff
LLR: -2.97 (-2.94,2.94) [0.00,5.00]
Total: 10929 W: 1985 L: 2064 D: 6880
sprt @ 10+0.1 th 1 stc
17-09-11 Elb nonmpt diff
LLR: -1.76 (-2.94,2.94) [0.00,5.00]
Total: 2566 W: 392 L: 455 D: 1719
sprt @ 5+0.05 th 7 Have one thread running without NMP if gameply of its root position is > 30. Also, pick this thread as best thread regardless of completed depth.
17-09-09 vdv timeloss diff
LLR: 1.23 (-2.94,2.94) [-3.00,1.00]
Total: 63000 W: 15568 L: 15632 D: 31800
sprt @ 2+0.02 th 1 vstc (see if we can provoke more time losses)
17-09-10 IIv MO_normal diff
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 32029 W: 6639 L: 6538 D: 18852
sprt @ 4+0.1 th 1 Try more secure usage of Move Overhead, which is in the spirit of the old TM code.
17-09-08 sg root_order diff
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 94816 W: 17662 L: 17127 D: 60027
sprt @ 10+0.1 th 1 Add depth in bestMoveCount update (Set other test to prio -1)